{"id":4406,"date":"2025-02-04T14:55:38","date_gmt":"2025-02-04T05:55:38","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=4406"},"modified":"2025-02-11T23:13:51","modified_gmt":"2025-02-11T14:13:51","slug":"4406","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/4406\/","title":{"rendered":"LL Super Saiyan Goku Abilities"},"content":{"rendered":"<p>*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.<\/p>\n<p><b><ins>With tons of Vanishing Gauge recovery that&#8217;s great for stealing combos, LEGENDS LIMITED &#8220;Super Saiyan Goku&#8221; joins the fight!<\/ins><br \/>\n&nbsp;<\/p>\n<h2>Strengths<\/h2>\n<p>\n<ins><span style=background-color:#483d8b>#1 Restore tons of Vanishing Gauge and steal combos<\/span><br \/>\nRestore 10% of your Vanishing Gauge when activating a Strike or Blast Arts and 70% when activating Special Move or Ultimate Arts!<br \/>\nPlus, recover 100% of the Vanishing Gauge when you use the Main Ability!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#2 Powerful combos after a Vanishing Step<\/span><br \/>\nDraw a Special Arts when you perform a Vanishing Step!<br \/>\nIt&#8217;s a wide-range Special Arts, and when it hits, you&#8217;ll nullify the enemy&#8217;s special cover changes and your own unfavorable Element factors!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#3 Support abilities when the Unique Gauge is full!<\/span><br \/>\nThe Unique Gauge will charge over time, and when it&#8217;s full, your allies&#8217; substitution counts will be reduced!<br \/>\nWhen you return to standby with a full Unique Gauge, your own substitution count will be reduced and you&#8217;ll buff your allies&#8217; damage inflicted!<br \/>\n<br \/>\nWith LEGENDS LIMITED Super Saiyan Goku, you&#8217;ll have your opponent at your mercy in no time!<\/ins><br \/>\n&nbsp;<br \/>\nElement: PUR<br \/>\nCharacter Tags: Son Family, Saiyan, Super Saiyan<br \/>\nEpisode: Cell Saga <small>(Z)<\/small><\/p>\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Tag: Son Family&#8221;, &#8220;Tag: Saiyan&#8221;, and &#8220;Episode: Cell Saga <small>(Z)<\/small>&#8220;!<br \/>\nAt Z Ability \u2162, also buff the base Blast Defense of &#8220;Episode: Cell Saga <small>(Z)<\/small>&#8221; characters!<\/ins><\/p>\n<p>Z1: +22% to &#8220;Tag: Son Family&#8221; base Blast Attack &#038; Defense during battle.<br \/>\nZ2: +26% to &#8220;Tag: Son Family&#8221;, &#8220;Tag: Saiyan&#8221;, or &#8220;Episode: Cell Saga <small>(Z)<\/small>&#8221; base Blast Attack &#038; Defense during battle.<br \/>\nZ3: +30% to &#8220;Tag: Son Family&#8221;, &#8220;Tag: Saiyan&#8221;, or &#8220;Episode: Cell Saga <small>(Z)<\/small>&#8221; base Blast Attack &#038; Defense and +15% to &#8220;Episode: Cell Saga <small>(Z)<\/small>&#8221; base Strike Defense during battle.<br \/>\nZ4: +38% to &#8220;Tag: Son Family&#8221;, &#8220;Tag: Saiyan&#8221;, or &#8220;Episode: Cell Saga <small>(Z)<\/small>&#8221; base Blast Attack &#038; Defense and +18% to &#8220;Episode: Cell Saga <small>(Z)<\/small>&#8221; base Strike Defense during battle.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Restores the Vanishing Gauge upon activation!<\/ins><\/p>\n<p>Impact<br \/>\nRestores Vanishing Gauge by 10% upon activation.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>Just like with Strike Arts, activating a Blast Arts also restores the Vanishing Gauge!<\/ins><\/p>\n<p>Impact<br \/>\nRestores Vanishing Gauge by 10% upon activation.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Restores 70% of the Vanishing Gauge upon activation!<br \/>\nShortens allies&#8217; substitution counts on hit!<\/ins><\/p>\n<p>Deals massive Impact damage.<br \/>\nApplies the following effects to self upon activation:<br \/>\n<br \/>\nRestores Vanishing Gauge by 70%.<br \/>\n+40% to Special Move damage inflicted for 3 timer counts <small>(cannot be cancelled)<\/small>.<br \/>\n<br \/>\nShortens allies&#8217; substitution counts by 3 on hit.<br \/>\n<br \/>\n*Blast Armor when charging forward.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>A wide-range Special Arts!<br \/>\nNullifies both the enemy&#8217;s special cover changes and own unfavorable Element factors on hit!<\/ins><\/p>\n<p>Applies the following effects to self upon activation:<br \/>\n<br \/>\nRestores health by 10% and Ki by 50.<br \/>\nCharges Unique Gauge by 25%.<br \/>\n+20% to damage inflicted for 10 timer counts.<br \/>\n<br \/>\nThe following effects occur on hit:<br \/>\n<br \/>\nRandomly draws 1 new card.<br \/>\nApplies Buff Effect &#8220;Nullifies enemy&#8217;s special actions that activate when changing cover&#8221; to self for 5 timer counts.<br \/>\nNullifies own unfavorable Element factors for 5 timer counts <small>(cannot be cancelled)<\/small>.<br \/>\nShortens allies&#8217; substitution counts by 2.<br \/>\n<br \/>\n[Comboable Arts]<br \/>\nStrike Arts<br \/>\nBlast Arts<br \/>\nSpecial Move Arts<br \/>\nUltimate Arts<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardUltimate.png\"><\/span>Ultimate<\/h2>\n<p><ins>When the Unique Gauge is activated when full, you&#8217;ll inflict all enemies with &#8220;No Switching&#8221;! This will make it harder for you to be hindered by cover changes from an enemy that has an Ultimate Arts counter!<\/ins><\/p>\n<p>Deals massive Impact damage.<br \/>\nApplies the following effects to self upon activation:<br \/>\n<br \/>\nRestores Vanishing Gauge by 70%.<br \/>\n+50% to Ultimate damage inflicted for 3 timer counts.<br \/>\nNullifies enemy&#8217;s &#8220;Restores health when it reaches 0&#8221; effects when this character attacks for 3 timer counts.<br \/>\n<br \/>\nThe following effects also occur if own Unique Gauge is full:<br \/>\n<br \/>\n+30% to Ultimate damage inflicted for 3 timer counts <small>(cannot be cancelled)<\/small>.<br \/>\nInflicts all enemies with &#8220;No Switching&#8221; for 3 timer counts.<br \/>\n<br \/>\nThe following effects occur on hit:<br \/>\n<br \/>\nReduces enemy Ki by 100.<br \/>\nInflicts all enemies with 3 substitution counts.<br \/>\n<br \/>\n*Blast Armor when charging forward.<\/p>\n<h2>Main Ability<\/h2>\n<p><ins>Restores 100% of the Vanishing Gauge and cancels Attribute Downgrades and Abnormal Conditions!<br \/>\nEvade your opponent&#8217;s attack and counter with &#8220;Instant Transmission Kamehameha&#8221;!<\/ins><\/p>\n<p>Randomly destroys one of your own Cards.<br \/>\nDraw the Ultimate Arts Card &#8220;Instant Transmission Kamehameha&#8221; next.<br \/>\nRestores own health by 20% and Ki by 50.<br \/>\nRestores own Vanishing Gauge by 100%.<br \/>\nCancels own Attribute Downgrades and Abnormal Conditions.<br \/>\nInflicts all enemies with Attribute Downgrade &#8220;+20% to Damage Received&#8221; for 20 timer counts.<br \/>\n<br \/>\nRequirements: 25 timer counts must elapse.<\/p>\n<h2>Unique Ability 1<\/h2>\n<p><ins>Nullify the enemy&#8217;s special cover changes just by entering the battlefield!<br \/>\n<br \/>\nMoreover, when you draw a Special Arts while you have three or fewer cards, you&#8217;ll draw an additional card and nullify Attribute Downgrades! Continue into a combo from your Special Arts!<br \/>\n<br \/>\nThis ability will also reduce the enemy&#8217;s Ki by 100%, seal their Main Ability and stop their combo if you receive an Arts attack while your health is 50% or lower!<\/ins><\/p>\n<p>Applies the following effects to self when battle starts:<br \/>\n<br \/>\n+180% to damage inflicted <small>(cannot be cancelled)<\/small>.<br \/>\nReduces damage received by 70% <small>(cannot be cancelled)<\/small>.<br \/>\n+70% to Ki Recovery <small>(cannot be cancelled)<\/small>.<br \/>\nIncreases Arts Card Draw Speed by 1 level <small>(cannot be cancelled)<\/small>.<br \/>\n-10 to Blast Arts cost <small>(cannot be cancelled)<\/small>.<br \/>\n<br \/>\nThe following effects occur when this character enters the battlefield:<br \/>\n<br \/>\nDraw a Blast Arts Card next.<br \/>\nRestores own Ki by 30.<br \/>\n+90% to damage inflicted <small>(cannot be cancelled)<\/small> <small>(activates once)<\/small>.<br \/>\nApplies Buff Effect &#8220;Nullifies enemy&#8217;s special actions that activate when changing cover&#8221; to self for 5 timer counts.<br \/>\nNullifies own unfavorable Element factors for damage sustained for 10 timer counts <small>(cannot be cancelled)<\/small>.<br \/>\nInflicts all enemies with Attribute Downgrade &#8220;-15% to Strike, Blast, Special Move, Ultimate &#038; Awakened Arts Power&#8221; for 10 timer counts.<br \/>\n<br \/>\nAlso shortens allies&#8217; substitution counts by 2 if own Unique Gauge is full.<br \/>\n<br \/>\nThe following effects occur every time this character uses a Strike or Blast Arts Card:<br \/>\n<br \/>\nRestores own Ki by 10.<br \/>\n+20% to damage inflicted for 5 timer counts.<br \/>\nSeals enemy&#8217;s Special Move Arts.<br \/>\nThe sealed Arts cannot be used for 3 timer counts.<br \/>\n<br \/>\nApplies the following effects to self when this character draws a Special Arts Card:<br \/>\n<br \/>\nRandomly draws 1 new card when you have 3 or fewer cards.<br \/>\nRestores Ki by 30.<br \/>\nNullifies Attribute Downgrades for 10 timer counts.<br \/>\n<br \/>\nThe following effects occur if own remaining health is 50% or below after being hit by an enemy&#8217;s Arts attack while this character is on the battlefield <small>(activates once)<\/small>:<br \/>\n<br \/>\nRestores own health by 30%.<br \/>\nReduces enemy Ki by 100.<br \/>\nSeals all enemies&#8217; Main Abilities for 10 timer counts.<\/p>\n<h2>Unique Ability 2<\/h2>\n<p><ins>Goku has a special cover change that activates when receiving a Strike Arts attack!<br \/>\n<br \/>\nThis character has a &#8220;Time Type&#8221; Unique Gauge, and when it&#8217;s full, allies will get a permanent buff to damage inflicted! If Goku is returned to standby while the gauge is full, allies will get a further boost to damage inflicted!<br \/>\n<br \/>\nWhen you perform a Vanishing Step, you&#8217;ll draw a Special Arts next, and after evading, you can steal a combo with Special Arts!<\/ins><\/p>\n<p>Knocks enemy back to long range if a cover change is performed against their Strike Arts attack <small>(activates during assists)<\/small>.<br \/>\n<br \/>\n[Comboable Arts]<br \/>\nSpecial Move Arts<br \/>\n<br \/>\nShortens allies&#8217; substitution counts by 5 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield.<br \/>\n<br \/>\nGradually charges own Unique Gauge over time while this character is on the battlefield or on standby.<br \/>\nApplies the following effects to allies once Unique Gauge is full:<br \/>\n<br \/>\nRestores health by 10% and Ki by 30.<br \/>\n+20% to damage inflicted <small>(cannot be cancelled)<\/small>.<br \/>\nShortens substitution count by 2.<br \/>\n<br \/>\nThe following effects occur when this character performs a Vanishing Step:<br \/>\n<br \/>\nRandomly destroys 1 of your own cards and draws a Special Arts Card next <small>(activates three times)<\/small>.<br \/>\nDestroys 1 of your enemy&#8217;s Strike Arts Cards.<br \/>\n<br \/>\nThe following effects occur if own Unique Gauge is full when this character is switched to standby:<br \/>\n<br \/>\nRandomly draws 1 new card when you have 3 or fewer cards.<br \/>\nShortens own substitution count by 2.<br \/>\nRestores ally health by 10%.<br \/>\n+20% to damage inflicted by allies for 15 timer counts.<br \/>\nCancels enemy Attribute Upgrades.<br \/>\n<br \/>\nThe following effects occur if own Unique Gauge is full when this character is defeated:<br \/>\n<br \/>\nRestores ally health by 20%.<br \/>\n+20% to damage inflicted by allies <small>(cannot be cancelled)<\/small>.<br \/>\nReduces enemy&#8217;s Dragon Balls by 2.<br \/>\nCancels enemy&#8217;s Attribute Upgrades &#038; Buff Effects.<\/b><\/p>\n","protected":false},"template":"","en_category":[6],"class_list":["post-4406","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=YzRSEGsYrJA","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":73,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/4406","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":5,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/4406\/revisions"}],"predecessor-version":[{"id":4445,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/4406\/revisions\/4445"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=4406"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=4406"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}