{"id":4481,"date":"2025-02-20T16:08:53","date_gmt":"2025-02-20T07:08:53","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=4481"},"modified":"2025-03-04T23:00:18","modified_gmt":"2025-03-04T14:00:18","slug":"4481","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/4481\/","title":{"rendered":"UL Perfect Cell Abilities"},"content":{"rendered":"<p>*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.<\/p>\n<p><b><ins>With high-level offensive and defensive abilities, ULTRA &#8220;Perfect Cell&#8221; joins the fight!<\/ins><br \/>\n&nbsp;<\/p>\n<h2>Strengths<\/h2>\n<p>\n<ins><span style=background-color:#483d8b>#1 Unique Gauge that charges up, then &#8220;releases&#8221; power<\/span><br \/>\nAt battle start, the Unique Gauge will be &#8220;Time Type&#8221; and rapidly charge up! When it reaches max, it will switch to &#8220;Release Type&#8221; and unfavorable Element factors will be nullified! While it&#8217;s &#8220;Release Type&#8221;, draw speed will be increased and Cell&#8217;s total boost to damage inflicted will reach a whopping +300%!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#2 Nullify enemy Endurance effects at all times<\/span><br \/>\nThis effect cannot be cancelled, so you&#8217;ll have an easier time defeating characters with Endurance effects!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#3 Ultimate Arts with an &#8220;Arts Action&#8221;<\/span><br \/>\nTap rapidly after landing a hit to get a super boost to power! On a &#8220;Huge Success&#8221;, the damage will be greatly increased and your Vanishing Gauge will be restored by 100%! Unleash a Solar Kamehameha at max power!<br \/>\n<br \/>\nShow the world the perfect power of ULTRA &#8220;Perfect Cell&#8221;!<\/ins><br \/>\n&nbsp;<br \/>\nElement: RED<br \/>\nCharacter Tags: Android, Absorption, Regeneration, Future, Powerful Opponent<br \/>\nEpisode: Cell Saga <small>(Z)<\/small><\/p>\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Tag: Android&#8221; and &#8220;Tag: Powerful Opponent&#8221;!<br \/>\nAt Z Ability \u2162, also buff the Ultimate &#038; Awakened damage inflicted of &#8220;Tag: Android&#8221; characters!<\/ins><\/p>\n<p>\u2160: +28% to &#8220;Tag: Android&#8221; base Blast Attack &#038; Defense during battle.<br \/>\n\u2161: +30% to &#8220;Tag: Android&#8221; or &#8220;Tag: Powerful Opponent&#8221; base Blast Attack &#038; Defense during battle.<br \/>\n\u2162: +3% to Ultimate &#038; Awakened damage inflicted by &#8220;Tag: Android&#8221; and +38% to &#8220;Tag: Android&#8221; or &#8220;Tag: Powerful Opponent&#8221; base Blast Attack &#038; Defense during battle.<br \/>\n\u2163: +5% to Ultimate &#038; Awakened damage inflicted by &#8220;Tag: Android&#8221; and +42% to &#8220;Tag: Android&#8221; or &#8220;Tag: Powerful Opponent&#8221; base Blast Attack &#038; Defense during battle.<\/p>\n<h2>ULTRA Ability<\/h2>\n<p><ins>Get a significant power-up when set as the Leader!<\/ins><\/p>\n<p>If this character is the Leader, applies the following effects to self when battle starts:<br \/>\n+30% to damage inflicted <small>(cannot be cancelled)<\/small>.<br \/>\n+30% to Ki Recovery <small>(cannot be cancelled)<\/small>.<br \/>\n<br \/>\nIf this character is not the Leader, applies the following effects to self per &#8220;Tag: Android&#8221; battle\/support member when battle starts:<br \/>\n+5% to damage inflicted <small>(cannot be cancelled)<\/small>.<br \/>\n+5% to Ki Recovery <small>(cannot be cancelled)<\/small>.<br \/>\n*Up to 3 support members will be counted.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Strike Arts have armor, so charge in without fear of enemy Blast Arts!<\/ins><\/p>\n<p>Impact<br \/>\n*Blast Armor when charging forward.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>While not an effect on Blast attacks in general, Cell has a Blast Arts Card with Armor Break! It&#8217;s a held card, which means other characters can use it too!<\/ins><\/p>\n<p>Impact<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Obscure your opponent&#8217;s cards on hit! Plus, inflict Extreme Bleed!<\/ins><\/p>\n<p>Deals massive Pierce damage.<br \/>\n+30% to Special Move damage inflicted for 3 timer counts upon activation.<br \/>\n<br \/>\nApplies the following effects to enemy on hit:<br \/>\nObscures all cards for 5 timer counts.<br \/>\nAll cards are turned face down for the effect duration and their positions are shuffled.<br \/>\n100% chance to inflict Extreme Bleed.<br \/>\n<br \/>\n*Blast Armor when charging forward.<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Draw a card on activation and charge the Unique Gauge on hit! Switch the Unique Gauge to &#8220;Release Type&#8221; as fast as you can!<\/ins><\/p>\n<p>Applies the following effects to self upon activation:<br \/>\nRandomly draws 1 new card.<br \/>\nRestores Ki by 40.<br \/>\nApplies Attribute Upgrade &#8220;-30% to enemy&#8217;s &#8216;Sustained Damage CUT&#8217; effects&#8221; for 15 timer counts.<br \/>\n<br \/>\nThe following effects occur on hit:<br \/>\nCharges own Unique Gauge by 30%.<br \/>\nInflicts enemy with Attribute Downgrade &#8220;+20% to Damage Received&#8221; for 15 timer counts.<br \/>\n[Comboable Arts]<br \/>\nStrike Arts<br \/>\nBlast Arts<br \/>\nSpecial Arts<br \/>\nSpecial Move Arts<br \/>\nUltimate Arts<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardUltimate.png\"><\/span>Ultimate<\/h2>\n<p><ins>Has an &#8220;Arts Action&#8221; that powers up by tapping rapidly! If you get a &#8220;Huge Success&#8221;, super powerful effects will activate, greatly boosting damage inflicted, restoring the Vanishing Gauge by 100%, and more!<\/ins><\/p>\n<p>Deals supreme Impact damage.<br \/>\nThe following effects occur upon activation:<br \/>\n+30% to Ultimate damage inflicted for 3 timer counts <small>(cannot be cancelled)<\/small>.<br \/>\nInflicts all enemies with &#8220;No Special Cover Changing&#8221; for 15 timer counts.<br \/>\n<br \/>\nActivates an Arts Action on hit.<br \/>\nThe following effects occur if the button is pressed enough times during the time limit:<br \/>\n[Success]<br \/>\nIncreases damage.<br \/>\nRandomly draws at most 4 new cards when you have 3 or fewer cards.<br \/>\n[Huge Success]<br \/>\nGreatly increases damage.<br \/>\nRandomly draws at most 4 new cards when you have 3 or fewer cards.<br \/>\nRestores own Vanishing Gauge by 100%.<br \/>\nInflicts all enemies with 3 substitution counts.<br \/>\n<br \/>\n*Nullifies Blast Arts when charging forward.<\/p>\n<h2>Main Ability<\/h2>\n<p><ins>Charge the Unique Gauge by 100%! That means it&#8217;ll switch to &#8220;Release Type&#8221;! Plus, nullify &#8220;Destroy Card&#8221; effects!<\/ins><\/p>\n<p>Draw the Ultimate Arts Card &#8220;Solar Kamehameha&#8221; next.<br \/>\nRestores own health by 30% and Ki by 50.<br \/>\nCharges own Unique Gauge by 100%.<br \/>\nApplies Buff Effect &#8220;Nullifies enemy&#8217;s &#8216;Destroy Card&#8217; effects&#8221; to self for 10 timer counts.<br \/>\nCancels own Attribute Downgrades.<br \/>\nCancels enemy Attribute Upgrades.<br \/>\n<br \/>\nRequirements: 25 timer counts must elapse.<\/p>\n<h2>Unique Ability 1<\/h2>\n<p><ins>Cell can always nullify enemy Endurance effects and will even nullify enemy special cover changes upon entering the battlefield!<br \/>\n<br \/>\nIf Cell&#8217;s health drops below 50% after being hit by an enemy Arts attack, you&#8217;ll seal their Strike and Blast Arts and put a stop to their combo!<\/ins><\/p>\n<p>Nullifies enemy&#8217;s &#8220;Restores health when it reaches 0&#8221; effects when this character attacks <small>(cannot be cancelled)<\/small>.<br \/>\n<br \/>\nApplies the following effects to self when battle starts:<br \/>\n+200% to damage inflicted <small>(cannot be cancelled)<\/small>.<br \/>\nReduces damage received by 70% <small>(cannot be cancelled)<\/small>.<br \/>\nReduces Impact &#038; Pierce damage received by 15% <small>(cannot be cancelled)<\/small>.<br \/>\n+50% to Ki Recovery <small>(cannot be cancelled)<\/small>.<br \/>\nIncreases Arts Card Draw Speed by 1 level <small>(cannot be cancelled)<\/small>.<br \/>\n-10 to Blast &#038; Special Move Arts costs <small>(cannot be cancelled)<\/small>.<br \/>\nGradually restores health each timer count <small>(cannot be cancelled)<\/small>.<br \/>\n<br \/>\nApplies the following effects to self when this character enters the battlefield:<br \/>\nRandomly draws 1 new card when you have 3 or fewer cards.<br \/>\nRestores Ki by 25.<br \/>\n+50% to damage inflicted <small>(cannot be cancelled)<\/small> <small>(activates once)<\/small>.<br \/>\nApplies Buff Effect &#8220;Nullifies enemy&#8217;s special actions that activate when changing cover&#8221; for 10 timer counts.<br \/>\nNullifies unfavorable Element factors for damage sustained for 5 timer counts.<br \/>\n<br \/>\nApplies the following effects to self every time an Arts Card is drawn while this character is on the battlefield:<br \/>\nRestores health by 3% and Ki by 10.<br \/>\n+15% to damage inflicted for 10 timer counts.<br \/>\n<br \/>\nThe following effects occur every time when hit with an enemy&#8217;s Arts attack while this character is on the battlefield:<br \/>\nShortens allies&#8217; substitution counts by 2 <small>(activates once)<\/small>.<br \/>\nActivation count resets after character switch.<br \/>\nReduces enemy Ki by 10 <small>(activates twice)<\/small>.<br \/>\nActivation count resets after character switch.<br \/>\n<br \/>\nThe following effects also occur if own remaining health is 50% or below <small>(activates once)<\/small>:<br \/>\nRestores own health by 30%.<br \/>\nSeals enemy&#8217;s Strike &#038; Blast Arts.<br \/>\nThe sealed Arts cannot be used for 3 timer counts.<\/p>\n<h2>Unique Ability 2<\/h2>\n<p><ins>Has a special cover change against Blast Arts attacks! Cell also has an Endurance effect that, when it activates, will seal your opponent&#8217;s Special Move and Special Arts Cards! Prevent them from playing their trump cards!<br \/>\n<br \/>\nThe Unique Gauge charges over time! When it reaches max, it will switch to &#8220;Release Type&#8221;. While &#8220;Release Type&#8221;, Cell&#8217;s total boost to damage inflicted will reach +300%!<\/ins><\/p>\n<p>Knocks enemy back to long range if a cover change is performed against their Blast Arts attack <small>(activates during assists)<\/small>.<br \/>\n[Comboable Arts]<br \/>\nSpecial Move Arts<br \/>\n<br \/>\nThe following effects occur when own health reaches 0 <small>(activates once)<\/small>:<br \/>\nRestores own health by 40%.<br \/>\nNullifies own unfavorable Element factors for damage sustained for 5 timer counts.<br \/>\nSeals enemy&#8217;s Special Move &#038; Special Arts.<br \/>\nThe sealed Arts cannot be used for 10 timer counts.<br \/>\nReduces enemy&#8217;s Dragon Balls by 2.<br \/>\n<br \/>\nThe following effects occur when an enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield <small>(activates three times)<\/small>:<br \/>\nRestores own health by 15%.<br \/>\nInflicts enemy with Attribute Downgrade &#8220;-30% to Special Move, Ultimate &#038; Awakened Arts Power&#8221; for 3 timer counts.<br \/>\nCancels enemy&#8217;s Buff Effects.<br \/>\n<br \/>\n[If Unique Gauge is &#8220;Time Type&#8221;] *Unique Gauge will be &#8220;Time Type&#8221; when battle starts.<br \/>\nRapidly charges own Unique Gauge while this character is on the battlefield.<br \/>\nApplies the following effects to self once Unique Gauge is full:<br \/>\nSwitches Unique Gauge from &#8220;Time Type&#8221; to &#8220;Release Type&#8221;.<br \/>\nRandomly draws 1 new card when you have 3 or fewer cards.<br \/>\nRestores health by 15% and Ki by 30.<br \/>\nNullifies Attribute Downgrades and Abnormal Conditions for 20 timer counts.<br \/>\nNullifies unfavorable Element factors for 10 timer counts.<br \/>\nCancels Attribute Downgrades.<br \/>\n<br \/>\n[If Unique Gauge is &#8220;Release Type&#8221;]<br \/>\nOwn Unique Gauge gradually decreases while this character is on the battlefield.<br \/>\n*The Unique Gauge will not charge while it is &#8220;Release Type&#8221;.<br \/>\nApplies the following effects to self until own Unique Gauge reaches 0%:<br \/>\n+50% to damage inflicted <small>(cannot be cancelled)<\/small>.<br \/>\n+20% to Special Move damage inflicted <small>(cannot be cancelled)<\/small>.<br \/>\nIncreases Arts Card Draw Speed by 1 level <small>(cannot be cancelled)<\/small>.<br \/>\n+30% to Health Restoration <small>(cannot be cancelled)<\/small>.<br \/>\nSwitches own Unique Gauge from &#8220;Release Type&#8221; to &#8220;Time Type&#8221; once it reaches 0%.<\/b><\/p>\n","protected":false},"template":"","en_category":[6],"class_list":["post-4481","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=QBGSkpQGPkw","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":75,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/4481","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":5,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/4481\/revisions"}],"predecessor-version":[{"id":4510,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/4481\/revisions\/4510"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=4481"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=4481"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}