{"id":5611,"date":"2025-08-26T23:00:02","date_gmt":"2025-08-26T14:00:02","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=5611"},"modified":"2025-08-26T23:00:16","modified_gmt":"2025-08-26T14:00:16","slug":"0826_ul%e8%b6%854%e3%83%99%e3%82%b8%e3%83%bc%e3%82%bf","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/5611\/","title":{"rendered":"UL Super Saiyan 4 Vegeta Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<p>*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.<\/p>\n<p><b><ins>This super-high-powered attacker has the new &#8220;Switch Attack&#8221; ability! ULTRA Super Saiyan 4 Vegeta joins the fight!<\/ins><br \/>\n&nbsp;<\/p>\n<h2>Strengths<\/h2>\n<p>\n<ins><span style=background-color:#483d8b>#1 New &#8220;Switch Attack&#8221; Ability!<\/span><br \/>\nSwitch this character in during an ally&#8217;s Strike or Blast Arts combo to activate a special animation and deal big damage! It even nullifies Element disadvantages!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#2 Set Your Sights on an Enemy and Go for the KO!<\/span><br \/>\nYour opponent can&#8217;t Cover Change when a Switch Attack activates! Finish off enemies with low health!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#3 Unique Gauge Swaps Between Two Types!<\/span><br \/>\nThe Unique Gauge starts as Time Type, then switches to Release Type when it fills up! Each time it does, you&#8217;ll gain another use of Switch Attack!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#4 High Attack Power While Unique Gauge Is Release Type!<\/span><br \/>\nWhile the Unique Gauge is Release Type, activating a Special Move or Ultimate Arts will boost that Arts&#8217; damage by 70%! Plus, using a card will restore Ki, boost your damage, and draw you another card!<br \/>\n<br \/>\nHarness the power of the Great Ape to reach Super Saiyan 4 and overwhelm your opponents!<\/ins><br \/>\n&nbsp;<\/p>\n<h3>Super Saiyan 4 Vegeta<\/h3>\n<p>Element: RED<br \/>\nCharacter Tags: Vegeta Clan, Saiyan, GT, Super Saiyan 4<br \/>\nEpisode: Shadow Dragon Saga <small>(GT)<\/small><\/p>\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Tag: GT&#8221; and &#8220;Tag: Saiyan&#8221;!<br \/>\nAt Z Ability \u2162, also buff the Special Move damage of &#8220;Tag: GT&#8221; characters!<\/ins><\/p>\n<p>Z1: If &#8220;Tag: GT&#8221;<br \/>\n\u30fbBase Blast Attack +28%<br \/>\n\u30fbBase Strike Defense +28%<br \/>\n<br \/>\nZ2: If &#8220;Tag: GT&#8221; or &#8220;Tag: Saiyan&#8221;<br \/>\n\u30fbBase Blast Attack +30%<br \/>\n\u30fbBase Strike Defense +30%<br \/>\n<br \/>\nZ3: If &#8220;Tag: GT&#8221; or &#8220;Tag: Saiyan&#8221;<br \/>\n\u30fbBase Blast Attack +38%<br \/>\n\u30fbBase Strike Defense +38%<br \/>\n<br \/>\nIf &#8220;Tag: GT&#8221;<br \/>\n\u30fbSpecial Move damage +3%<br \/>\n<br \/>\nZ4: If &#8220;Tag: GT&#8221; or &#8220;Tag: Saiyan&#8221;<br \/>\n\u30fbBase Blast Attack +42%<br \/>\n\u30fbBase Strike Defense +42%<br \/>\n<br \/>\nIf &#8220;Tag: GT&#8221;<br \/>\n\u30fbSpecial Move damage +5%<\/p>\n<h2>ULTRA Ability<\/h2>\n<p><ins>Get a significant power-up when set as the Leader!<\/ins><\/p>\n<p>\u25bcWhen Leader<br \/>\n\u30fbDamage +30% <small>(uncancellable)<\/small><br \/>\n\u30fbKi Recovery +30% <small>(uncancellable)<\/small><br \/>\n<br \/>\n\u25bcWhen Not Leader, Per &#8220;Tag: GT&#8221; Battle\/Support Member<br \/>\n\u30fbDamage +5% <small>(uncancellable)<\/small><br \/>\n\u30fbKi Recovery +5% <small>(uncancellable)<\/small><br \/>\n<br \/>\n*Up to 3 support members will be counted<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Has armor, so charge in without fear of enemy Blast Arts! Boosts your Strike damage on activation!<\/ins><\/p>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn activation, Strike damage +20% <small>(5 counts)<\/small><br \/>\n*Blast Armor when charging forward<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>Boosts your Blast damage on activation! Plus, Vegeta has a Blast Arts Card that boosts damage inflicted when used in the Low Area!<\/ins><\/p>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, Blast damage +20% <small>(5 counts)<\/small><\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>While the Unique Gauge is Release Type, you&#8217;ll get a total boost of 70% to Special Move damage!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><br \/>\n<br \/>\n\u25bcOn Activation<br \/>\n\u30fbUnique Gauge +10%<br \/>\n\u30fbSpecial Move damage +40% <small>(3 counts)<\/small><br \/>\n\u30fbCritical Rate +30% <small>(3 counts)<\/small><br \/>\n<br \/>\nAlso, if Unique Gauge is Release Type:<br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbAll enemy Health Restoration -50% <small>(10 counts)<\/small><\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Land this Special Arts to draw up to 2 cards and nullify Special Cover Changes!<\/ins><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbKi +30<br \/>\n\u30fbUnique Gauge +15%<br \/>\n\u30fbDamage +30% <small>(10 counts)<\/small> <small>(non-stacking)<\/small><br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions <small>(5 counts)<\/small><br \/>\n<br \/>\n\u25bcOn Hit<br \/>\n\u30fbDraw up to 2 cards if hand has 3 or fewer<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n<br \/>\n[Comboable Into]<br \/>\n\u30fbStrike Arts<br \/>\n\u30fbBlast Arts<br \/>\n\u30fbSpecial Arts<br \/>\n\u30fbSpecial Move Arts<br \/>\n\u30fbUltimate Arts<br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<br \/>\n*Blast Armor when charging forward<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardUltimate.png\"><\/span>Ultimate<\/h2>\n<p><ins>While the Unique Gauge is Release Type, you&#8217;ll get a total boost of 70% to Ultimate damage! This Ultimate Arts will even nullify unfavorable Element factors!<\/ins><\/p>\n<p>Supreme Damage <small>(Impact)<\/small><br \/>\n<br \/>\n\u25bcOn Activation<br \/>\n\u30fbUltimate damage +40% <small>(3 counts)<\/small><br \/>\n\u30fbCritical Rate +30% <small>(3 counts)<\/small><br \/>\n\u30fbNullify Endurance <small>(3 counts)<\/small><br \/>\n<br \/>\nAlso, if Unique Gauge is Release Type:<br \/>\n\u30fbUltimate damage +30% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbNullify Element disadvantages <small>(3 counts)<\/small><br \/>\n\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014\u2014<br \/>\n*Blast Armor when charging forward<\/p>\n<h2>Main Ability<\/h2>\n<p><ins>Reduce your opponent&#8217;s Dragon Balls by 3!<\/ins><\/p>\n<p>\u30fbDestroy 1 card, then draw Ultimate Arts next<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +50<br \/>\n\u30fbAlly health +20%<br \/>\n\u30fbCancel ally Attribute Downgrades\/Abnormal Conditions<br \/>\n\u30fbEnemy Dragon Balls -3<br \/>\n<br \/>\n*Requirement:<br \/>\n25 timer counts elapsed<\/p>\n<h2>Starter Ability<\/h2>\n<p><ins>Vegeta&#8217;s sub counts on switch are reduced by 2, so you can quickly bring this character back out after returning to standby! Vegeta even has Endurance!<\/ins><\/p>\n<p>\u30fbDamage +300%<br \/>\n\u30fbDamage Guard +210%<br \/>\n\u30fbKi Recovery +70%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbSub counts on switch -2<br \/>\n\u30fbEndurance <small>(50% recovery)<\/small><br \/>\n<br \/>\n*All uncancellable<\/p>\n<h2>Unique Ability<\/h2>\n<p><ins>The new Switch Attack ability lets you switch with an ally, deal damage, and continue the combo! Cover Changes can&#8217;t be performed during a Switch Attack, so you&#8217;ll be able to defeat enemies in one go!<br \/>\n<br \/>\nWhen allies enter the battlefield, the Unique Gauge will charge and Vegeta will get a boost to damage for the next Arts you activate <small>(up to +100%)<\/small>!<\/ins><\/p>\n<p>\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +50<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small><br \/>\n\u30fbDestroy 1 enemy card<br \/>\n<br \/>\nAlso, if there is a defeated battle member <small>(1 time)<\/small>:<br \/>\n\u30fbUnique Gauge charge rate +50% <small>(uncancellable)<\/small><br \/>\n<br \/>\n\u25bcOn Ally Battlefield Entry<br \/>\n\u30fbUnique Gauge +5%<br \/>\n\u30fbNext activated Arts damage +20% <small>(up to 100%)<\/small><br \/>\n<br \/>\n\u25bcWhen Hit by Enemy Arts<br \/>\n\u30fbUnique Gauge +10%<br \/>\n\u30fbAlly sub counts -1<br \/>\n\u30fbSeal enemy card slot <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n*Activations reset on switch<br \/>\n\u30fbAll enemy Arts costs +10 <small>(5 counts)<\/small><br \/>\n<br \/>\n\u25bcWhen on Battlefield and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbCancel enemy Buff Effects <small>(3 times)<\/small><br \/>\n<br \/>\n\u25bcOn Ally Cover Change<br \/>\n\u30fbHealth +5%<br \/>\n\u30fbDamage +20% <small>(20 counts)<\/small><br \/>\n<br \/>\n\u25bcOn Switch Attack Activation<br \/>\n\u30fbDeal major damage to enemy <small>(Impact)<\/small><br \/>\n\u30fbNullify Element disadvantages <small>(3 counts)<\/small><br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<br \/>\n\u30fbAlly sub counts -2<br \/>\n<br \/>\n[Comboable Into]<br \/>\n\u30fbStrike Arts<br \/>\n\u30fbBlast Arts<br \/>\n\u30fbSpecial Arts<br \/>\n\u30fbSpecial Move Arts<\/p>\n<h2>Special Cover Change<\/h2>\n<p><ins>Has a Special Cover Change against Blast Arts!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n\u30fbBlast Arts<br \/>\n<br \/>\n[Comboable Into]<br \/>\n\u30fbSpecial Move Arts<\/p>\n<h2>Unique Gauge<\/h2>\n<p><ins>The Unique Gauge starts as Time Type, then switches to Release Type when it becomes full! When that happens, you&#8217;ll gain a use of Switch Attack!<br \/>\n<br \/>\nUsing cards while the Unique Gauge is Release Type will boost your damage and draw you a card! Unleash incredible offensive power!<\/ins><\/p>\n<p>Time Type \u21d4 Release Type<br \/>\n*Starts as Time Type<br \/>\n*Starts with 40% charge<br \/>\n*Will not charge while Release Type<br \/>\n<br \/>\n\u25bc[Time Type] When Unique Gauge Becomes Full<br \/>\n\u30fbSwitch to Release Type<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbNullify Combo-Breaking Actions <small>(15 counts)<\/small><br \/>\n\u30fbProtect hand <small>(10 counts)<\/small><br \/>\n\u30fbSub counts -5<br \/>\n\u30fbSwitch Attacks available +1<br \/>\n<br \/>\n\u25bc[Release Type] On Arts Use<br \/>\n\u30fbDraw 1 card<br \/>\n\u30fbKi +30<br \/>\n\u30fbVanishing Gauge +30%<br \/>\n\u30fbDamage +20% <small>(5 counts)<\/small><br \/>\n<br \/>\n\u25bcWhen Unique Gauge Reaches 0%<br \/>\n\u30fbSwitch to Time Type<br \/>\n<br \/>\n*[Time Type] Charges:<br \/>\nGradually, while not defeated<br \/>\n<br \/>\n*[Release Type] Decreases\/Consumed:<br \/>\nVery slowly, when on battlefield<br \/>\nBy 30%, on Strike\/Blast Arts use<\/b><\/p>\n","protected":false},"template":"","en_category":[6],"class_list":["post-5611","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=c0mRoV5u2Y8","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":73,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/5611","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":5,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/5611\/revisions"}],"predecessor-version":[{"id":5613,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/5611\/revisions\/5613"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=5611"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=5611"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}