{"id":6395,"date":"2025-12-09T23:30:34","date_gmt":"2025-12-09T14:30:34","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=6395"},"modified":"2025-12-09T23:30:45","modified_gmt":"2025-12-09T14:30:45","slug":"%e6%82%9f%e7%a9%ba%ef%bc%86%e3%83%92%e3%83%83%e3%83%88","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/6395\/","title":{"rendered":"LL Super Saiyan God Goku &#038; Hit Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<div>*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.<\/p>\n<div><ins>Universe 6 and Universe 7 team up! LEGENDS LIMITED &#8220;Super Saiyan God Goku &#038; Hit&#8221; joins the fight!<br \/>\n<\/ins><\/p>\n<div>\n<h2>Strengths<\/h2>\n<\/div>\n<p><ins><span style=background-color:#483d8b>#1 Goku and Hit Team-Up!<\/span><br \/>\nGoku&#8217;s Element is RED, while Hit&#8217;s is PUR!<br \/>\nWhen the Unique Gauge is full, using a Strike or Blast card will increase Goku&#8217;s Critical Rate and boost Hit&#8217;s Critical damage!<br \/>\nAim to raise your Critical Rate with Goku and deal sky-high Critical damage with Hit!<br \/>\n<br \/><span style=background-color:#483d8b>#2 Super-Powerful Special Move Arts!<\/span><br \/>\nNullify Endurance with Special Move Arts and penetrate Damage Guard by 100% when enhanced!<br \/>\n<br \/><span style=background-color:#483d8b>#3 Enhanced Special Arts\/Special Move Arts!<\/span><br \/>\nFully charge the Unique Gauge to draw a Special Arts card and enhance your next activated Special Move\/Special Arts!<br \/>\nSince a Special Move card is drawn from the Special Arts, seize the advantage by fully charging the Unique Gauge and going into an ultra-powerful Special Arts and Special Move Arts combo!<br \/>\n<br \/>\nGet ready to bring down powerful enemies with a Universe-transcending team-up between two rivals!<\/ins><\/div>\n<\/div>\n<div>\n<h3>Super Saiyan God Goku<\/h3>\n<p><span class=\"attribute attribute--red\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Son Family, Saiyan, God Ki, Super Saiyan God, Universe Rep, Universe 6, Rival Universe<br \/>\n<span class=\"icon icon--episode\"><\/span>Universe Survival Saga <small>(S)<\/small><\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Z Ability<\/h2>\n<div>\n<ins>Z Ability \u2161 buffs &#8220;Tag: Universe Rep&#8221;, &#8220;Tag: Son Family&#8221;, and &#8220;Tag: God Ki&#8221;!<br \/>\nAt Z Ability \u2163, also buffs the base Blast Attack and Damage Guard of &#8220;Tag: Universe Rep&#8221; characters!<br \/>\n<\/ins>\n<\/div>\n<div>\nZ1: If <span class=\"icon icon--tag\"><\/span>Universe Rep<br \/>\n\u30fbBase Strike Attack +22%<br \/>\n\u30fbBase Strike Defense +22%<\/p>\n<p>Z2: If <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Son Family, or <span class=\"icon icon--tag\"><\/span>God Ki<br \/>\n\u30fbBase Strike Attack +26%<br \/>\n\u30fbBase Strike Defense +26%<\/p>\n<p>Z3: If <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Son Family, or <span class=\"icon icon--tag\"><\/span>God Ki<br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Strike Defense +30%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Universe Rep<br \/>\n\u30fbBase Blast Attack +15%<\/p>\n<p>Z4: If <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Son Family, or <span class=\"icon icon--tag\"><\/span>God Ki<br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Strike Defense +38%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Universe Rep<br \/>\n\u30fbBase Blast Attack +18%<br \/>\n\u30fbDamage Guard +10%\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u6253\u6483\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<div>\n<ins>Has armor, so charge in without fear of enemy Blast Arts! You&#8217;ll even boost damage inflicted on activation!<\/ins>\n<\/div>\n<div>\nStrike <small>(Impact)<\/small><br \/>\nOn activation, damage +20% <small>(10 counts)<\/small>\n<\/div>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u5c04\u6483\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<div>\n<ins>Increase enemy damage received on activation!<\/ins>\n<\/div>\n<div>\nBlast <small>(Impact)<\/small><br \/>\nOn activation, enemy damage received +10% <small>(10 counts)<\/small>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u5fc5\u6bba\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<div>\n<ins>Nullify enemy Endurance on activation!<br \/>\nWhen enhanced, penetrate Damage Guard by a stunning 100%!<\/ins>\n<\/div>\n<div>\nMassive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small><br \/>\n\u30fbNullify Endurance <small>(3 counts)<\/small><\/p>\n<p>Also, when Special Move Arts is enhanced:<br \/>\n\u30fbSwitch Gauge +100%<br \/>\n\u30fbDamage Guard Penetration +100% <small>(3 counts)<\/small><\/p>\n<\/div>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u7279\u6b8a\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<div>\n<ins>Draw a Special Move card on activation and raise your Damage Guard by 20% for the next combo received!<br \/>\nRestore ally health when enhanced!<\/ins>\n<\/div>\n<div>\n\u30fbDraw Special Move Arts next<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +50<br \/>\n\u30fbDuring next combo received, Damage Guard +20% <small>(non-stacking)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbAlly sub counts -2<\/p>\n<p>\u25bcWhen Special Arts Is Enhanced<br \/>\n\u30fbAlly health +15%\n<\/p><\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u30c1\u30a7\u30f3\u30b8\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Switch Ability<\/h2>\n<div>\n<ins>Protect your Ki and draw up to two cards!<br \/>\nFor one time only, get a permanent boost to damage, so Tag Switch as early as possible!<\/ins>\n<\/div>\n<div>\n\u30fbTag Switch to &#8220;Hit&#8221;<br \/>\n\u30fbSwitch to <span class=\"attribute attribute--pur\"><\/span><br \/>\n\u30fbDraw up to 2 cards if hand has 3 or fewer<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +40<br \/>\n\u30fbDamage +30% <small>(uncancellable)<\/small> <small>(1 time)<\/small><br \/>\n\u30fbProtect Ki <small>(3 counts)<\/small><\/p>\n<p>*Requirement:<br \/>\nMax Switch Gauge\n<\/p><\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u30b9\u30bf\u30fc\u30bf\u30fc\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Starter Ability<\/h2>\n<div>\n<ins>With short substitution counts, entering the battlefield will be a cinch!<br \/>\nPlus, Goku even has Endurance!<\/ins>\n<\/div>\n<div>\n\u30fbDamage +300%<br \/>\n\u30fbDamage Guard +235%<br \/>\n\u30fbKi Recovery +50%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbSub counts on switch -2<br \/>\n\u30fbEndurance <small>(30% recovery)<\/small><\/p>\n<p>*All uncancellable\n<\/p><\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Unique Ability<\/h2>\n<div>\n<ins>When the Unique Gauge is full, using a Strike or Blast card will increase Critical Rate by 40%!<br \/>\nActivations reset on switch and Tag Switch, so keep on switching!<\/ins>\n<\/div>\n<div>\n\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +30<br \/>\n\u30fbSwitch Gauge +40%<\/p>\n<p>\u25bcOn Strike\/Blast Arts Use <small>(1 Time)<\/small><br \/>\n*Activations reset on switch\/Tag Switch<br \/>\n\u30fbSwitch Gauge +20%<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><\/p>\n<p>Also, when Unique Gauge is full <small>(1 time)<\/small>:<br \/>\n*Activations reset on switch\/Tag Switch<br \/>\n\u30fbCritical Rate +40% <small>(15 counts)<\/small> <small>(non-stacking)<\/small><br \/>\n\u30fbCancel Attribute Downgrades<\/p>\n<p>\u25bcWhen Hit by Enemy Arts <small>(1 Time)<\/small><br \/>\n*Activations reset on switch\/Tag Switch<br \/>\n\u30fbDamage Guard +20% <small>(15 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbEnemy Ki -35<br \/>\n\u30fbAll enemy sub counts +2<\/p>\n<p>\u25bcOn Vanishing Step<br \/>\n\u30fbKi +50<br \/>\n\u30fbSwitch Gauge +60%<br \/>\n\u30fbEnemy damage received +20% <small>(10 counts)<\/small><\/p>\n<p>\u25bcWhen on Battlefield and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbNullify damage received Element disadvantage <small>(3 counts)<\/small><br \/>\n\u30fbAlly sub counts -5<br \/>\n\u30fbCancel enemy Buff Effects <small>(3 times)<\/small><br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Hit&#8221;<\/p>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Special Cover Change<\/h2>\n<div>\n<ins>Has a Special Cover Change against Strike Arts!<\/ins>\n<\/div>\n<div>\n[Effective Against]<br \/>\n<span class=\"arts arts--strike\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Unique Gauge<\/h2>\n<div>\n<ins>A &#8220;Switch Ability Type&#8221; Unique Gauge that charges when Tag Switching!<br \/>\nWhen fully charged, get a 40% damage boost and enhance the next activated Special Move\/Special Arts! Plus, you&#8217;ll get one Dragon Ball!<\/ins>\n<\/div>\n<div>\nSwitch Ability Type<br \/>\n<span class=\"uniga uniga--switch\"><\/span><br \/>\n*Starts with 50% charge<\/p>\n<p>\u25bcWhen Unique Gauge Becomes Full<br \/>\n\u30fbDraw Special Arts next <small>(1 time)<\/small><br \/>\n*Activations reset on switch<br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Hit&#8221;<br \/>\n\u30fbDamage +40% <small>(10 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbDragon Balls +1 <small>(2 times)<\/small><br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Hit&#8221;<br \/>\n\u30fbEnhance next activated Special Move\/Special Arts<\/p>\n<p>*Charges:<br \/>\nOn Tag Switch<\/p>\n<p>*Consumed:<br \/>\nBy 50%, on enhanced Special Move\/Special Arts use<\/p>\n<\/div>\n<\/div>\n<div>\n<h3>Hit<\/h3>\n<p><span class=\"attribute attribute--pur\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Son Family, Saiyan, God Ki, Super Saiyan God, Universe Rep, Universe 6, Rival Universe<br \/>\n<span class=\"icon icon--episode\"><\/span>Universe Survival Saga <small>(S)<\/small><\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Z Ability<\/h2>\n<div>\nZ1: If <span class=\"icon icon--tag\"><\/span>Universe Rep<br \/>\n\u30fbBase Strike Attack +22%<br \/>\n\u30fbBase Strike Defense +22%<\/p>\n<p>Z2: If <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Son Family, or <span class=\"icon icon--tag\"><\/span>God Ki<br \/>\n\u30fbBase Strike Attack +26%<br \/>\n\u30fbBase Strike Defense +26%<\/p>\n<p>Z3: If <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Son Family, or <span class=\"icon icon--tag\"><\/span>God Ki<br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Strike Defense +30%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Universe Rep<br \/>\n\u30fbBase Blast Attack +15%<\/p>\n<p>Z4: If <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Son Family, or <span class=\"icon icon--tag\"><\/span>God Ki<br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Strike Defense +38%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Universe Rep<br \/>\n\u30fbBase Blast Attack +18%<br \/>\n\u30fbDamage Guard +10%\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u6253\u6483\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<div>\nStrike <small>(Impact)<\/small><br \/>\nOn activation, damage +20% <small>(10 counts)<\/small>\n<\/div>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u5c04\u6483\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<div>\nBlast <small>(Impact)<\/small><br \/>\nOn activation, damage +10% <small>(10 counts)<\/small>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u5fc5\u6bba\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<div>\n<ins>Hit&#8217;s Special Move Arts has the same features as Goku&#8217;s!<br \/>\n<\/ins>\n<\/div>\n<div>\nMassive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small><br \/>\n\u30fbNullify Endurance <small>(3 counts)<\/small><\/p>\n<p>Also, when Special Move Arts is enhanced:<br \/>\n\u30fbSwitch Gauge +100%<br \/>\n\u30fbDamage Guard Penetration +100% <small>(3 counts)<\/small><\/p>\n<\/div>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u7279\u6b8a\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<div>\n<ins>Lean more into offense than with Goku! Hit has increased damage and, when enhanced, lowers all enemy Health Restoration!<\/ins>\n<\/div>\n<div>\n\u30fbDraw Special Move Arts next<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +50<br \/>\n\u30fbDamage +20% <small>(20 counts)<\/small><br \/>\n\u30fbAll enemy sub counts +2<\/p>\n<p>\u25bcWhen Special Arts Is Enhanced<br \/>\n\u30fbAll enemy Health Restoration -60% <small>(10 counts)<\/small>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u30c1\u30a7\u30f3\u30b8\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Switch Ability<\/h2>\n<div>\n<ins>Hit&#8217;s Tag Switch has the same features as Goku&#8217;s, but swaps to RED!<\/ins>\n<\/div>\n<div>\n\u30fbTag Switch to &#8220;Goku&#8221;<br \/>\n\u30fbSwitch to <span class=\"attribute attribute--red\"><\/span><br \/>\n\u30fbDraw up to 2 cards if hand has 3 or fewer<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +40<br \/>\n\u30fbDamage +30% <small>(uncancellable)<\/small> <small>(1 time)<\/small><br \/>\n\u30fbProtect Ki <small>(3 counts)<\/small><\/p>\n<p>*Requirement:<br \/>\nMax Switch Gauge\n<\/p><\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Unique Ability<\/h2>\n<div>\n<ins>When the Unique Gauge is full, using a Strike or Blast card will increase Critical damage!<br \/>\nPlus, it cancels enemy Buff Effects, letting you cancel the enemy&#8217;s ability to nullify unfavorable Element factors!<\/ins>\n<\/div>\n<div>\n\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +30<br \/>\n\u30fbSwitch Gauge +40%<\/p>\n<p>\u25bcOn Strike\/Blast Arts Use <small>(1 Time)<\/small><br \/>\n*Activations reset on switch\/Tag Switch<br \/>\n\u30fbSwitch Gauge +20%<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><\/p>\n<p>Also, when Unique Gauge is full <small>(1 time)<\/small>:<br \/>\n*Activations reset on switch\/Tag Switch<br \/>\n\u30fbCritical damage +15% <small>(15 counts)<\/small> <small>(non-stacking)<\/small><br \/>\n\u30fbCancel enemy Buff Effects<\/p>\n<p>\u25bcWhen Hit by Enemy Arts <small>(1 Time)<\/small><br \/>\n*Activations reset on switch\/Tag Switch<br \/>\n\u30fbDamage Guard +20% <small>(15 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbEnemy Ki -35<br \/>\n\u30fbAll enemy sub counts +2<\/p>\n<p>\u25bcOn Vanishing Step<br \/>\n\u30fbKi +50<br \/>\n\u30fbSwitch Gauge +60%<br \/>\n\u30fbEnemy damage received +20% <small>(10 counts)<\/small><\/p>\n<p>\u25bcWhen on Battlefield and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbNullify damage received Element disadvantage <small>(3 counts)<\/small><br \/>\n\u30fbAlly sub counts -5<br \/>\n\u30fbCancel enemy Buff Effects <small>(3 times)<\/small><br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Hit&#8221;\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Special Cover Change<\/h2>\n<div>\n<ins>Has a Special Cover Change against Strike Arts!<br \/>\n<\/ins>\n<\/div>\n<div>\n[Effective Against]<br \/>\n<span class=\"arts arts--strike\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Unique Gauge<\/h2>\n<div>\nSwitch Ability Type<br \/>\n<span class=\"uniga uniga--switch\"><\/span><br \/>\n*Starts with 50% charge<\/p>\n<p>\u25bcWhen Unique Gauge Becomes Full<br \/>\n\u30fbDraw Special Arts next <small>(1 time)<\/small><br \/>\n*Activations reset on switch<br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Hit&#8221;<br \/>\n\u30fbDamage +40% <small>(10 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbDragon Balls +1 <small>(2 times)<\/small><br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Hit&#8221;<br \/>\n\u30fbEnhance next activated Special Move\/Special Arts<\/p>\n<p>*Charges:<br \/>\nOn Tag Switch<\/p>\n<p>*Consumed:<br \/>\nBy 50%, on enhanced Special Move\/Special Arts use\n<\/p><\/div>\n<\/div>\n","protected":false},"template":"","en_category":[6],"class_list":["post-6395","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=DF7LQx7n9J8","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":72,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/6395","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":5,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/6395\/revisions"}],"predecessor-version":[{"id":6505,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/6395\/revisions\/6505"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=6395"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=6395"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}