{"id":5671,"date":"2025-09-10T23:15:27","date_gmt":"2025-09-10T14:15:27","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=5671"},"modified":"2025-09-10T23:28:38","modified_gmt":"2025-09-10T14:28:38","slug":"0911_ll%e8%b6%853%e6%82%9f%e7%a9%ba","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/5671\/","title":{"rendered":"LL Super Saiyan 3 Goku Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<p>*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.<\/p>\n<p><b><ins>Charge Ki to power up! LEGENDS LIMITED &#8220;Super Saiyan 3 Goku&#8221; joins the fight!<\/ins><br \/>\n&nbsp;<\/p>\n<h2>Strengths<\/h2>\n<p>\n<ins><span style=background-color:#483d8b>#1 Powerful counterattack when defeated!<\/span><br \/>\nWhen defeated, Goku will deal massive damage to the enemy, as well as half of that damage to enemy standby members! Final Counter damage gets a boost from the Starter Ability, so it has some serious firepower!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#2 Take back your turn for offense with the Main Ability!<\/span><br \/>\nGain 2 Dragon Balls and even reduce your opponent&#8217;s Vanishing Gauge by 100%! Take that opportunity to get back on offense and gain the edge in battle!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#3 The Unique Gauge boosts attack and defense when full!<\/span><br \/>\nGoku has a &#8220;Charge Type&#8221; Unique Gauge that charges very rapidly when you charge Ki! When you fill it to max, you&#8217;ll recover 100% of your Vanishing Gauge, and while it&#8217;s full, you&#8217;ll gain a buff to damage inflicted, your damage received Element disadvantage will be nullified, and you&#8217;ll even nullify Attribute Downgrades!<br \/>\n<br \/>\nDoes the tail returning mean Goku can now unleash full power?! Show your foes the results of all that training in the Supreme Kai&#8217;s World!<\/ins><br \/>\n&nbsp;<\/p>\n<h3>Super Saiyan 3 Goku<\/h3>\n<p>Element: PUR<br \/>\nCharacter Tags: Saiyan, Son Family, Super Saiyan 3, GT, Kids<br \/>\nEpisode: Super Baby Saga <small>(GT)<\/small><\/p>\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Tag: GT&#8221;, &#8220;Tag: Saiyan&#8221;, and &#8220;Tag: Son Family&#8221;!<br \/>\nAt Z Ability \u2162, also buff the base Strike Defense of &#8220;Tag: GT&#8221; characters!<\/ins><\/p>\n<p>Z1: If &#8220;Tag: GT&#8221;<br \/>\n\u30fbBase Blast Attack +22%<br \/>\n\u30fbBase Blast Defense +22%<br \/>\n<br \/>\nZ2: If &#8220;Tag: GT&#8221;, &#8220;Tag: Saiyan&#8221;, or &#8220;Tag: Son Family&#8221;<br \/>\n\u30fbBase Blast Attack +26%<br \/>\n\u30fbBase Blast Defense +26%<br \/>\n<br \/>\nZ3: If &#8220;Tag: GT&#8221;, &#8220;Tag: Saiyan&#8221;, or &#8220;Tag: Son Family&#8221;<br \/>\n\u30fbBase Blast Attack +30%<br \/>\n\u30fbBase Blast Defense +30%<br \/>\n<br \/>\nIf &#8220;Tag: GT&#8221;<br \/>\n\u30fbBase Strike Defense +15%<br \/>\n<br \/>\nZ4: If &#8220;Tag: GT&#8221;, &#8220;Tag: Saiyan&#8221;, or &#8220;Tag: Son Family&#8221;<br \/>\n\u30fbBase Blast Attack +38%<br \/>\n\u30fbBase Blast Defense +38%<br \/>\n<br \/>\nIf &#8220;Tag: GT&#8221;<br \/>\n\u30fbBase Strike Defense +18%<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Seal enemy Special Move Arts on activation! Plus, Goku has a Strike Arts Card that boosts Ki Recovery when used!<\/ins><\/p>\n<p>Strike <small>(Special Move Arts Seal)<\/small><br \/>\nStrike <small>(Impact)<\/small><br \/>\nOn activation, seal enemy Special Move Arts <small>(3 counts)<\/small><\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>Deal increased Blast damage to enemy armor! Plus, Goku has a Blast Arts Card that restores health when used in the Low Area!<\/ins><\/p>\n<p>Blast <small>(Anti-Armor)<\/small><br \/>\nBlast <small>(Impact)<\/small><br \/>\nBlast damage against enemy armor +150%<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Draw up to 4 cards when you have 3 or fewer! If you have 50 or more Ki after using this Special Move Arts, you&#8217;ll get a boost to critical damage and destroy your enemy&#8217;s entire hand!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><br \/>\n<br \/>\n\u25bcOn Activation<br \/>\n\u30fbDraw up to 4 cards if hand has 3 or fewer<br \/>\n\u30fbSpecial Move damage +40% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbNullify Endurance <small>(3 counts)<\/small><br \/>\n<br \/>\n\u25bcAfter Activation if Ki Is 50 or More<br \/>\n\u30fbCritical damage +20% <small>(3 counts)<\/small> <small>(non-stacking)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbDestroy entire enemy hand<br \/>\n<br \/>\n*Blast Armor when charging forward<\/p>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Restore Ki by 50 and reduce the cost of all Arts! You&#8217;ll even nullify your opponent&#8217;s Special Cover Changes!<\/ins><\/p>\n<p>\u30fbDraw 1 card<br \/>\n\u30fbKi +50<br \/>\n\u30fbAll Arts costs -10 <small>(10 counts)<\/small> <small>(non-stacking)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbSeal enemy Strike\/Special\/Special Move Arts <small>(3 counts)<\/small><\/p>\n<h2>Main Ability<\/h2>\n<p><ins>Draw a Special Move Arts and reduce your opponent&#8217;s Vanishing Gauge by 100%! Take that chance to land a powerful Special Move Arts!<\/ins><\/p>\n<p>\u30fbDestroy 1 card, then draw Special Move Arts next<br \/>\n\u30fbHealth +30%<br \/>\n\u30fbKi +100<br \/>\n\u30fbDragon Balls +2<br \/>\n\u30fbEnemy Vanishing Gauge -100%<br \/>\n\u30fbCancel all enemy Attribute Upgrades\/Buff Effects<br \/>\n<br \/>\n*Requirement:<br \/>\n20 timer counts elapsed<\/p>\n<h2>Starter Ability<\/h2>\n<p><ins>Nullify wide-range Special Arts one time only! This ability even boosts ally damage and the damage of your Final Counter!<\/ins><\/p>\n<p>\u30fbDamage +270%<br \/>\n\u30fbFinal Counter damage +30%<br \/>\n\u30fbDamage Guard +190%<br \/>\n\u30fbKi Recovery +90%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbHealth Restoration +30% <small>(60 counts)<\/small><br \/>\n\u30fbNullify wide-range Special Arts <small>(1 time)<\/small><br \/>\n\u30fbAlly damage +25%<br \/>\n\u30fbAlly &#8220;Tag: GT&#8221; damage +15%<br \/>\n<br \/>\n*All uncancellable<\/p>\n<h2>Unique Ability<\/h2>\n<p><ins>When defeated, unleash a counterattack that deals massive damage to the enemy and half of that damage to enemy standby members!<br \/>\n<br \/>\nRecover 50 Ki upon entering the battlefield, and nullify Element disadvantages when you&#8217;re confronted with an enemy character! If you have 50 or more Ki after using an Arts, you&#8217;ll get a boost to Critical Rate and a big boost to damage! Use those powerful offenses to launch a fierce attack!<br \/>\n<br \/>\nPerforming a Vanishing Step will boost the charge rate of your Unique Gauge by 100%! It&#8217;ll be even easier to charge up!<\/ins><\/p>\n<p>\u25bcOn Final Counter<br \/>\n\u30fbDeal massive damage to enemy <small>(Explode)<\/small><br \/>\nAlso, deal half of the damage to enemy standby members<br \/>\n<br \/>\n\u25bcOn Battlefield Entry<br \/>\n\u30fbKi +50<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n<br \/>\n\u25bcOn Enemy Character Confrontation<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbNullify Element disadvantages <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbEnemy Ki -30<br \/>\n\u30fbAll enemy Draw Speed -1 <small>(5 counts)<\/small><br \/>\n<br \/>\n\u25bcOn Card Draw<br \/>\n\u30fbHealth +4%<br \/>\n\u30fbDamage +10% <small>(10 counts)<\/small><br \/>\n<br \/>\n\u25bcAfter Arts Use if Ki Is 50 or More<br \/>\n\u30fbDamage +50% <small>(2 counts)<\/small><br \/>\n\u30fbCritical Rate +30% <small>(2 counts)<\/small><br \/>\n<br \/>\n\u25bcOn Vanishing Step<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +30<br \/>\n\u30fbUnique Gauge charge rate +100% <small>(10 counts)<\/small> <small>(non-stacking)<\/small><br \/>\n<br \/>\n\u25bcWhen Enemy Attack Ends<br \/>\n\u30fbAlly health +5%<br \/>\n\u30fbAlly sub counts -2<br \/>\n\u30fbDestroy 1 enemy card<br \/>\n<br \/>\n\u25bcWhen on Standby and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbSub counts -5<\/p>\n<h2>Special Cover Change<\/h2>\n<p><ins>Has a special cover change against Strike Arts!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n\u30fbStrike Arts<br \/>\n<br \/>\n[Comboable Into]<br \/>\n\u30fbSpecial Move Arts<\/p>\n<h2>Unique Gauge<\/h2>\n<p><ins>When you fill up the Unique Gauge, you&#8217;ll recover 100% of your Vanishing Gauge and draw a Special Arts! Then, while it&#8217;s full, your damage received Element disadvantage will be nullified, and you&#8217;ll nullify Attribute Downgrades!<\/ins><\/p>\n<p>Charge Type<br \/>\n<br \/>\n\u25bcWhen Unique Gauge Becomes Full<br \/>\n\u30fbDraw Special Arts next<br \/>\n\u30fbHealth +15% <small>(5 times)<\/small><br \/>\n\u30fbVanishing Gauge +100% <small>(5 times)<\/small><br \/>\n\u30fbDraw Speed +1 <small>(10 counts)<\/small> <small>(non-stacking)<\/small><br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<br \/>\n<br \/>\n\u25bcWhile Full<br \/>\n\u30fbDamage +30% <small>(uncancellable)<\/small><br \/>\n\u30fbDamage Guard +20% <small>(uncancellable)<\/small><br \/>\n\u30fbNullify damage received Element disadvantage <small>(uncancellable)<\/small><br \/>\n\u30fbNullify Attribute Downgrades <small>(uncancellable)<\/small><br \/>\n<br \/>\n*Charges:<br \/>\nVery rapidly, according to Ki charge time<br \/>\n<br \/>\n*Consumed:<br \/>\nEntirely, on Vanishing Step with full Unique Gauge<\/b><\/p>\n","protected":false},"template":"","en_category":[6],"class_list":["post-5671","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=yfHruze9S_I","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":73,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/5671","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":8,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/5671\/revisions"}],"predecessor-version":[{"id":5710,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/5671\/revisions\/5710"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=5671"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=5671"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}