{"id":4665,"date":"2025-04-29T23:00:02","date_gmt":"2025-04-29T14:00:02","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=4665"},"modified":"2025-04-29T23:11:51","modified_gmt":"2025-04-29T14:11:51","slug":"4665","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/4665\/","title":{"rendered":"LL Goku (Youth) Abilities"},"content":{"rendered":"<p>*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.<\/p>\n<p><b><ins>Tenaciously survive until late into a fight when you&#8217;ll become an even more powerful attacker! LEGENDS LIMITED &#8220;Goku <small>(Youth)<\/small>&#8221; joins the fight!<\/ins><br \/>\n&nbsp;<\/p>\n<h2>Strengths<\/h2>\n<p>\n<ins><span style=background-color:#483d8b>#1 Take powerful attacks with the &#8220;Indestructible&#8221; ability!<\/span><br \/>\nThis super strong ability prevents you from being defeated one time only when your health is reduced to 0! When Indestructible activates, your opponent&#8217;s entire hand will be destroyed, which will prevent them from following up with an attack!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#2 Speed you&#8217;d expect from young Goku!<\/span><br \/>\nCompletely restore the Vanishing Gauge up to three times with Special Arts! Nimbly dodge enemy attacks!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#3 High attack power in the latter half of battle!<\/span><br \/>\nGoku has a Unique Gauge that charges when you use cards, and when it&#8217;s fully charged, you&#8217;ll get a permanent 40% boost to damage! Plus, you&#8217;ll get another chance to charge it after Indestructible activates, for a total boost of +80% to damage!<br \/>\n<br \/>\nEndure any onslaught, then aim for a turnaround victory with LEGENDS LIMITED &#8220;Goku <small>(Youth)<\/small>&#8220;!<\/ins><br \/>\n&nbsp;<br \/>\nElement: YEL<br \/>\nCharacter Tags: Son Family, Saiyan, Kids, DB, Weapon Wielder<br \/>\nEpisode: Dragon Ball Saga<\/p>\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Tag: DB&#8221;, &#8220;Tag: Saiyan&#8221;, and &#8220;Tag: Weapon Wielder&#8221;!<br \/>\nAt Z Ability \u2162, also buff the base Blast Defense of &#8220;Tag: DB&#8221; characters!<\/ins><\/p>\n<p>\u2160: If &#8220;Tag: DB&#8221;<br \/>\n\u30fbBase Strike Attack +22%<br \/>\n\u30fbBase Strike Defense +22%<br \/>\n<br \/>\n\u2161: If &#8220;Tag: DB&#8221;, &#8220;Tag: Saiyan&#8221;, or &#8220;Tag: Weapon Wielder&#8221;<br \/>\n\u30fbBase Strike Attack +26%<br \/>\n\u30fbBase Strike Defense +26%<br \/>\n<br \/>\n\u2162: If &#8220;Tag: DB&#8221;, &#8220;Tag: Saiyan&#8221;, or &#8220;Tag: Weapon Wielder&#8221;<br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Strike Defense +30%<br \/>\n<br \/>\nIf &#8220;Tag: DB&#8221;<br \/>\n\u30fbBase Blast Defense +15%<br \/>\n<br \/>\n\u2163: If &#8220;Tag: DB&#8221;, &#8220;Tag: Saiyan&#8221;, or &#8220;Tag: Weapon Wielder&#8221;<br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Strike Defense +38%<br \/>\n<br \/>\nIf &#8220;Tag: DB&#8221;<br \/>\n\u30fbBase Blast Defense +18%<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Has armor, so charge in without fear of enemy Blast Arts! Plus, reduce all of your Arts costs on hit!<\/ins><\/p>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn hit, all Arts costs -2 <small>(10 counts)<\/small><br \/>\n*Blast Armor when charging forward<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p>Blast <small>(Impact)<\/small><\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Landing this Special Move will reduce your sub counts on switch by 5, allowing you to get back on the battlefield quickly after switching to standby!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><br \/>\n<br \/>\n\u25bcOn Activation<br \/>\n\u30fbDraw 1 card<br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small> <small>(uncancellable)<\/small> <small>(1 time)<\/small><br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small><br \/>\n<br \/>\n\u25bcOn Hit<br \/>\n\u30fbSub counts on switch -5 <small>(non-stacking)<\/small><br \/>\n*Effect resets on switch<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Nullify enemy Special Cover Changes while also protecting your own Ki! You can even restore the Vanishing Gauge by 100%, so keep up your offense!<\/ins><\/p>\n<p>\u30fbDraw 1 card<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbKi +50<br \/>\n\u30fbVanishing Gauge +100% <small>(3 times)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbProtect Ki <small>(5 counts)<\/small><\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardUltimate.png\"><\/span>Ultimate<\/h2>\n<p><ins>Get a total of +80% to Ultimate damage if there is a defeated battle member! Plus, penetrate Endurance effects!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><br \/>\n<br \/>\n\u25bcOn Activation<br \/>\n\u30fbUltimate damage +50% <small>(3 counts)<\/small><br \/>\n\u30fbPenetrate Endurance <small>(3 counts)<\/small><br \/>\n<br \/>\nAlso, if there is a defeated battle member:<br \/>\n\u30fbUltimate damage +30% <small>(3 counts)<\/small><br \/>\n<br \/>\n\u25bcOn Hit<br \/>\n\u30fbDestroy entire enemy hand<br \/>\n<br \/>\n*Blast Armor when charging forward<\/p>\n<h2>Main Ability<\/h2>\n<p><ins>Cancel Attribute Downgrades and Abnormal Conditions, as well as greatly increase various Arts costs for all enemies! Disrupt your opponent&#8217;s offense and gain the upper hand!<\/ins><\/p>\n<p>\u30fbDraw Ultimate Arts next<br \/>\n\u30fbHealth +30%<br \/>\n\u30fbKi +50<br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<br \/>\n\u30fbAll enemy Strike\/Blast\/Special Move Arts costs +20 <small>(10 counts)<\/small><br \/>\n<br \/>\n*Requirement<br \/>\n25 timer counts elapsed<\/p>\n<h2>Starter Ability<\/h2>\n<p><ins>Get even more buffs when there is a &#8220;Tag: DB&#8221; battle member!<\/ins><\/p>\n<p>\u30fbUnique Gauge +30%<br \/>\n\u30fbDamage +270%<br \/>\n\u30fbDamage Guard +150%<br \/>\n\u30fbKi Recovery +50%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbStrike\/Blast Arts costs -5<br \/>\n<br \/>\n\u25bcWhen There Is at Least 1 Other &#8220;Tag: DB&#8221; Ally Battle Member<br \/>\n\u30fbDamage +20%<br \/>\n\u30fbDamage Guard +10%<br \/>\n<br \/>\n*All uncancellable<\/p>\n<h2>Unique Ability<\/h2>\n<p><ins>Goku has &#8220;Indestructible&#8221;, which allows you to survive one time only when your health reaches 0!<br \/>\n<br \/>\nIf the enemy uses a Special Move, Ultimate, or Awakened Arts, you&#8217;ll recover health and reduce their Arts power up to 3 times! The enemy&#8217;s Ki will even be reduced by 35 when you get hit by an Arts attack, so take enemy attacks without fear!<br \/>\n<br \/>\nIf there&#8217;s a defeated battle member, using a Strike or Blast Arts will increase your draw speed, making Goku an even more powerful attacker!<\/ins><\/p>\n<p>\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +20<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbDragon Balls +1 <small>(1 time)<\/small><br \/>\n\u30fbEnemy Draw Speed -1 <small>(10 counts)<\/small><br \/>\n<br \/>\n\u25bcOn Strike\/Blast Arts Use When There Is a Defeated Battle Member<br \/>\n\u30fbKi +10<br \/>\n\u30fbStrike damage +20% <small>(10 counts)<\/small><br \/>\n\u30fbDraw Speed +1 <small>(uncancellable)<\/small> <small>(1 time)<\/small><br \/>\n<br \/>\n\u25bcWhen on Battlefield and Enemy Uses Special Move\/Ultimate\/Awakened Arts<br \/>\n\u30fbHealth +15% <small>(3 times)<\/small><br \/>\n\u30fbEnemy Arts costs +10 <small>(10 counts)<\/small><br \/>\n\u30fbEnemy Special Move\/Ultimate\/Awakened Arts power -50% <small>(3 counts)<\/small><br \/>\n\u30fbAll enemy sub counts +5 <small>(3 times)<\/small><br \/>\n<br \/>\n\u25bcWhen Hit by Enemy Arts<br \/>\n\u30fbDamage +30% <small>(10 counts)<\/small><br \/>\n\u30fbEnemy Ki -35 <small>(1 time)<\/small><br \/>\n*Activations reset on switch<br \/>\n<br \/>\n\u25bcWhen Health Is Reduced to 0 by Enemy Attack <small>(1 time)<\/small><br \/>\n\u30fbActivate Indestructible <small>(uncancellable)<\/small><br \/>\n\u30fbUnique Gauge charge rate +100% <small>(uncancellable)<\/small><br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<br \/>\n\u30fbNullify Attribute Downgrades\/Abnormal Conditions <small>(15 counts)<\/small><br \/>\n\u30fbDestroy entire enemy hand<br \/>\n\u30fbEnemy Ki -50<br \/>\n<br \/>\n\u25bcAfter Indestructible Ends<br \/>\n\u30fbHealth +50%<br \/>\n\u30fbNullify Element disadvantages <small>(10 counts)<\/small><\/p>\n<h2>Special Cover Change<\/h2>\n<p><ins>Has a Special Cover Change against Strike Arts attacks!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n\u30fbStrike Arts<br \/>\n<br \/>\n[Comboable Into]<br \/>\n\u30fbSpecial Move Arts<\/p>\n<h2>Unique Gauge<\/h2>\n<p><ins>Activating Indestructible will allow you to charge the gauge again, which means you can get up to a total of +80% to damage inflicted!<\/ins><\/p>\n<p>Attack Type<br \/>\n<br \/>\n\u25bcWhen Unique Gauge Becomes Full<br \/>\n\u30fbDraw up to 2 cards if hand has 3 or fewer<br \/>\n\u30fbHealth +20%<br \/>\n\u30fbKi +50<br \/>\n\u30fbDamage +40% <small>(uncancellable)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbProtect hand <small>(15 counts)<\/small><br \/>\n<br \/>\n*Charges<br \/>\nSlightly, each time a card is used<br \/>\n<br \/>\n*Consumed<br \/>\nEntirely, when Indestructible activates<\/b><\/p>\n","protected":false},"template":"","en_category":[6],"class_list":["post-4665","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=8VGnft2733M","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":73,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/4665","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":5,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/4665\/revisions"}],"predecessor-version":[{"id":4695,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/4665\/revisions\/4695"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=4665"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=4665"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}