{"id":6885,"date":"2026-02-07T19:00:38","date_gmt":"2026-02-07T10:00:38","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=6885"},"modified":"2026-02-07T20:30:14","modified_gmt":"2026-02-07T11:30:14","slug":"super-vegito-abilities","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/6885\/","title":{"rendered":"Super Vegito Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<div>*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.<\/p>\n<div><ins>&#8220;Super Vegito&#8221; joins the fight in the new LEGEND rarity!<br \/>\n<\/ins><\/p>\n<div>\n<h2>Strengths<\/h2>\n<\/div>\n<p><ins><span style=background-color:#483d8b>#1 LEGEND Action Comboable Into Special Move\/Ultimate Arts!<\/span><br \/>\nArea Change Attacks from the High Area change into LEGEND Actions! Deal tons of damage by comboing into a Special Move or Ultimate Arts!<br \/>\n<br \/><span style=background-color:#483d8b>#2 Superior Element &#8220;PUR+&#8221;!<\/span><br \/>\nDeal more damage to GRN Element than regular PUR Element does!<br \/>\n<br \/><span style=background-color:#483d8b>#3 Unique Gauge Changes Between &#8220;Attack Type&#8221; and &#8220;Release Type&#8221;!<\/span><br \/>\nWhen the Unique Gauge is Attack Type and becomes full, it will change to Release Type, and you&#8217;ll draw a Special Move Arts! While Release Type, your damage is increased by a ton!<br \/>\n<br \/><span style=background-color:#483d8b>#4 Boost Damage Every Card Draw!<\/span><br \/>\nEvery time you draw a card, boost your damage and power up Arts based on the type drawn\u2014an offensive trait like LL Super Vegito had!<br \/>\n<br \/>\nThe special Dokabaki Impact animation against Ultimate Gohan Absorbed Buu: Super is also a must-see! Show everyone the unparalleled power of Super Vegito, the unrivaled fusion warrior!<\/ins><\/div>\n<\/div>\n<div><span class=\"attribute attribute--superpur\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Saiyan, Super Saiyan, Potara, Fusion Warrior<br \/>\n<span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small><\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Z Ability<\/h2>\n<div>\n<ins>Z Ability \u2161 buffs &#8220;Tag: Saiyan&#8221; and &#8220;Episode: Majin Buu Saga <small>(Z)<\/small>&#8220;!<br \/>\nAt Z Ability \u2162, also buff the base Blast Attack of &#8220;Tag: Fusion Warrior&#8221; characters!<\/ins>\n<\/div>\n<div>\nZ1: If <span class=\"icon icon--tag\"><\/span>Fusion Warrior<br \/>\n\u30fbBase Strike Attack +22%<br \/>\n\u30fbBase Strike Defense +22%<\/p>\n<p>Z2: If <span class=\"icon icon--tag\"><\/span>Fusion Warrior, <span class=\"icon icon--tag\"><\/span>Saiyan, or <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small><br \/>\n\u30fbBase Strike Attack +26%<br \/>\n\u30fbBase Strike Defense +26%<\/p>\n<p>Z3: If <span class=\"icon icon--tag\"><\/span>Fusion Warrior, <span class=\"icon icon--tag\"><\/span>Saiyan, or <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small><br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Strike Defense +30%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Fusion Warrior<br \/>\n\u30fbBase Blast Attack +15%<\/p>\n<p>Z4: If <span class=\"icon icon--tag\"><\/span>Fusion Warrior, <span class=\"icon icon--tag\"><\/span>Saiyan, or <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small><br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Strike Defense +38%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Fusion Warrior<br \/>\n\u30fbBase Blast Attack +18%\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u6253\u6483\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<div>\n<ins>Has armor, so charge in without fear of enemy Blast Arts! You&#8217;ll even gain 30% Damage Guard Penetration on activation!<\/ins>\n<\/div>\n<div>\nStrike <small>(Impact)<\/small><br \/>\nOn activation, Damage Guard Penetration +30% <small>(5 counts)<\/small>\n<\/div>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u5c04\u6483\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<div>\n<ins>Lowers all enemy Health Restoration on activation!<\/ins>\n<\/div>\n<div>\nBlast <small>(Impact)<\/small><br \/>\nOn activation, all enemy Health Restoration -30% <small>(5 counts)<\/small>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u5fc5\u6bba\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<div>\n<ins>Destroy your entire hand on activation, and then draw 3 cards! Plus, if your Unique Gauge is Release Type, destroy 3 of your enemy&#8217;s cards!<\/ins>\n<\/div>\n<div>\nMassive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbDestroy entire hand, then draw 3 cards<br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small><\/p>\n<p>Also, if Unique Gauge is Release Type:<br \/>\n\u30fbKi +30<br \/>\n\u30fbDestroy 3 enemy cards<\/p>\n<p>Cannot be canceled out by most Special Moves\n<\/p><\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u7279\u6b8a\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<div>\n<ins>Recover 70% of your Vanishing Gauge and nullify Special Cover Changes! Power up Arts based on the cards in your hand!<\/ins>\n<\/div>\n<div>\n\u30fbDraw up to 2 cards if hand has 3 or fewer<br \/>\n\u30fbKi +40<br \/>\n\u30fbVanishing Gauge +70% <small>(3 times)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><\/p>\n<p>Also, based on Arts in hand:<br \/>\n[Strike Arts]<br \/>\n\u30fbDamage on next Strike Arts hit +70% <small>(non-stacking)<\/small><br \/>\n[Blast Arts]<br \/>\n\u30fbDamage on next Blast Arts hit +70% <small>(non-stacking)<\/small><br \/>\n[Special Move Arts]<br \/>\n\u30fbDamage on next Special Move hit +30% <small>(non-stacking)<\/small>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u7a76\u6975\u30a2\u30fc\u30c4\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardUltimate.png\"><\/span>Ultimate<\/h2>\n<div>\n<ins>If your Unique Gauge is Release Type, nullify Element disadvantages!<\/ins>\n<\/div>\n<div>\nSupreme Damage <small>(Slice)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbDestroy entire hand, then draw 4 cards<br \/>\n\u30fbUltimate damage +50% <small>(uncancellable)<\/small><br \/>\n\u30fbNullify Endurance <small>(3 counts)<\/small><\/p>\n<p>Also, if Unique Gauge is Release Type:<br \/>\n\u30fbNullify Element disadvantages <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbCancel enemy Buff Effects<\/p>\n<\/div>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u7121\u52b9.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5654\" \/>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u30e1\u30a4\u30f3\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Main Ability<\/h2>\n<div>\n<ins>Increase your Unique Gauge charge rate by 100% and reduce the enemy&#8217;s Ki by 100!<\/ins>\n<\/div>\n<div>\n\u30fbDestroy 1 card, then draw Ultimate Arts next<br \/>\n\u30fbHealth +30%<br \/>\n\u30fbKi +50<br \/>\n\u30fbUnique Gauge charge rate +100% <small>(60 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbEnemy Ki -100<\/p>\n<p>*Requirement:<br \/>\n25 timer counts elapsed\n<\/p><\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u30b9\u30bf\u30fc\u30bf\u30fc\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Starter Ability<\/h2>\n<div>\n<ins>This character has Endurance and can even nullify wide-range Special Arts! The special Dokabaki Impact animation is also a sight to behold!<\/ins>\n<\/div>\n<div>\n\u30fbDamage +320%<br \/>\n\u30fbDamage Guard +260%<br \/>\n\u30fbKi Recovery +70%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbNullify wide-range Special Arts <small>(2 times)<\/small><br \/>\n\u30fbSub counts on switch -2<br \/>\n\u30fbEndurance <small>(50% recovery)<\/small><br \/>\n\u30fbSpecial Dokabaki Impact VS Buu: Super <small>(DBL91-03U)<\/small><\/p>\n<p>*All uncancellable\n<\/p><\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Unique Ability<\/h2>\n<div>\n<ins>Every time you draw a card, recover your health and Ki, as well as boost your damage! Plus, power up your Arts based on the type drawn! This has great synergy with Special, Special Move, and Ultimate Arts since they all draw you cards!<\/ins>\n<\/div>\n<div>\n\u25bcOn Battlefield Entry or Area Change<br \/>\n\u30fbDraw 2 cards if hand has 3 or fewer<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +40<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbDestroy 1 enemy card<br \/>\n\u30fbEnemy Ki -35<br \/>\n\u30fbAll enemy Draw Speed -1 <small>(10 counts)<\/small><\/p>\n<p>\u25bcOn Card Draw<br \/>\n\u30fbHealth +3%<br \/>\n\u30fbKi +15<br \/>\n\u30fbDamage +15% <small>(10 counts)<\/small> <small>(uncancellable)<\/small><\/p>\n<p>Also, based on Arts drawn:<br \/>\n[Strike Arts]<br \/>\n\u30fbDamage on next Strike Arts hit +70% <small>(non-stacking)<\/small><br \/>\n[Blast Arts]<br \/>\n\u30fbDamage on next Blast Arts hit +70% <small>(non-stacking)<\/small><br \/>\n[Special Move Arts]<br \/>\n\u30fbDamage on next Special Move hit +30% <small>(non-stacking)<\/small><\/p>\n<p>\u25bcOn Dokabaki Impact Win<br \/>\n\u30fbDamage +20% <small>(15 counts)<\/small><\/p>\n<p>\u25bc[Release Type] On Vanishing Step<br \/>\n\u30fbDestroy 1 card, then draw Special Arts next <small>(1 time)<\/small><br \/>\n*Activations reset when ally is defeated<\/p>\n<p>\u25bcWhen on Battlefield and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbDamage Guard +10% <small>(uncancellable)<\/small> <small>(2 times)<\/small><br \/>\n\u30fbCancel enemy Buff Effects <small>(3 times)<\/small>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Special Cover Change<\/h2>\n<div>\n<ins>Has a Special Cover Change against Strike Arts!<\/ins>\n<\/div>\n<div>\n[Effective Against]<br \/>\n<span class=\"arts arts--strike\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>Unique Gauge<\/h2>\n<div>\n<ins>When the Unique Gauge becomes full, draw a Special Move Arts, and if there&#8217;s a defeated battle member, you&#8217;ll even draw an Ultimate Arts! This pairs well with the LEGEND Action that&#8217;s comboable with Special Move and Ultimate Arts!<\/ins>\n<\/div>\n<div>\nAttack Type \u21d4 Release Type<br \/>\n<span class=\"uniga uniga--atk\"><\/span><ICN=ArrowMark><span class=\"uniga uniga--unleash\"><\/span><br \/>\n*Starts as Attack Type<\/p>\n<p>\u25bc[Attack Type] When Unique Gauge Becomes Full<br \/>\n\u30fbSwitch to Release Type<br \/>\n\u30fbDraw Special Move Arts next<br \/>\n\u30fbKi +50<br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<\/p>\n<p>Also, if there is a defeated battle member <small>(1 time)<\/small>:<br \/>\n\u30fbDestroy 1 card, then draw Ultimate Arts next<br \/>\n\u30fbProtect hand <small>(5 counts)<\/small><\/p>\n<p>\u25bcWhile Release Type<br \/>\n\u30fbDamage +50% <small>(uncancellable)<\/small><br \/>\n\u30fbDraw Speed +1 <small>(uncancellable)<\/small><br \/>\n\u30fbOverdrive Gauge charge rate +50% <small>(uncancellable)<\/small><br \/>\n\u30fbNullify Attribute Downgrades <small>(uncancellable)<\/small><\/p>\n<p>\u25bc[Release Type] When Unique Gauge Reaches 0%<br \/>\n\u30fbSwitch to Attack Type<\/p>\n<p>*[Attack Type] Charges:<br \/>\nModerately, each time a Strike\/Blast Arts is used<\/p>\n<p>*[Release Type] Decreases:<br \/>\nWhen on battlefield\n<\/p><\/div>\n<\/div>\n<p><!-- \u2605\u2605\u2605\u2605\u2605LEGEND\u30a2\u30af\u30b7\u30e7\u30f3\u2605\u2605\u2605\u2605\u2605 --><\/p>\n<div>\n<h2>LEGEND Action<\/h2>\n<div>\n<ins>Perform an Area Change Attack from the High Area, then combo into a Special Move or Ultimate Arts!<\/ins>\n<\/div>\n<div>\n[Activation Area]<br \/>\n\u30fbHigh Area<\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span><span class=\"arts arts--ultimate\"><\/span>\n<\/div>\n<\/div>\n","protected":false},"template":"","en_category":[6],"class_list":["post-6885","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=KFFpd-rsexY","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":71,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/6885","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":4,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/6885\/revisions"}],"predecessor-version":[{"id":6911,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/6885\/revisions\/6911"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=6885"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=6885"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}