{"id":4708,"date":"2025-05-23T23:35:54","date_gmt":"2025-05-23T14:35:54","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=4708"},"modified":"2025-05-23T23:41:58","modified_gmt":"2025-05-23T14:41:58","slug":"%e8%ba%ab%e5%8b%9d%e6%89%8b","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/4708\/","title":{"rendered":"LL Ultra Instinct -Sign- Goku Abilities"},"content":{"rendered":"<p>*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.<\/p>\n<p><b><ins>LEGENDS LIMITED &#8220;Ultra Instinct -Sign- Goku&#8221;, the hope of Universe 7, joins the fight!<\/ins><br \/>\n&nbsp;<\/p>\n<h2>Strengths<\/h2>\n<p>\n<ins><span style=background-color:#483d8b>#1 Evade enemy attacks!<\/span><br \/>\nThe Unique Gauge will be consumed to evade enemy attacks, like Strike and Blast Arts! This super powerful effect lets you automatically evade attacks without spending your Vanishing Gauge!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#2 Gradually master Ultra Instinct!<\/span><br \/>\nBefore transforming, you&#8217;ll get permanent damage buffs for using a total of 4 and 6 Strike and Blast Arts! Master Ultra Instinct as you fight, just like in the original series!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#3 Powerful counters after transforming!<\/span><br \/>\nOnce you transform, you&#8217;ll counter and deal a lot of damage after activating an Evade Action with the Unique Gauge! Plus, Special Arts can counter attacks after transforming, and when a counter succeeds, you&#8217;ll prevent enemy switching and draw a Special Move Arts! Finish off an enemy you&#8217;re gunning for!<br \/>\n<br \/>\nAchieve mastery through battle and seize victory for Universe 7 with the power of Ultra Instinct!<\/ins><br \/>\n&nbsp;<\/p>\n<h3>Ultra Instinct -Sign- Goku<\/h3>\n<p>BLU<br \/>\nSon Family, Saiyan, God Ki, Universe Rep<br \/>\nUniverse Survival Saga <small>(S)<\/small><\/p>\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Tag: Universe Rep&#8221;, &#8220;Tag: Son Family&#8221;, and &#8220;Tag: God Ki&#8221;!<br \/>\nAt Z Ability \u2162, also buff the base Blast Attack of &#8220;Tag: Universe Rep&#8221; characters!<\/ins><\/p>\n<p>Z1:<br \/>\nIf &#8220;Tag: Universe Rep&#8221;<br \/>\n\u30fbBase Strike Attack +22%<br \/>\n\u30fbBase Strike Defense +22%<br \/>\n<br \/>\nZ2:<br \/>\nIf &#8220;Tag: Universe Rep&#8221;, &#8220;Tag: Son Family&#8221;, or &#8220;Tag: God Ki&#8221;<br \/>\n\u30fbBase Strike Attack +26%<br \/>\n\u30fbBase Strike Defense +26%<br \/>\n<br \/>\nZ3:<br \/>\nIf &#8220;Tag: Universe Rep&#8221;, &#8220;Tag: Son Family&#8221;, or &#8220;Tag: God Ki&#8221;<br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Strike Defense +30%<br \/>\n<br \/>\nIf &#8220;Tag: Universe Rep&#8221;<br \/>\n\u30fbBase Blast Attack +15%<br \/>\n<br \/>\nZ4:<br \/>\nIf &#8220;Tag: Universe Rep&#8221;, &#8220;Tag: Son Family&#8221;, or &#8220;Tag: God Ki&#8221;<br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Strike Defense +38%<br \/>\n<br \/>\nIf &#8220;Tag: Universe Rep&#8221;<br \/>\n\u30fbBase Blast Attack +18%<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Boost your Strike damage on activation!<\/ins><\/p>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn activation, Strike damage +10% <small>(10 counts)<\/small><\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>Boost your Blast damage on activation!<\/ins><\/p>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, Blast damage +10% <small>(10 counts)<\/small><\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Activate the second Special Move at a reduced cost!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><br \/>\n<br \/>\n\u25bcBased on Activations<br \/>\n[1st and on]<br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small><br \/>\n[2nd]<br \/>\n\u30fbSpecial Move Arts cost -15 <small>(uncancellable)<\/small><br \/>\n<br \/>\n*Blast Armor when charging forward<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Restore the Unique Gauge by 50%, then use it to evade attacks!<\/ins><\/p>\n<p>\u30fbDraw 1 card<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbKi +45<br \/>\n\u30fbUnique Gauge +50%<br \/>\n\u30fbDamage +20% <small>(10 counts)<\/small><br \/>\n\u30fbCancel Attribute Downgrades<\/p>\n<h2>Main Ability<\/h2>\n<p><ins>Master &#8220;Ultra Instinct&#8221; and restore the Unique Gauge by 70%! Plus, get a permanent buff to damage inflicted!<\/ins><\/p>\n<p>\u30fbMaster &#8220;Ultra Instinct&#8221;<br \/>\n\u30fbHealth +30%<br \/>\n\u30fbKi +50<br \/>\n\u30fbUnique Gauge +70%<br \/>\n\u30fbDamage +20% <small>(uncancellable)<\/small><br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<br \/>\n<br \/>\n*Requirement:<br \/>\n20 timer counts elapsed<\/p>\n<h2>Starter Ability<\/h2>\n<p><ins>Goku has Endurance! With both Evade Actions and Endurance, this character is excellent at staying in the fight!<\/ins><\/p>\n<p>\u30fbDamage +280%<br \/>\n\u30fbDamage Guard +175%<br \/>\n\u30fbKi Recovery +70%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbEndurance <small>(30% recovery)<\/small><br \/>\n<br \/>\n*All uncancellable<\/p>\n<h2>Unique Ability<\/h2>\n<p><ins>Get permanent buffs to damage inflicted when you use a total of 4 and 6 Strike and Blast Arts! Use those Arts before transforming, so you can transform with increased power!<br \/>\n<br \/>\nGoku even has effects to remove card slot seals and nullify Abnormal Conditions for a flawless defense against disruption effects!<\/ins><\/p>\n<p>\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +40<br \/>\n\u30fbUnique Gauge +30%<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbNullify Abnormal Conditions <small>(5 counts)<\/small><br \/>\n\u30fbRemove card slot seal<br \/>\n\u30fbDestroy 1 enemy card<br \/>\n<br \/>\n\u25bcBased on Strike\/Blast Arts Uses<br \/>\n[2nd]<br \/>\n\u30fbStrike\/Blast Arts costs -5 <small>(uncancellable)<\/small><br \/>\n[4th]<br \/>\n\u30fbDamage +20% <small>(uncancellable)<\/small><br \/>\n[6th]<br \/>\n\u30fbDamage +20% <small>(uncancellable)<\/small><br \/>\n<br \/>\n\u25bcWhen on Battlefield, Based on Enemy Strike Arts Activations<br \/>\n[2nd and on]<br \/>\n\u30fbEnemy Strike Arts cost +5 <small>(5 counts)<\/small><br \/>\n[3rd and on]<br \/>\n\u30fbHealth +3%<br \/>\n\u30fbEnemy Ki -10<br \/>\n<br \/>\n\u25bcWhen on Battlefield, Based on Enemy Blast Arts Activations<br \/>\n[2nd and on]<br \/>\n\u30fbEnemy Blast Arts cost +5 <small>(5 counts)<\/small><br \/>\n[3rd and on]<br \/>\n\u30fbHealth +3%<br \/>\n\u30fbEnemy Ki -10<br \/>\n<br \/>\n\u25bcWhen on Battlefield, Based on Enemy Special Move\/Ultimate\/Awakened Arts Activations<br \/>\n[1st and on]<br \/>\n\u30fbHealth +10%<br \/>\n[2nd and on]<br \/>\n\u30fbNullify damage received Element disadvantage <small>(3 counts)<\/small><\/p>\n<h2>Special Cover Change<\/h2>\n<p><ins>Has a Special Cover Change against Strike Arts attacks!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n\u30fbStrike Arts<br \/>\n<br \/>\n[Comboable Into]<br \/>\n\u30fbSpecial Move Arts<\/p>\n<h2>Unique Gauge<\/h2>\n<p><ins>While you have at least 30% charge, you&#8217;ll evade attacks, like enemy Strike and Blast Arts! Keep Goku on the battlefield to buy time for ally sub counts to go down!<\/ins><\/p>\n<p>Evade Type A<br \/>\n<br \/>\n\u25bcWith at Least 30% Unique Gauge, When Hit by Evadable Attack<br \/>\n\u30fbActivate Evade Action<br \/>\n<br \/>\n[Evadable Attacks]<br \/>\n\u30fbTap Actions<br \/>\n\u30fbStrike Arts<br \/>\n\u30fbBlast Arts<br \/>\n<br \/>\n*Recovers:<br \/>\nGradually, when on standby<br \/>\n<br \/>\n*Consumed\/Decreases:<br \/>\nBy 30%, when Evade Action activates<br \/>\nGradually, when on battlefield<\/p>\n<h3>Ultra Instinct Goku<\/h3>\n<p>BLU<br \/>\nSon Family, Saiyan, God Ki, Universe Rep<br \/>\nUniverse Survival Saga <small>(S)<\/small><\/p>\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Tag: Universe Rep&#8221;, &#8220;Tag: Son Family&#8221;, and &#8220;Tag: God Ki&#8221;!<br \/>\nAt Z Ability \u2162, also buff the base Blast Attack of &#8220;Tag: Universe Rep&#8221; characters!<\/ins><\/p>\n<p>Z1:<br \/>\nIf &#8220;Tag: Universe Rep&#8221;<br \/>\n\u30fbBase Strike Attack +22%<br \/>\n\u30fbBase Strike Defense +22%<br \/>\n<br \/>\nZ2:<br \/>\nIf &#8220;Tag: Universe Rep&#8221;, &#8220;Tag: Son Family&#8221;, or &#8220;Tag: God Ki&#8221;<br \/>\n\u30fbBase Strike Attack +26%<br \/>\n\u30fbBase Strike Defense +26%<br \/>\n<br \/>\nZ3:<br \/>\nIf &#8220;Tag: Universe Rep&#8221;, &#8220;Tag: Son Family&#8221;, or &#8220;Tag: God Ki&#8221;<br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Strike Defense +30%<br \/>\n<br \/>\nIf &#8220;Tag: Universe Rep&#8221;<br \/>\n\u30fbBase Blast Attack +15%<br \/>\n<br \/>\nZ4:<br \/>\nIf &#8220;Tag: Universe Rep&#8221;, &#8220;Tag: Son Family&#8221;, or &#8220;Tag: God Ki&#8221;<br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Strike Defense +38%<br \/>\n<br \/>\nIf &#8220;Tag: Universe Rep&#8221;<br \/>\n\u30fbBase Blast Attack +18%<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Boost your Strike damage on activation!<\/ins><\/p>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn activation, Strike damage +10% <small>(10 counts)<\/small><\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>Boost your Blast damage on activation!<\/ins><\/p>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, Blast damage +10% <small>(10 counts)<\/small><\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Restore the Unique Gauge by 50% and even penetrate Endurance!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><br \/>\n<br \/>\n\u25bcOn Activation<br \/>\n\u30fbUnique Gauge +50%<br \/>\n\u30fbSpecial Move damage +40% <small>(3 counts)<\/small><br \/>\n\u30fbPenetrate Endurance <small>(3 counts)<\/small><br \/>\n<br \/>\n*Blast Armor when charging forward<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Counter attacks like Strike and Blast Arts! If a counter succeeds, you&#8217;ll prevent all enemy switching and draw a Special Move Arts! Use it to finish off the enemy in your sights!<\/ins><\/p>\n<p>Counter certain attacks while in stance<br \/>\n<br \/>\n\u25bcOn Activation<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +50<br \/>\n<br \/>\n\u25bcOn Counter Activation<br \/>\n\u30fbDraw Special Move Arts next <small>(1 time)<\/small><br \/>\n\u30fbDamage +20% <small>(10 counts)<\/small><br \/>\n\u30fbPrevent all enemy switching <small>(3 counts)<\/small><br \/>\n<br \/>\n[Counterable Attacks]<br \/>\n\u30fbTap Actions<br \/>\n\u30fbStrike Arts<br \/>\n\u30fbBlast Arts<br \/>\n<br \/>\n[Comboable Into]<br \/>\n\u30fbSpecial Move Arts<\/p>\n<h2>Main Ability<\/h2>\n<p><ins>Restore both the Unique Gauge and Vanishing Gauge by 100%, and even draw a Special Move Arts! If there&#8217;s a defeated battle member, nullify Element disadvantages too!<\/ins><\/p>\n<p>\u30fbDraw Special Move Arts next<br \/>\n\u30fbHealth +35%<br \/>\n\u30fbKi +50<br \/>\n\u30fbUnique Gauge +100%<br \/>\n\u30fbVanishing Gauge +100%<br \/>\n\u30fbSpecial Move damage +20% <small>(20 counts)<\/small><br \/>\n\u30fbCancel Attribute Downgrades<br \/>\n<br \/>\nAlso, if there is a defeated battle member:<br \/>\n\u30fbNullify Element disadvantages <small>(15 counts)<\/small><br \/>\n<br \/>\n*Requirement:<br \/>\n10 timer counts elapsed<\/p>\n<h2>Unique Ability<\/h2>\n<p><ins>Goku&#8217;s Unique Gauge will be restored under a variety of conditions, including when entering the battlefield, when the enemy switches, or when using a Strike or Blast Arts! Create situations where you can evade more easily!<\/ins><\/p>\n<p>\u25bcOn Transformation or Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbKi +40<br \/>\n\u30fbUnique Gauge +30%<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbProtect Ki <small>(10 counts)<\/small><br \/>\n\u30fbNullify Abnormal Conditions <small>(5 counts)<\/small><br \/>\n\u30fbRemove card slot seal<br \/>\n\u30fbDestroy 1 enemy card<br \/>\n<br \/>\nAlso, if there is a defeated battle member <small>(1 time)<\/small>:<br \/>\n\u30fbUnique Gauge +70%<br \/>\n\u30fbDamage +40% <small>(uncancellable)<\/small><br \/>\n<br \/>\n\u25bcOn Strike\/Blast Arts Use<br \/>\n\u30fbKi +10<br \/>\n\u30fbUnique Gauge +15%<br \/>\n\u30fbDamage +20% <small>(5 counts)<\/small><br \/>\n<br \/>\n\u25bcWhen on Battlefield and Enemy Switches<br \/>\n\u30fbUnique Gauge +30%<br \/>\n\u30fbCancel Attribute Downgrades<br \/>\n<br \/>\n\u25bcWhen Hit by Enemy Arts<br \/>\n\u30fbHealth +3%<br \/>\n\u30fbEnemy Ki -5<br \/>\n\u30fbEnemy Arts costs +10 <small>(5 counts)<\/small><br \/>\n<br \/>\n\u25bcWhen on Battlefield and Enemy Activates Special Move\/Ultimate\/Awakened Arts<br \/>\n\u30fbHealth +20% <small>(3 times)<\/small><br \/>\n\u30fbNullify damage received Element disadvantage <small>(3 counts)<\/small><br \/>\n\u30fbEnemy Special Move\/Ultimate\/Awakened Arts power -30% <small>(3 counts)<\/small><\/p>\n<h2>Special Cover Change<\/h2>\n<p><ins>Just like before transforming, Goku has a Special Cover Change against Strike Arts attacks!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n\u30fbStrike Arts<br \/>\n<br \/>\n[Comboable Into]<br \/>\n\u30fbSpecial Move Arts<\/p>\n<h2>Unique Gauge<\/h2>\n<p><ins>If an Evade Action is activated against a Strike or Blast Arts, Goku will activate a counter and deal damage to the enemy!<\/ins><\/p>\n<p>Evade Type B<br \/>\n<br \/>\n\u25bcWith at Least 30% Unique Gauge, When Hit by Evadable Attack<br \/>\n\u30fbActivate Evade Action<br \/>\n<br \/>\n[Evadable Attacks]<br \/>\n\u30fbTap Actions<br \/>\n\u30fbStrike Arts<br \/>\n\u30fbBlast Arts<br \/>\n<br \/>\nAlso, if Strike or Blast Arts:<br \/>\n\u30fbDeal damage to enemy <small>(Impact)<\/small><br \/>\n<br \/>\n*Recovers:<br \/>\nGradually, when on standby<br \/>\n<br \/>\n*Consumed\/Decreases:<br \/>\nBy 30%, when Evade Action activates<br \/>\nGradually, when on battlefield<\/b><\/p>\n","protected":false},"template":"","en_category":[6],"class_list":["post-4708","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=Mn5lKo4Dh70","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":72,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/4708","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":4,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/4708\/revisions"}],"predecessor-version":[{"id":4944,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/4708\/revisions\/4944"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=4708"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=4708"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}