{"id":3890,"date":"2024-10-07T13:36:32","date_gmt":"2024-10-07T04:36:32","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=3890"},"modified":"2024-10-15T23:13:50","modified_gmt":"2024-10-15T14:13:50","slug":"ll-%e8%b6%85%e3%82%b5%e3%82%a4%e3%83%a4%e4%ba%ba3-%e3%82%b4%e3%83%86%e3%83%b3%e3%82%af%e3%82%b9-%e6%80%a7%e8%83%bd%e7%b4%b9%e4%bb%8b","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/3890\/","title":{"rendered":"LL Super Saiyan 3 Gotenks Abilities"},"content":{"rendered":"<p>*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.<\/p>\n<p><b><ins>Unleash a flurry of blows right from the start of battle! LEGENDS LIMITED &#8220;Super Saiyan 3 Gotenks&#8221; joins the fight!<\/ins><br \/>\n&nbsp;<\/p>\n<h2>Strengths<\/h2>\n<p>\n<ins><span style=background-color:#483d8b>#1 Overwhelming Early Game Power<\/span><br \/>\nFor 100 timer counts from battle start, increase Arts Card Draw Speed by a total of 2 levels, and when combined with the boost from entering the battlefield, increase damage inflicted by up to 270%! That&#8217;s not all, because unfavorable Element factors for damage inflicted, as well as Attribute Downgrades and Abnormal Conditions, will also be nullified! Gotenks is absurdly strong at finishing battles quickly!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#2 Offensive Abilities Useful in the Mid-Game and Beyond<\/span><br \/>\nGotenks has a Unique Gauge that charges every time this character uses an Arts! Get a permanent boost to damage inflicted and draw a card when you charge it fully! So it&#8217;s not just at the start, this character is a powerful offensive force even to the end stages of battle!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#3 Make the Most of Vanishing Step<\/span><br \/>\nActivating Strike and Blast Arts will restore the Vanishing Gauge by 10% and using a Special Arts will restore it by 60%. It&#8217;ll be easy to evade your opponent&#8217;s assault with Vanishing Steps! Performing a Vanishing Step lets you draw a Special Arts, so use those Special Arts proactively!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#4 Support Allies<\/span><br \/>\nWhen Gotenks returns to standby with a full Unique Gauge, support allies by restoring their health and Ki, as well as drawing a card! Gotenks even has an Endurance effect, so be ready to switch this character in when allies are in a pinch!<br \/>\n<br \/>\nThe one and only Grim Reaper of Justice, LEGENDS LIMITED &#8220;Super Saiyan 3 Gotenks&#8221;, is here to dominate the battlefield right from battle start!<\/ins><br \/>\n&nbsp;<br \/>\nElement: RED<br \/>\nCharacter Tags: Hybrid Saiyan, Kids, Fusion, Fusion Warrior, Super Saiyan 3<br \/>\nEpisode: Majin Buu Saga <small>(Z)<\/small><\/p>\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 will buff &#8220;Episode: Majin Buu Saga <small>(Z)<\/small>&#8220;, &#8220;Tag: Hybrid Saiyan&#8221;, and &#8220;Tag: Fusion Warrior&#8221;!<br \/>\nAt Z Ability \u2162, also buff base Blast Attack of &#8220;Episode: Majin Buu Saga <small>(Z)<\/small>&#8221; characters!<\/ins><\/p>\n<p>\u2160: +22% to &#8220;Episode: Majin Buu Saga <small>(Z)<\/small>&#8221; base Strike &#038; Blast Defense during battle.<br \/>\n\u2161: +26% to &#8220;Episode: Majin Buu Saga <small>(Z)<\/small>&#8220;, &#8220;Tag: Hybrid Saiyan&#8221;, or &#8220;Tag: Fusion Warrior&#8221; base Strike &#038; Blast Defense during battle.<br \/>\n\u2162: +30% to &#8220;Episode: Majin Buu Saga <small>(Z)<\/small>&#8220;, &#8220;Tag: Hybrid Saiyan&#8221;, or &#8220;Tag: Fusion Warrior&#8221; base Strike &#038; Blast Defense and +15% to &#8220;Episode: Majin Buu Saga <small>(Z)<\/small>&#8221; base Blast Attack during battle.<br \/>\n\u2163: +38% to &#8220;Episode: Majin Buu Saga <small>(Z)<\/small>&#8220;, &#8220;Tag: Hybrid Saiyan&#8221;, or &#8220;Tag: Fusion Warrior&#8221; base Strike &#038; Blast Defense and +18% to &#8220;Episode: Majin Buu Saga <small>(Z)<\/small>&#8221; base Blast Attack during battle.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Restore Vanishing Gauge on activation!<\/ins><\/p>\n<p>Impact<br \/>\nRestores Vanishing Gauge by 10% upon activation.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>Like Strike Arts, Blast Arts restore Vanishing Gauge on activation!<\/ins><\/p>\n<p>Impact<br \/>\nRestores Vanishing Gauge by 10% upon activation.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Nullify unfavorable Element factors on activation! Plus, landing this Special Move has a chance to reduce your opponent&#8217;s Dragon Balls and inflict Faint!<\/ins><\/p>\n<p>Deals massive Impact damage.<br \/>\nNullifies own unfavorable Element factors for 10 timer counts upon activation.<br \/>\n<br \/>\nApplies the following effects to enemy on hit:<br \/>\n60% chance to reduce Dragon Balls by 1.<br \/>\n20% chance to inflict Faint.<br \/>\n<br \/>\n[If Unique Gauge is full]<br \/>\n+40% to Special Move damage inflicted for 3 timer counts upon activation.<br \/>\n*Blast Armor when charging forward.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Restore your Vanishing Gauge and destroy 3 of your opponent&#8217;s Strike Arts! If the Unique Gauge is full, you&#8217;ll even nullify enemy special cover changes!<\/ins><\/p>\n<p>Randomly draws 1 new card.<br \/>\nRestores own Ki by 50.<br \/>\nRestores own Vanishing Gauge by 60%.<br \/>\n+100% to own Unique Gauge charge rate for 10 timer counts <small>(cannot be stacked)<\/small>.<br \/>\nDestroys 3 of your enemy&#8217;s Strike Arts Cards.<br \/>\n<br \/>\n[If Unique Gauge is full]<br \/>\n+30% to damage inflicted for 15 timer counts.<br \/>\nApplies Buff Effect &#8220;Nullifies enemy&#8217;s special actions that activate when changing cover&#8221; to self for 5 timer counts.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardUltimate.png\"><\/span>Ultimate<\/h2>\n<p><ins>Destroy your entire hand on activation and activate different effects based on the cards that were destroyed!<\/ins><\/p>\n<p>Deals massive Impact damage.<br \/>\n+30% to Ultimate damage inflicted for 3 timer counts upon activation.<br \/>\nDestroys all of your own cards upon activation.<br \/>\nApplies the following effects to self based on the types of Arts Cards destroyed:<br \/>\n<br \/>\nStrike Arts Card: +50% to Strike damage inflicted for 10 timer counts <small>(cannot be stacked)<\/small>.<br \/>\nBlast Arts Card: +50% to Blast damage inflicted for 10 timer counts <small>(cannot be stacked)<\/small>.<br \/>\nSpecial Move Arts Card: Applies Attribute Upgrade &#8220;-50% to enemy&#8217;s &#8216;Sustained Damage CUT&#8217; effects&#8221; for 10 timer counts <small>(cannot be stacked)<\/small>.<br \/>\nSpecial Arts Card: +50% to Critical Rate for 10 timer counts <small>(cannot be stacked)<\/small>.<br \/>\n<br \/>\nRandomly draws 4 new cards on hit.<br \/>\n<br \/>\n*Blast Armor when charging forward.<\/p>\n<h2>Main Ability<\/h2>\n<p><ins>Nullify own unfavorable Element factors and enemy Endurance effects for 10 timer counts! That&#8217;ll give you 10 timer counts to finish off enemies!<\/ins><\/p>\n<p>Randomly destroys 1 of your own cards and draws the Ultimate Arts Card &#8220;Charging Ultra Buu Buu Volleyball&#8221; next.<br \/>\nRandomly draws at most 3 new cards when you have 3 or fewer cards.<br \/>\nRestores own health by 30% and Ki by 50.<br \/>\nCharges own Unique Gauge by 100%.<br \/>\nNullifies enemy&#8217;s &#8220;Restores health when it reaches 0&#8221; effects when this character attacks for 10 timer counts.<br \/>\nNullifies own unfavorable Element factors for 10 timer counts.<br \/>\n<br \/>\nRequirements: 25 timer counts must elapse.<\/p>\n<h2>Unique Ability 1<\/h2>\n<p><ins>For 100 timer counts from battle start, get a total increase of 2 levels to Arts Card Draw Speed and get -10 to all Arts costs! Unfavorable Element factors for damage received, as well as Attribute Downgrades and Abnormal Conditions, will be nullified as well! Plus, with the boost upon entering the battlefield, Gotenks can get up to a 270% increase to damage inflicted!<br \/>\n<br \/>\nGotenks will nullify enemy special cover changes and destroy both a Strike and Special Move Arts, so use this character to start a ferocious offense!<br \/>\n<br \/>\nThis character&#8217;s Special Arts are quite powerful, so remember that you&#8217;ll draw one when you perform a Vanishing Step!<\/ins><\/p>\n<p>Shortens own substitution count by 2 as default.<br \/>\n<br \/>\nApplies the following effects to self when battle starts:<br \/>\n+140% to damage inflicted <small>(cannot be cancelled)<\/small>.<br \/>\nReduces damage received by 70% <small>(cannot be cancelled)<\/small>.<br \/>\n+70% to Ki Recovery <small>(cannot be cancelled)<\/small>.<br \/>\nIncreases Arts Card Draw Speed by 1 level <small>(cannot be cancelled)<\/small>.<br \/>\n-5 to Arts costs <small>(cannot be cancelled)<\/small>.<br \/>\n<br \/>\nAlso applies the following effects to self from battle start for 100 timer counts:<br \/>\n+30% to damage inflicted <small>(cannot be cancelled)<\/small>.<br \/>\nIncreases Arts Card Draw Speed by 1 level <small>(cannot be cancelled)<\/small>.<br \/>\n-5 to Arts costs <small>(cannot be cancelled)<\/small>.<br \/>\n+20% to Health Restoration <small>(cannot be cancelled)<\/small>.<br \/>\n+50% to Unique Gauge charge rate <small>(cannot be cancelled)<\/small>.<br \/>\nNullifies unfavorable Element factors for damage sustained <small>(cannot be cancelled)<\/small>.<br \/>\nNullifies Attribute Downgrades and Abnormal Conditions <small>(cannot be cancelled)<\/small>.<br \/>\n<br \/>\nThe following effects occur when this character enters the battlefield:<br \/>\nRestores own health by 15% and Ki by 30.<br \/>\n+100% to damage inflicted <small>(cannot be cancelled)<\/small> <small>(activates once)<\/small>.<br \/>\nReduces Impact, Explode &#038; Slice damage received by 10% for 10 timer counts.<br \/>\nApplies Buff Effect &#8220;Nullifies enemy&#8217;s special actions that activate when changing cover&#8221; to self for 5 timer counts.<br \/>\nDestroys 1 enemy Strike and Special Move Arts card.<br \/>\n<br \/>\nThe following effects occur when this character performs a Vanishing Step:<br \/>\nRandomly destroys 1 of your own cards and draws a Special Arts Card next <small>(activates three times)<\/small>.<br \/>\nDestroys 1 of your enemy&#8217;s Strike Arts Cards.<br \/>\nInflicts all enemies with Attribute Downgrade &#8220;-1 Arts Card Draw Speed level&#8221; for 5 timer counts.<\/p>\n<h2>Unique Ability 2<\/h2>\n<p><ins>Has a special cover change against Strike Arts!<br \/>\n<br \/>\nGotenks has a Unique Gauge that charges every time this character uses an Arts. Get a buff to damage inflicted when you charge it fully! If Gotenks returns to standby when it&#8217;s full, it&#8217;ll be consumed to support allies by restoring their health and Ki!<br \/>\n<br \/>\nGotenks even has an Endurance effect! Own substitution counts will be shortened when Gotenks is on standby and the enemy uses an Ultimate Arts or Rising Rush, so change cover and save allies in a pinch!<\/ins><\/p>\n<p>Knocks enemy back to long range if a cover change is performed against their Strike Arts attack <small>(activates during assists)<\/small>.<br \/>\n[Comboable Arts]<br \/>\nSpecial Move Arts<br \/>\n<br \/>\nCharges own Unique Gauge every time this character uses an Arts Card while they are on the battlefield.<br \/>\nThe following effects occur once Unique Gauge is full:<br \/>\nRandomly draws 1 new card when you have 3 or fewer cards.<br \/>\nRestores own Ki by 50.<br \/>\n+20% to damage inflicted <small>(cannot be cancelled)<\/small>.<br \/>\nEffect resets after character switch.<br \/>\n+10% to damage inflicted <small>(cannot be cancelled)<\/small> <small>(activates five times)<\/small>.<br \/>\nApplies Attribute Upgrade &#8220;-4% to enemy&#8217;s &#8216;Sustained Damage CUT&#8217; effects&#8221; to allies <small>(cannot be cancelled)<\/small> <small>(activates five times)<\/small>.<br \/>\nSeals enemy&#8217;s Strike and Special Move Arts.<br \/>\nThe sealed Arts cannot be used for 5 timer counts.<br \/>\n<br \/>\nIf own Unique Gauge is full when this character is switched to standby, it resets to zero and the following effects occur:<br \/>\nRandomly draws 1 new card when you have 3 or fewer cards.<br \/>\n+50% to own next Arts damage inflicted <small>(not expended on miss)<\/small> <small>(cannot be stacked)<\/small> <small>(cannot be cancelled)<\/small>.<br \/>\nRestores ally health by 10% and Ki by 50.<br \/>\n<br \/>\nThe following effects occur when own health reaches 0 <small>(activates once)<\/small>:<br \/>\nRestores own health by 30%.<br \/>\n+30% to damage inflicted by allies <small>(cannot be cancelled)<\/small>.<br \/>\n<br \/>\nShortens own substitution count by 3 when enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on standby.<\/b><\/p>\n","protected":false},"template":"","en_category":[6],"class_list":["post-3890","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=ryJwicJb5Ko","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":73,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/3890","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":3,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/3890\/revisions"}],"predecessor-version":[{"id":3904,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/3890\/revisions\/3904"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=3890"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=3890"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}