{"id":5913,"date":"2025-10-14T23:15:42","date_gmt":"2025-10-14T14:15:42","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=5913"},"modified":"2025-10-14T23:15:16","modified_gmt":"2025-10-14T14:15:16","slug":"ul-half-corrupted-fusion-zamasu-abilities","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/5913\/","title":{"rendered":"UL Half-Corrupted Fusion Zamasu Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<div>*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.<\/p>\n<div><ins>Unleash a multitude of debuffs and combo-cutting effects! ULTRA &#8220;Half-Corrupted Fusion Zamasu&#8221; joins the fight!<br \/>\n<\/ins><\/p>\n<div>\n<h2>Strengths<\/h2>\n<\/div>\n<p><ins><span style=background-color:#483d8b>#1 Autocounter against forward-charging Ultimate Arts and even Rising Rush!<\/span><br \/>\nNullify Element disadvantages when the counter activates! Plus, deal massive damage as well!<br \/>\n<br \/><span style=background-color:#483d8b>#2 Powerful combo-disrupting effects when in a pinch!<\/span><br \/>\nIf Zamasu is prevented from switching while on the battlefield, seal the enemy&#8217;s Strike, Blast, and Special Move Arts! You&#8217;ll even reduce their Ki by 30 when hit by an enemy Arts!<br \/>\n<br \/><span style=background-color:#483d8b>#3 Counterattack when defeated!<\/span><br \/>\nDeal 100% of the damage to standby members, and even inflict all enemies with Heavy Bleed, Strong Poison, and Paralyze!<br \/>\n<br \/>\nHaving shouldered both the sins of mortals and the failures of the gods&#8230;it is time to pass divine judgement!<\/ins><\/div>\n<\/div>\n<div>\n<h3>Half-Corrupted Fusion Zamasu<\/h3>\n<p><span class=\"attribute attribute--pur\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>God Ki, Future, Regeneration, Fusion Warrior, Potara, Powerful Opponent<br \/>\n<span class=\"icon icon--episode\"><\/span>&#8220;Future&#8221; Trunks Saga <small>(S)<\/small><\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Division Partition\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Z Ability<\/h2>\n<div>\n<ins>Z Ability \u2161 buffs &#8220;Tag: Future&#8221; and &#8220;Tag: Powerful Opponent&#8221;!<br \/>\nAt Z Ability \u2162, also buff Ultimate and Awakened damage for &#8220;Tag: Future&#8221; characters!<br \/>\n<\/ins>\n<\/div>\n<div>\nZ1: If <span class=\"icon icon--tag\"><\/span>Future<br \/>\n\u30fbBase Strike Attack +28%<br \/>\n\u30fbBase Strike Defense +28%<\/p>\n<p>Z2: If <span class=\"icon icon--tag\"><\/span>Future or <span class=\"icon icon--tag\"><\/span>Powerful Opponent<br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Strike Defense +30%<\/p>\n<p>Z3: If <span class=\"icon icon--tag\"><\/span>Future or <span class=\"icon icon--tag\"><\/span>Powerful Opponent<br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Strike Defense +38%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Future<br \/>\n\u30fbUltimate\/Awakened damage +3%<\/p>\n<p>Z4: If <span class=\"icon icon--tag\"><\/span>Future or <span class=\"icon icon--tag\"><\/span>Powerful Opponent<br \/>\n\u30fbBase Strike Attack +42%<br \/>\n\u30fbBase Strike Defense +42%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Future<br \/>\n\u30fbUltimate\/Awakened damage +5%\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Division Partition\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>ULTRA Ability<\/h2>\n<div>\n<ins>Get a significant power-up when set as the Leader!<\/ins>\n<\/div>\n<div>\n\u25bcWhen Leader<br \/>\n\u30fbDamage +30% <small>(uncancellable)<\/small><br \/>\n\u30fbKi Recovery +30% <small>(uncancellable)<\/small><\/p>\n<p>\u25bcWhen Not Leader, Per <span class=\"icon icon--tag\"><\/span>Future Battle\/Support Member<br \/>\n\u30fbDamage +5% <small>(uncancellable)<\/small><br \/>\n\u30fbKi Recovery +5% <small>(uncancellable)<\/small><\/p>\n<p>*Up to 3 support members will be counted\n<\/p><\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Division Partition\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<div>\n<ins>Has armor, so charge in without fear of enemy Blast Arts! There&#8217;s even a chance to inflict Faint on hit!<\/ins>\n<\/div>\n<div>\nStrike <small>(Faint)<\/small><br \/>\nStrike <small>(Impact)<\/small><br \/>\nInflict enemy with Faint on hit <small>(5% chance)<\/small>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Division Partition\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<div>\nBlast <small>(Impact)<\/small>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Division Partition\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<div>\n<ins>Reduce your enemy&#8217;s Dragon Balls up to two times on activation! You&#8217;ll even inflict Heavy Bleed and Strong Poison on hit!<\/ins>\n<\/div>\n<div>\nMassive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +60% <small>(3 counts)<\/small><br \/>\n\u30fbEnemy Dragon Balls -1 <small>(2 times)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbInflict enemy with Heavy Bleed<br \/>\n\u30fbInflict enemy with Strong Poison<\/p>\n<\/div>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Division Partition\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<div>\n<ins>Protect your hand on activation, and nullify Special Cover Changes on hit!<\/ins>\n<\/div>\n<div>\n\u25bcOn Activation<br \/>\n\u30fbKi +50<br \/>\n\u30fbDamage +30% <small>(10 counts)<\/small><br \/>\n\u30fbProtect hand <small>(5 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDraw Strike Arts next<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--strike\"><\/span><span class=\"arts arts--blast\"><\/span><span class=\"arts arts--special\"><\/span><span class=\"arts arts--specialmove\"><\/span><span class=\"arts arts--ultimate\"><\/span><\/p>\n<\/div>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Division Partition\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardUltimate.png\"><\/span>Ultimate<\/h2>\n<div>\n<ins>On hit, destroy your enemy&#8217;s entire hand and prevent all enemies from switching!<\/ins>\n<\/div>\n<div>\nSupreme Damage <small>(Explode)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbUltimate damage +50% <small>(3 counts)<\/small><br \/>\n\u30fbNullify Endurance <small>(5 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDestroy entire enemy hand<br \/>\n\u30fbPrevent all enemy switching <small>(5 counts)<\/small><\/p>\n<\/div>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Division Partition\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Main Ability<\/h2>\n<div>\n<ins>Recover a large amount of health, and draw both a Special Arts and an Ultimate Arts!<\/ins>\n<\/div>\n<div>\n\u30fbDestroy 2 cards, then draw 1 each of Special\/Ultimate Arts<br \/>\n\u30fbHealth +40%<br \/>\n\u30fbKi +40<br \/>\n\u30fbDamage +30% <small>(30 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<\/p>\n<p>*Requirement:<br \/>\n25 timer counts elapsed\n<\/p><\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Division Partition\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Starter Ability<\/h2>\n<div>\n<ins>With a -2 reduction to sub counts on switch, it will be easier to get this character back out into battle!<\/ins>\n<\/div>\n<div>\n\u30fbDamage +300%<br \/>\n\u30fbDamage Guard +200%<br \/>\n\u30fbKi Recovery +50%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbSub counts on switch -2<\/p>\n<p>*All uncancellable\n<\/p><\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Division Partition\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Unique Ability<\/h2>\n<div>\n<ins>When defeated, deal major damage to the enemy and inflict all enemies with Heavy Bleed, Strong Poison, and Paralyze!<br \/>\n<br \/>\nIf you&#8217;re on the battlefield and the enemy prevents you from switching, you&#8217;ll seal their Strike, Blast, and Special Move Arts! Just being hit by an enemy Arts will even reduce their Ki by 30! This character is excellent at stopping combos!<br \/>\n<br \/>\nWhen your health is 50% or lower, ally sub counts will be reduced! Switch out to an ally when things are looking grim!<\/ins>\n<\/div>\n<div>\n\u25bcOn Final Counter<br \/>\n\u30fbDeal major damage to enemy <small>(Explode)<\/small><br \/>\nAlso, deal 100% of the damage to enemy standby members<br \/>\n\u30fbInflict all enemies with Heavy Bleed<br \/>\n\u30fbInflict all enemies with Strong Poison<br \/>\n\u30fbInflict all enemies with Paralyze<\/p>\n<p>\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +30<br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small><br \/>\n\u30fbNullify Attribute Downgrades <small>(5 counts)<\/small><br \/>\n\u30fbAll enemy Draw Speed -1 <small>(5 counts)<\/small><\/p>\n<p>\u25bcOn Arts Use<br \/>\n*Activations reset on switch<br \/>\n\u30fbUnique Gauge +20% <small>(1 time)<\/small><br \/>\n\u30fbDamage +30% <small>(10 counts)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small> <small>(1 time)<\/small><\/p>\n<p>\u25bcWhen Hit by Enemy Arts <small>(1 Time)<\/small><br \/>\n*Activations reset on switch or when Unique Gauge is full<br \/>\n\u30fbDamage Guard +30% <small>(10 counts)<\/small><br \/>\n\u30fbEnemy Ki -30<\/p>\n<p>Also, if health is 50% or lower:<br \/>\n\u30fbUnique Gauge charge rate +200% <small>(20 counts)<\/small> <small>(non-stacking)<\/small><br \/>\n\u30fbAlly sub counts -2<br \/>\n\u30fbDestroy 2 enemy cards <small>(1 time)<\/small><br \/>\n*Activations reset on switch<\/p>\n<p>\u25bcWhen on Battlefield and Ally Is Prevented from Switching <small>(2 Times)<\/small><br \/>\n\u30fbSeal enemy Strike\/Blast\/Special Move Arts <small>(3 counts)<\/small><\/p>\n<p>\u25bcWhile Not Defeated and Enemy Activates Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbSub counts -10<br \/>\n\u30fbCancel enemy Buff Effects <small>(1 time)<\/small>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Division Partition\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Special Cover Change<\/h2>\n<div>\n[Effective Against]<br \/>\n<span class=\"arts arts--strike\"><\/span><br \/>\n[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Division Partition\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Unique Gauge<\/h2>\n<div>\n<ins>The Unique Gauge starts as &#8220;Counter Type&#8221;! Zamasu can activate a counter that deals massive damage against an enemy forward-charging Ultimate Arts, Awakened Arts, or Rising Rush!<br \/>\n<br \/>\nGet a boost to Critical Rate and nullify Element disadvantages when you fill up the gauge to max or the Autocounter activates! After activating the Autocounter, the gauge will become &#8220;Time Type&#8221; and you can continue to get the effects by filling it to max!<\/ins>\n<\/div>\n<div>\nCounter Type \u21d2 Time Type<br \/>\n<span class=\"uniga uniga--counter\"><\/span><ICN=ArrowMarkRight><span class=\"uniga uniga--time\"><\/span><br \/>\n*Starts as Counter Type<br \/>\n*Starts with 50% charge<br \/>\nAutocounter Type B<\/p>\n<p>\u25bc[Counter Type] When Hit by Counterable Attack<br \/>\n\u30fbDeal massive damage to enemy <small>(Impact)<\/small><br \/>\n\u30fbSwitch to Time Type<\/p>\n<p>[Counterable Attacks]<br \/>\n\u30fbForward-charging Ultimate\/Awakened Arts<br \/>\n\u30fbRising Rush<\/p>\n<p>\u25bcWhen Unique Gauge Becomes Full or on Autocounter Activation<br \/>\n\u30fbHealth +20%<br \/>\n\u30fbKi +30<br \/>\n\u30fbCritical Rate +20% <small>(10 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbDraw Speed +1 <small>(10 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbNullify Element disadvantages <small>(5 counts)<\/small><br \/>\n\u30fbNullify Attribute Downgrades\/Abnormal Conditions <small>(5 counts)<\/small><br \/>\n\u30fbCancel Attribute Downgrades<\/p>\n<p>*Charges:<br \/>\nWhile on the battlefield<\/p>\n<p>*Consumed:<br \/>\nEntirely, on Autocounter activation<br \/>\nEntirely, when Unique Gauge is full\n<\/p><\/div>\n<\/div>\n","protected":false},"template":"","en_category":[6],"class_list":["post-5913","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=awQxNWpAUlQ","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":73,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/5913","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":3,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/5913\/revisions"}],"predecessor-version":[{"id":5935,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/5913\/revisions\/5935"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=5913"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=5913"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}