{"id":5505,"date":"2025-08-12T23:15:28","date_gmt":"2025-08-12T14:15:28","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=5505"},"modified":"2025-08-12T23:15:21","modified_gmt":"2025-08-12T14:15:21","slug":"8-12-2315-ll%e3%83%a1%e3%82%bf%e3%83%ab%e3%82%af%e3%82%a6%e3%83%a9","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/5505\/","title":{"rendered":"LL Metal Cooler Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<p>*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.<\/p>\n<p><b><ins>Use &#8220;Comeback&#8221; multiple times and get stronger! LEGENDS LIMITED Metal Cooler joins the fight!<\/ins><br \/>\n&nbsp;<\/p>\n<h2>Strengths<\/h2>\n<p>\n<ins><span style=background-color:#483d8b>#1 Use &#8220;Comeback&#8221; twice!<\/span><br \/>\nEven if you&#8217;re defeated, you can recover 100% health using &#8220;Comeback&#8221; not just once, but twice! You&#8217;ll even get a permanent boost to Damage Guard each time, meaning you&#8217;ll come back to the battle even stronger!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#2 A Unique Gauge with high defensive abilities you can take advantage of!<\/span><br \/>\nThe Unique Gauge is a &#8220;Sustained Damage Type&#8221; that increases each time you take an enemy&#8217;s Arts attack! When it&#8217;s full, you&#8217;ll get a buff to Damage Guard and increase your opponent&#8217;s Arts costs!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#3 Special Move Arts<\/span><br \/>\nWhen the Unique Gauge is full, you&#8217;ll nullify Element disadvantages when it activates! When that happens, the gauge will be fully consumed, so build it up again to activate more defensive effects!<br \/>\n<br \/>\nUse the power Metal Cooler gained by merging with the Big Gete Star to unleash endless terror on your opponents!<\/ins><br \/>\n&nbsp;<\/p>\n<h3>Metal Cooler<\/h3>\n<p>Element: PUR<br \/>\nCharacter Tags: Regeneration, Merging, Lineage of Evil, Powerful Opponent<br \/>\nEpisode: Sagas From the Movies<\/p>\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Tag: Lineage of Evil&#8221;, &#8220;Tag: Powerful Opponent&#8221;, and &#8220;Tag: Sagas From the Movies&#8221;!<br \/>\nAt Z Ability \u2162, also buff the base Strike Attack of &#8220;Tag: Lineage of Evil&#8221; characters!<\/ins><\/p>\n<p>Z1: If &#8220;Tag: Lineage of Evil&#8221;<br \/>\n\u30fbBase Strike Defense +22%<br \/>\n\u30fbBase Blast Defense +22%<br \/>\n<br \/>\nZ2: If &#8220;Tag: Lineage of Evil&#8221;, &#8220;Tag: Powerful Opponent&#8221;, or &#8220;Episode: Sagas From the Movies&#8221;<br \/>\n\u30fbBase Strike Defense +26%<br \/>\n\u30fbBase Blast Defense +26%<br \/>\n<br \/>\nZ3: If &#8220;Tag: Lineage of Evil&#8221;, &#8220;Tag: Powerful Opponent&#8221;, or &#8220;Episode: Sagas From the Movies&#8221;<br \/>\n\u30fbBase Strike Defense +30%<br \/>\n\u30fbBase Blast Defense +30%<br \/>\n<br \/>\nIf &#8220;Tag: Lineage of Evil&#8221;<br \/>\n\u30fbBase Strike Attack +15%<br \/>\n<br \/>\nZ4: If &#8220;Tag: Lineage of Evil&#8221;, &#8220;Tag: Powerful Opponent&#8221;, or &#8220;Episode: Sagas From the Movies&#8221;<br \/>\n\u30fbBase Strike Defense +38%<br \/>\n\u30fbBase Blast Defense +38%<br \/>\n<br \/>\nIf &#8220;Tag: Lineage of Evil&#8221;<br \/>\n\u30fbBase Strike Attack +18%<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Has armor, so charge in without fear of enemy Blast Arts!<br \/>\nAlso has a Strike Arts Card that buffs damage inflicted when used in the Low Area!<\/ins><\/p>\n<p>Strike: Impact<br \/>\n*Blast Armor when charging forward<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p>Blast: Impact<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>When the Unique Gauge is full, nullify Element disadvantages and penetrate Damage Guard!<\/ins><\/p>\n<p>Massive Damage <small>(Pierce)<\/small><br \/>\n<br \/>\n\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small><br \/>\n<br \/>\nAlso, when Unique Gauge is full:<br \/>\n\u30fbDamage Guard Penetration +30% <small>(3 counts)<\/small><br \/>\n\u30fbNullify Element disadvantages <small>(3 counts)<\/small> <small>(3 times)<\/small><br \/>\n<br \/>\n\u25bcOn Hit<br \/>\n\u30fbEnemy Dragon Balls -1 <small>(2 times)<\/small><br \/>\n\u30fbInflict enemy with Heavy Bleed<br \/>\n<br \/>\n*Blast Armor when charging forward<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>You can nullify your opponent&#8217;s Strike Arts and more. When you do, you&#8217;ll recover 100% of the Vanishing Gauge!<\/ins><\/p>\n<p>Nullify certain attacks while in stance<br \/>\n<br \/>\n\u25bcOn Activation<br \/>\n\u30fbDraw up to 4 cards if hand has 3 or fewer<br \/>\n\u30fbKi +70<br \/>\n<br \/>\n\u25bcOn Nullification<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbVanishing Gauge +100% <small>(2 times)<\/small><br \/>\n\u30fbSeal enemy Strike\/Special\/Special Move Arts <small>(5 counts)<\/small><br \/>\n\u30fbCancel enemy Attribute Upgrades\/Buff Effects<br \/>\n\u30fbPrevent all enemy Special Cover Changes <small>(15 counts)<\/small><br \/>\n<br \/>\n[Nullifiable Attacks]<br \/>\n\u30fbMelee Tap Actions<br \/>\n\u30fbStrike Arts<br \/>\n\u30fbMost forward-charging, etc. Special Move\/Special Arts<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardUltimate.png\"><\/span>Ultimate<\/h2>\n<p><ins>Penetrate 70% of your opponent&#8217;s Damage Guard!<br \/>\nOn hit, reduce your opponent&#8217;s Ki by 100!<\/ins><\/p>\n<p>Massive Damage <small>(Explode)<\/small><br \/>\n<br \/>\n\u25bcOn Activation<br \/>\n\u30fbUltimate damage +30% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbDamage Guard Penetration +70% <small>(3 counts)<\/small><br \/>\n\u30fbPenetrate Endurance <small>(3 counts)<\/small><br \/>\n<br \/>\n\u25bcOn Hit<br \/>\n\u30fbEnemy Ki -100<br \/>\n<br \/>\n*Blast Armor when charging forward<\/p>\n<h2>Main Ability<\/h2>\n<p><ins>After your second Comeback, you&#8217;ll recover 100% of your Vanishing Gauge!<\/ins><\/p>\n<p>\u30fbDestroy 1 card, then draw Ultimate Arts next<br \/>\n\u30fbHealth +20%<br \/>\n\u30fbKi +50<br \/>\n\u30fbAlly sub counts -5<br \/>\n\u30fbDestroy entire enemy hand<br \/>\n<br \/>\nAlso, if after 2nd Comeback:<br \/>\n\u30fbVanishing Gauge +100%<br \/>\n<br \/>\n*Requirement:<br \/>\n25 timer counts elapsed<\/p>\n<h2>Starter Ability<\/h2>\n<p><ins>Constantly nullify Abnormal Conditions!<\/ins><\/p>\n<p>\u30fbDamage +280%<br \/>\n\u30fbDamage Guard +125%<br \/>\n\u30fbKi Recovery +50%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbNullify Abnormal Conditions<br \/>\n<br \/>\n*All uncancellable<\/p>\n<h2>Unique Ability<\/h2>\n<p><ins>Recover 100% health using &#8220;Comeback&#8221; up to two times! Get a permanent boost to Damage Guard after each Comeback, so you can show off some impressive defensive abilities!<br \/>\n<br \/>\nMoreover, when hit by an enemy Arts attack, you&#8217;ll nullify the damage received Element disadvantage and reduce the enemy&#8217;s Ki! This Unique Ability works great with the &#8220;Sustained Damage Type&#8221; Unique Gauge!<\/ins><\/p>\n<p>\u25bcOn Strike\/Blast Arts Use<br \/>\n*Activations reset on switch or Comeback<br \/>\n\u30fbDraw 1 card <small>(1 time)<\/small><br \/>\n\u30fbKi +30 <small>(1 time)<\/small><br \/>\n\u30fbUnique Gauge +20% <small>(2 times)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n<br \/>\n\u25bcOn Strike\/Blast Arts Hit With Full Unique Gauge <small>(1 Time)<\/small><br \/>\n*Activations reset on switch or Comeback<br \/>\n\u30fbDraw Special Move Arts next<br \/>\n\u30fbKi +40<br \/>\n<br \/>\n\u25bcWhen on Battlefield and Enemy Uses Vanishing Step<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbEnemy Draw Speed -1 <small>(10 counts)<\/small><br \/>\n<br \/>\n\u25bcWhen Hit by Enemy Arts<br \/>\n\u30fbDamage +20% <small>(20 counts)<\/small><br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n*Activations reset on switch or Comeback<br \/>\n\u30fbEnemy Ki -5<br \/>\n<br \/>\n\u25bcWhen Health Is 30% or Lower and Enemy Attack Ends<br \/>\n\u30fbCancel Attribute Downgrades<br \/>\n\u30fbEnemy Ki -30<br \/>\n\u30fbEnemy Ki Recovery -50% <small>(10 counts)<\/small><br \/>\n<br \/>\n\u25bcWhen Health Reaches 0 <small>(2 Times)<\/small><br \/>\n\u30fbComeback <small>(100% recovery)<\/small><br \/>\n*If health reaches 0 due to enemy self-destruct, this character will be defeated.<br \/>\n\u30fbDraw up to 4 cards if hand has 3 or fewer<br \/>\n\u30fbKi +100<br \/>\n\u30fbDamage Guard +30% <small>(uncancellable)<\/small><br \/>\n\u30fbSpecial Move Arts cost -5 <small>(uncancellable)<\/small><\/p>\n<h2>Special Cover Change<\/h2>\n<p><ins>Has a special cover change against Strike Arts!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n\u30fbStrike Arts<br \/>\n<br \/>\n[Comboable Into]<br \/>\n\u30fbSpecial Move Arts<\/p>\n<h2>Unique Gauge<\/h2>\n<p><ins>When the Unique Gauge is full, get defensive power-ups such as a buff to Damage Guard and an increase to the enemy&#8217;s Arts costs! Your damage output will also increase, meaning consuming the Unique Gauge works great with the boosts it gives to your Special Move Arts!<\/ins><\/p>\n<p>Sustained Damage Type<br \/>\n*Starts with 40% charge<br \/>\n<br \/>\n\u25bcWhen Unique Gauge Becomes Full<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbKi +30<br \/>\n\u30fbDamage +30% <small>(15 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbDamage Guard +20% <small>(10 counts)<\/small><br \/>\n\u30fbSub counts on switch -2 <small>(non-stacking)<\/small><br \/>\n*Effect resets on switch<br \/>\n\u30fbCancel Attribute Downgrades<br \/>\n\u30fbEnemy Strike\/Blast Arts costs +15 <small>(10 counts)<\/small><br \/>\n<br \/>\n*Charges:<br \/>\nWhen hit by enemy Arts<br \/>\n<br \/>\n*Consumed:<br \/>\nEntirely, on Special Move Arts use with full Unique Gauge<\/b><\/p>\n","protected":false},"template":"","en_category":[6],"class_list":["post-5505","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=k-x9DdnwdhU","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":71,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/5505","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":7,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/5505\/revisions"}],"predecessor-version":[{"id":5579,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/5505\/revisions\/5579"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=5505"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=5505"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}