{"id":3039,"date":"2024-01-30T11:45:26","date_gmt":"2024-01-30T02:45:26","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=3039"},"modified":"2024-01-30T11:45:12","modified_gmt":"2024-01-30T02:45:12","slug":"%ef%bc%88%e4%bb%ae%e7%bd%ae%e3%81%8d%ef%bc%89ll%e8%b6%8517%e5%8f%b7","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/3039\/","title":{"rendered":"LL Super #17 Abilities"},"content":{"rendered":"<p>*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.<\/p>\n<p><b><ins>LEGENDS LIMITED Super #17 is here with the means to unleash a fierce assault through absorbing Ki Blasts to activate powerful effects!<br \/>\n<br \/>\n\u25a0Strength #1: Powerful Effects Activated by Absorbing Ki Blasts<br \/>\n\u30fbUse Special Arts to absorb your opponent&#8217;s Ki Blast attacks! Upon activation, your unfavorable Element factors will be nullified, and if absorption is successful, the enemy&#8217;s Vanishing Gauge will be reduced to 0 and you&#8217;ll inflict them with &#8220;No Switching&#8221;!<br \/>\n\u3000Your own Vanishing Gauge will also be recovered by 100%, so you can really let them have it!<br \/>\n<br \/>\n\u25a0Strength #2: Strong Offense Via Blast Arts and the Unique Gauge<br \/>\n\u30fbHas Blast Arts with +170% Blast damage inflicted against Blast Armor!<br \/>\n\u30fbRecovers Ki and buffs Special Move Arts damage inflicted when using Blast Arts!<br \/>\n\u30fbWhen the Unique Gauge is full, it resets to zero and nullifies the enemy&#8217;s special cover changes!<br \/>\n\u3000Plus, your Attribute Downgrades and Abnormal Conditions will be cancelled and you&#8217;ll draw a Blast Arts Card, so your offense can just keep going!<br \/>\n<br \/>\n\u25a0Strength #3: Powerful Counterattack Capabilities After Special Cover Change<br \/>\n\u30fbAfter activating a special cover change against a Strike Arts, you&#8217;ll draw an Ultimate Arts!<br \/>\n\u3000You can even deal damage to enemies on standby, so by unleashing your Ultimate Arts on an enemy with an advantageous Element, you can deal huge damage to all of your opponent&#8217;s characters!<br \/>\n<br \/>\nUse LEGENDS LIMITED Super #17 to nullify your enemy&#8217;s attacks and give them a run for their money!<\/ins><\/p>\n<p>&nbsp;<br \/>\nElement: RED<br \/>\nCharacter Tags: Android, GT, Merging, Fusion Warrior, Powerful Opponent<br \/>\nEpisode: Super #17 Saga <small>(GT)<\/small><\/p>\n<h2>Main Ability<\/h2>\n<p><ins>Greatly recover your Health and Ki and draw the Ultimate Arts Card &#8220;Flash Bomber&#8221;!<br \/>\nWhat&#8217;s more, Super #17 will get a buff that reduces enemy damage cut effects based on how many are left. The fewer the enemies, the greater the buff, so you can do some real damage!<\/ins><\/p>\n<p>Randomly destroys one of your own cards and draws the Ultimate Arts Card &#8220;Flash Bomber&#8221; next.<br \/>\nRestores own health by 30% and Ki by 50.<br \/>\nInflicts all enemies with Attribute Downgrade &#8220;+20% to Damage Received&#8221; for 50 timer counts.<br \/>\nInflicts all enemies with Attribute Downgrade &#8220;-1 Arts Card Draw Speed level&#8221; for 20 timer counts.<\/p>\n<p>Also applies the following effects to self according to the number of remaining enemy battle members:<\/p>\n<p>3 battle members: Applies Attribute Upgrade &#8220;-30% to enemy&#8217;s &#8216;Sustained Damage CUT&#8217; effects&#8221; for 10 timer counts.<br \/>\n2 battle members: Applies Attribute Upgrade &#8220;-40% to enemy&#8217;s &#8216;Sustained Damage CUT&#8217; effects&#8221; for 10 timer counts.<br \/>\n1 battle member: Applies Attribute Upgrade &#8220;-70% to enemy&#8217;s &#8216;Sustained Damage CUT&#8217; effects&#8221; for 10 timer counts.<\/p>\n<p>Requirements: 25 timer counts must elapse.<\/p>\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 will buff &#8220;Tag: GT&#8221; and &#8220;Tag: Android&#8221; characters!<br \/>\nMoreover, with Z Ability \u2162, &#8220;Tag: Powerful Opponent&#8221; characters will also be buffed, while &#8220;Tag: GT&#8221; characters will now get an increase to base Blast Defense!<\/ins><\/p>\n<p>\u2160: +22% to &#8220;Tag: GT&#8221; base Blast Attack &#038; Strike Defense during battle.<br \/>\n\u2161: +26% to &#8220;Tag: GT&#8221; or &#8220;Tag: Android&#8221; base Blast Attack &#038; Strike Defense during battle.<br \/>\n\u2162: +30% to &#8220;Tag: GT&#8221;, &#8220;Tag: Android&#8221;, or &#8220;Tag: Powerful Opponent&#8221; base Blast Attack &#038; Strike Defense and +15% to &#8220;Tag: GT&#8221; base Blast Defense during battle.<br \/>\n\u2163: +38% to &#8220;Tag: GT&#8221;, &#8220;Tag: Android&#8221;, or &#8220;Tag: Powerful Opponent&#8221; base Blast Attack &#038; Strike Defense and +18% to &#8220;Tag: GT&#8221; base Blast Defense during battle.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>On hit, inflict all enemy characters with an increase to damage received!<\/ins><\/p>\n<p>Impact<br \/>\nInflicts all enemies with Attribute Downgrade &#8220;+10% to Damage Received&#8221; for 10 timer counts on hit.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>This Blast Arts will inflict +170% more damage against enemies charging in with Blast Armor!<br \/>\nYou can turn the tables and deal a ton of damage to an enemy trying to use Blast Armor against you, so give it a try!<\/ins><\/p>\n<p>Impact<br \/>\n+170% to Blast damage inflicted against enemy&#8217;s armor.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins datetime=\"2023-04-26T04:50:37+00:00\">When activated, this Special Move will recover Ki and seal one of the enemy&#8217;s cards!<br \/>\nYou&#8217;ll also inflict all enemies with substitution counts on hit, so even when the enemy on the battlefield is on the verge of defeat, your opponent won&#8217;t be able to switch to another character!<\/ins><\/p>\n<p>Deals massive Impact damage.<br \/>\nThe following effects occur upon activation:<br \/>\nRestores own Ki by 30.<br \/>\nSeals 1 enemy card slot randomly.<br \/>\nThe sealed card slot cannot be used for 10 timer counts.<\/p>\n<p>The following effects occur on hit:<br \/>\nDraw a Special Arts Card next <small>(activates once)<\/small>.<br \/>\nInflicts all enemies with 3 substitution counts.<\/p>\n<p>*Blast Armor when charging forward.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>This Special Arts is what makes Super #17 stand out, as it allows you to absorb Ki Blast attacks!<br \/>\nJust by activating it, your unfavorable Element factors will be nullified and the enemy&#8217;s Rising Rush will be sealed. If the absorption is successful, the enemy&#8217;s Vanishing Gauge will be reduced to 0 and all enemy characters will be inflicted with &#8220;No Switching&#8221;!<br \/>\nThat means if you pull off an absorption, you can launch a devastating counterattack and overwhelm your opponent!<\/ins><\/p>\n<p>Absorbs enemy Ki Blast attacks.<br \/>\nThe following effects occur upon activation:<br \/>\nNullifies own unfavorable Element factors for 10 timer counts.<br \/>\nReduces enemy Ki by 50.<br \/>\nSeals all enemies&#8217; Main Abilities for 5 timer counts.<br \/>\nSeals enemy&#8217;s Rising Rush for 5 timer counts.<\/p>\n<p>The following effects occur when absorption is successful:<br \/>\nRestores own Vanishing Gauge by 100% <small>(activates three times)<\/small>.<br \/>\n+100% to own Unique Gauge charge rate for 5 timer counts.<br \/>\n+50% to Blast Arts damage inflicted for 10 timer counts.<br \/>\nReduces enemy Ki by 50.<br \/>\nReduces enemy Vanishing Gauge to 0%.<br \/>\nInflicts all enemies with &#8220;No Switching&#8221; for 3 timer counts <small>(activates twice)<\/small>.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardUltimate.png\"><\/span>Ultimate<\/h2>\n<p><ins>With this Ultimate Arts, you can inflict an amazing half of the damage inflicted onto enemy standby characters on hit!<br \/>\nMeanwhile, the effects of this Arts become even greater the fewer enemy characters there are. So, do you want to use it early and seriously weaken the enemy party, or do you want to wait until their numbers are down to deal a finishing blow? It&#8217;s up to you!<\/ins><\/p>\n<p>Deals massive Impact damage.<br \/>\nApplies the following effects to self upon activation:<br \/>\nRestores Ki by 30.<br \/>\nNullifies enemy&#8217;s &#8220;Restores health when it reaches 0&#8221; effects when this character attacks for 3 timer counts.<\/p>\n<p>Also applies the following effects to self according to the number of remaining enemy battle members:<br \/>\n3 battle members: +20% to Ultimate damage inflicted for 3 timer counts.<br \/>\n2 battle members: +40% to Ultimate damage inflicted for 3 timer counts.<br \/>\n1 battle member: +70% to Ultimate damage inflicted for 3 timer counts.<\/p>\n<p>The following effects occur on hit:<br \/>\nDraw a Special Arts Card next <small>(activates once)<\/small>.<br \/>\nHalf of the damage inflicted will also be dealt to enemy members on standby <small>(this cannot cause them to be defeated)<\/small>.<\/p>\n<p>*Blast Armor when charging forward.<\/p>\n<h2>Unique Ability 1<\/h2>\n<p><ins>When using Blast Arts you&#8217;ll get an increase to your Special Move damage inflicted, and on hit, you&#8217;ll randomly seal one of your opponent&#8217;s cards!<br \/>\nKeep on using Blast Arts as you find the best plan of attack!<br \/>\n<br \/>\nPlus, when you land certain Tap Actions, like Quick Attacks or Tap Shots, the enemy&#8217;s Strike and Special Move Arts will be sealed for two timer counts!<br \/>\nCombine this with your ability to absorb Ki Blast attacks to prevent your opponent from attacking!<\/ins><\/p>\n<p>Applies the following effects to self when battle starts:<br \/>\n+100% to damage inflicted <small>(cannot be cancelled)<\/small>.<br \/>\nReduces damage received by 70% <small>(cannot be cancelled)<\/small>.<br \/>\nIncreases Arts Card Draw Speed by 1 level <small>(cannot be cancelled)<\/small>.<br \/>\n-10 to Blast, Special Move &#038; Ultimate Arts costs <small>(cannot be cancelled)<\/small>.<\/p>\n<p>Applies the following effects to self when this character enters the battlefield:<br \/>\nRestores Ki by 30.<br \/>\n+90% to damage inflicted <small>(activates once)<\/small> <small>(cannot be cancelled)<\/small>.<br \/>\n+400% to amount Unique Gauge is charged by the next Arts Card used <small>(cannot be stacked)<\/small> <small>(cannot be cancelled)<\/small>.<\/p>\n<p>Applies the following effects to self every time this character uses a Blast Arts Card:<br \/>\nRestores Ki by 10.<br \/>\n+15% to Special Move damage inflicted <small>(cannot be cancelled)<\/small> <small>(activates three times)<\/small>.<br \/>\n+20% to Ki Recovery <small>(cannot be cancelled)<\/small> <small>(activates four times)<\/small>.<\/p>\n<p>The following effects occur upon landing a Blast Arts hit:<br \/>\nSeals 1 enemy card slot randomly.<br \/>\nThe sealed card slot cannot be used for 10 timer counts.<br \/>\nInflicts all enemies with Attribute Downgrade &#8220;-80% to Health Restoration&#8221; for 3 timer counts.<\/p>\n<p>The following effects occur upon landing a Tap Attack <small>(3rd attack)<\/small>, Tap Shot, or Quick Attack hit:<br \/>\n+50% to own Unique Gauge charge rate for 10 timer counts.<br \/>\nSeals enemy&#8217;s Strike and Special Move Arts.<br \/>\nThe sealed Arts cannot be used for 2 timer counts.<\/p>\n<h2>Unique Ability 2<\/h2>\n<p><ins>Super #17 has a special cover change against Strike Arts, and when it&#8217;s activated, you&#8217;ll draw the Ultimate Arts Card &#8220;Flash Bomber&#8221;!<br \/>\nIf you can nail this special cover change, you&#8217;ll be able to use your Ultimate Arts early in battle!<br \/>\n<br \/>\nOnce the Unique Gauge is full, it will reset to zero, your opponent&#8217;s special cover changes will be nullified, and you&#8217;ll draw a Blast Arts Card!<br \/>\nMake Blast Arts your focus as you keep building up that Unique Gauge and unleash a devastatingly fierce attack!<br \/>\n<br \/>\nIn addition, when your opponent activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush, their Attribute Upgrades will be cancelled. In other words, you can cancel effects that would nullify your Endurance effects!<br \/>\nThat makes Super #17 an excellent partner for characters with Endurance effects, such as the Super Ultra Spirit Bomb-wielding LL Goku!<\/ins><\/p>\n<p>Knocks enemy back to long range if a cover change is performed against their Strike Arts attack <small>(activates during assists)<\/small>.<br \/>\n[Comboable Arts]<br \/>\nSpecial Move Arts<br \/>\nUltimate Arts<\/p>\n<p>Randomly destroys one of your own cards and draws the Ultimate Arts Card &#8220;Flash Bomber&#8221; next when performing a special cover change <small>(activates once)<\/small> <small>(activates during assists)<\/small>.<\/p>\n<p>Charges own Unique Gauge every time this character uses an Arts Card while they are on the battlefield.<br \/>\nOnce the Unique Gauge is full, it resets to zero and the following effects occur:<br \/>\nDraw a Blast Arts Card next.<br \/>\nRestores own health by 10% and Ki by 40.<br \/>\n+25% to damage inflicted for 50 timer counts <small>(cannot be cancelled)<\/small>.<br \/>\nApplies Buff Effect &#8220;Nullifies enemy&#8217;s special actions that activate when changing cover&#8221; to self for 5 timer counts.<br \/>\nCancels own Attribute Downgrades and Abnormal Conditions.<br \/>\nReduces enemy&#8217;s Dragon Balls by 1 <small>(activates three times)<\/small>.<\/p>\n<p>The following effects occur every time the enemy uses an Arts Card while this character is on the battlefield:<br \/>\nRandomly draws at most 3 new cards when you have 3 or fewer cards.<br \/>\nRestores own health by 3%.<br \/>\nInflicts all enemies with Attribute Downgrade &#8220;+2 to all Arts costs&#8221; for 15 timer counts.<\/p>\n<p>The following effects occur when enemy switches characters while this character is on the battlefield:<br \/>\nDraw a Blast Arts Card next.<br \/>\nRestores own Ki by 30.<br \/>\nNullifies own unfavorable Element factors for damage sustained for 5 timer counts.<br \/>\nReduces enemy Ki by 20.<br \/>\n+2 to all enemies&#8217; substitution counts.<\/p>\n<p>Cancels enemy Buff Effects every time the enemy uses a Special Move Arts Card while this character is on the battlefield <small>(activates three times)<\/small>.<\/p>\n<p>The following effects occur when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:<br \/>\nShortens allies&#8217; substitution counts by 5.<br \/>\nInflicts enemy with Attribute Downgrade &#8220;-50% to Ultimate &#038; Awakened Arts Power&#8221; for 3 timer counts.<br \/>\nCancels enemy Buff Effects.<\/b><\/p>\n","protected":false},"template":"","en_category":[6],"class_list":["post-3039","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=nig1-xBo8RA","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":73,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/3039","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":6,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/3039\/revisions"}],"predecessor-version":[{"id":3059,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/3039\/revisions\/3059"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=3039"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=3039"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}