{"id":7262,"date":"2026-05-22T23:20:31","date_gmt":"2026-05-22T14:20:31","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=7262"},"modified":"2026-05-22T23:26:05","modified_gmt":"2026-05-22T14:26:05","slug":"%e3%83%96%e3%83%ad%e3%83%aa%e3%83%bc%ef%bc%9a%e6%80%92%e3%82%8a-%e6%80%a7%e8%83%bd%e7%b4%b9%e4%bb%8b","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/7262\/","title":{"rendered":"Broly: Fury Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<div data-label=\"\u2605\u2605\u2605\u6ce8\u610f\u66f8\u304d\u2605\u2605\u2605\">\n*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30ad\u30e3\u30e9\u7279\u5fb4\u2605\u2605\u2605\">\n<ins>LEGENDS&#8217; first-ever character with two transformations! LEGEND &#8220;Broly: Fury&#8221; joins the fight!<\/ins><\/p>\n<h2>Strengths<\/h2>\n<p><ins><span style=background-color:#483d8b>#1 Trigger Autocounters to Transform!<\/span><br \/>\nWhen the Unique Gauge is full, an Autocounter will trigger against enemy Strike or Blast Arts! On the first activation, transform into &#8220;Super Saiyan Broly&#8221;, then on the second, transform into &#8220;Super Saiyan Broly: Full Power&#8221;! In Full Power form, Broly has +400% damage or more at all times!<br \/>\n<br \/><span style=background-color:#483d8b>#2 New &#8220;Guard Action&#8221;!<\/span><br \/>\nWhile in Full Power form, Broly has a &#8220;Guard Type&#8221; Unique Gauge! Once it&#8217;s full, a Guard Action will activate when Broly is hit with a Strike or Blast Arts! You&#8217;ll guard against the attack, and then deal damage in return!<br \/>\n<br \/><span style=background-color:#483d8b>#3 Go on a Rampage with Special Move Arts!<\/span><br \/>\nDraw a Special Move Arts when an Autocounter activates! Autocounters can even be comboed into Special Move Arts! Landing a Special Move Arts will destroy your opponent&#8217;s hand, and you can even get a powerful 30% boost to Special Move damage by activating a LEGEND Action!<\/p>\n<p>Grow more powerful through battle and overwhelm opponents with incomparable power!<br \/>\n<\/ins><\/div>\n<h3>Broly: Fury<\/h3>\n<div data-label=\"\u2605\u2605\u2605\u5c5e\u6027\u30fb\u30bf\u30b0\u30fb\u30a8\u30d4\u30bd\u30fc\u30c9\u2605\u2605\u2605\">\n<span class=\"attribute attribute--supergrn\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Frieza Force, Saiyan, Powerful Opponent<br \/>\n<span class=\"icon icon--episode\"><\/span>Sagas From the Movies\n<\/div>\n<div data-label=\"\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Episode: Sagas From the Movies&#8221;, &#8220;Tag: Powerful Opponent&#8221;, and &#8220;Tag: Saiyan&#8221;!<br \/>\nZ Ability \u2163 has additional buffs for &#8220;Episode: Sagas From the Movies&#8221; and &#8220;Tag: Powerful Opponent&#8221; characters!<\/ins><\/p>\n<p>Z1: If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies<br \/>\n\u30fbBase Strike Defense +22%<br \/>\n\u30fbBase Blast Defense +22%<\/p>\n<p>Z2: If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Defense +26%<br \/>\n\u30fbBase Blast Defense +26%<\/p>\n<p>Z3: If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Defense +30%<br \/>\n\u30fbBase Blast Defense +30%<\/p>\n<p>If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies<br \/>\n\u30fbBase Strike Attack +15%<\/p>\n<p>Z4: If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Defense +38%<br \/>\n\u30fbBase Blast Defense +38%<\/p>\n<p>If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies<br \/>\n\u30fbBase Strike Attack +18%<\/p>\n<p><span class=\"icon icon--tag\"><\/span>Powerful Opponent<br \/>\n\u30fbStrike damage +10%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u6253\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Has armor, so charge in without fear of enemy Blast Arts! Recover health on activation!<\/ins><\/p>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn activation, health +3%<\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c04\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>Like Strike Arts, recover health on activation!<\/ins><\/p>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, health +3%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5fc5\u6bba\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Destroy your opponent&#8217;s entire hand on hit and even seal their Special Arts!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +40% <small>(3 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDestroy entire enemy hand<br \/>\n\u30fbSeal enemy Special Arts <small>(10 counts)<\/small><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Charge the Unique Gauge by 20%! Use it to help you transform!<\/ins><\/p>\n<p>\u30fbDraw Strike Arts next<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +50<br \/>\n\u30fbUnique Gauge +20%<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbAll enemy damage received +30% <small>(20 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e1\u30a4\u30f3\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Main Ability<\/h2>\n<p><ins>If there&#8217;s a defeated battle member, charge the Unique Gauge by 100%!<\/ins><\/p>\n<p>\u30fbDraw Special Arts next<br \/>\n\u30fbKi +40<br \/>\n\u30fbEnemy Dragon Balls -1<\/p>\n<p>Also, if there is a defeated battle member:<br \/>\n\u30fbUnique Gauge +100%<\/p>\n<p>*Requirement:<br \/>\n20 timer counts elapsed\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30b9\u30bf\u30fc\u30bf\u30fc\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Starter Ability<\/h2>\n<p><ins>Broly has Endurance!<\/ins><\/p>\n<p>\u30fbDamage +340%<br \/>\n\u30fbDamage Guard +300%<br \/>\n\u30fbHealth Restoration +20%<br \/>\n\u30fbKi Recovery +70%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbEndurance <small>(40% recovery)<\/small><\/p>\n<p>*All uncancellable\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Unique Ability<\/h2>\n<p><ins>Get a damage boost and reduce the enemy&#8217;s Ki both when you use an Arts and when you&#8217;re hit by one! Get stronger through battle! Plus, get defensive buffs when the enemy uses Special Move, Ultimate, or Awakened Arts, or Rising Rush, allowing Broly to protect allies!<\/ins><\/p>\n<p>\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +40<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small><\/p>\n<p>\u25bcOn Arts Use or When Hit by Enemy Arts<br \/>\n\u30fbDamage +25% <small>(15 counts)<\/small><br \/>\n\u30fbEnemy Ki -15<\/p>\n<p>\u25bcOn Cover Change<br \/>\n\u30fbDestroy 1 enemy card<br \/>\n\u30fbPrevent all enemy switching <small>(3 counts)<\/small><\/p>\n<p>Also, if health is 75% or lower <small>(1 time)<\/small>:<br \/>\n\u30fbHealth +15%<\/p>\n<p>\u25bcWhile Not Defeated and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbDamage Guard +30% <small>(3 counts)<\/small><br \/>\n\u30fbNullify damage received Element disadvantage <small>(3 counts)<\/small> <small>(5 times)<\/small><br \/>\n*Activations shared before and after transforming<br \/>\n\u30fbSub counts -5<\/p>\n<p>Also, if Ultimate\/Awakened Arts or Rising Rush <small>(1 time)<\/small>:<br \/>\n\u30fbCancel enemy Buff Effects\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\">\n<h2>Special Cover Change<\/h2>\n<p><ins>Has a Special Cover Change against Strike Arts!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n<span class=\"arts arts--strike\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Unique Gauge<\/h2>\n<p><ins>Seal the enemy&#8217;s Rising Rush and Main Abilities! Prevent their big attacks and force them to trigger your Autocounter!<\/ins><\/p>\n<p>Counter Type<br \/>\n<span class=\"uniga uniga--counter\"><\/span><\/p>\n<p>\u25bcWhen Unique Gauge Becomes Full<br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<br \/>\n\u30fbSeal enemy Rising Rush <small>(15 counts)<\/small><br \/>\n\u30fbSeal all enemy Main Abilities <small>(15 counts)<\/small><\/p>\n<p>*Charges:<br \/>\nWhile on the battlefield<br \/>\nEach time when hit by enemy Arts<\/p>\n<p>*Consumed:<br \/>\nEntirely, on Autocounter activation\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30aa\u30fc\u30c8\u30ab\u30a6\u30f3\u30bf\u30fc\u2605\u2605\u2605\">\n<h2>Autocounter<\/h2>\n<p><ins>Transform into &#8220;Super Saiyan Broly&#8221; and get a permanent buff to damage! Autocounters can even be comboed into a Special Move Arts!<\/ins><\/p>\n<p>Autocounter Type A<\/p>\n<p>\u25bcWhen Unique Gauge Is Full and Hit by Counterable Attack<br \/>\n\u30fbTransform into &#8220;Super Saiyan&#8221;<br \/>\n\u30fbDestroy 1 card, then draw Special Move Arts next<br \/>\n\u30fbHealth +40%<br \/>\n\u30fbKi +100<br \/>\n\u30fbDamage +30% <small>(uncancellable)<\/small><br \/>\n\u30fbRemove Special Move Arts seal<\/p>\n<p>[Counterable Attacks]<br \/>\n<span class=\"arts arts--strike\"><\/span><span class=\"arts arts--blast\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605LEGEND\u30a2\u30af\u30b7\u30e7\u30f3\u2605\u2605\u2605\">\n<h2>LEGEND Action<\/h2>\n<p><ins>Boost your Special Move damage and nullify Element disadvantages!<\/ins><\/p>\n<p>[Activation Area]<br \/>\n\u30fbHigh Area<\/p>\n<p>\u25bcOn LEGEND Action Activation<br \/>\n\u30fbKi +50<br \/>\n\u30fbSpecial Move damage +30% <small>(15 counts)<\/small><br \/>\n\u30fbNullify Element disadvantages <small>(3 counts)<\/small><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<h3>Super Saiyan Broly<\/h3>\n<div data-label=\"\u2605\u2605\u2605\u5c5e\u6027\u30fb\u30bf\u30b0\u30fb\u30a8\u30d4\u30bd\u30fc\u30c9\u2605\u2605\u2605\">\n<span class=\"attribute attribute--supergrn\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Saiyan, Super Saiyan, Powerful Opponent<br \/>\n<span class=\"icon icon--episode\"><\/span>Sagas From the Movies\n<\/div>\n<div data-label=\"\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Z Ability<\/h2>\n<p>Z1: If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies<br \/>\n\u30fbBase Strike Defense +22%<br \/>\n\u30fbBase Blast Defense +22%<\/p>\n<p>Z2: If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Defense +26%<br \/>\n\u30fbBase Blast Defense +26%<\/p>\n<p>Z3: If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Defense +30%<br \/>\n\u30fbBase Blast Defense +30%<\/p>\n<p>If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies<br \/>\n\u30fbBase Strike Attack +15%<\/p>\n<p>Z4: If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Defense +38%<br \/>\n\u30fbBase Blast Defense +38%<\/p>\n<p>If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies<br \/>\n\u30fbBase Strike Attack +18%<\/p>\n<p><span class=\"icon icon--tag\"><\/span>Powerful Opponent<br \/>\n\u30fbStrike damage +10%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u6253\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn activation, health +3%<\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c04\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, health +3%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5fc5\u6bba\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Changes to a long-range Special Move Arts!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +40% <small>(3 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDestroy entire enemy hand<br \/>\n\u30fbSeal enemy Special Arts <small>(10 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Now a charging Special Arts with armor! It can protect your hand to make comboing easier!<\/ins><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +50<br \/>\n\u30fbUnique Gauge +20%<br \/>\n\u30fbAll enemy damage received +30% <small>(20 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDraw Strike Arts next<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbProtect hand <small>(5 counts)<\/small><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--strike\"><\/span><span class=\"arts arts--blast\"><\/span><span class=\"arts arts--special\"><\/span><span class=\"arts arts--specialmove\"><\/span><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e1\u30a4\u30f3\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Main Ability<\/h2>\n<p>\u30fbDraw Special Arts next<br \/>\n\u30fbKi +40<br \/>\n\u30fbEnemy Dragon Balls -1<\/p>\n<p>Also, if there is a defeated battle member:<br \/>\n\u30fbUnique Gauge +100%<\/p>\n<p>*Requirement:<br \/>\n20 timer counts elapsed\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Unique Ability<\/h2>\n<p><ins>Has the same playstyle as before transforming!<\/ins><\/p>\n<p>\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +40<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small><\/p>\n<p>\u25bcOn Arts Use or When Hit by Enemy Arts<br \/>\n\u30fbDamage +25% <small>(15 counts)<\/small><br \/>\n\u30fbEnemy Ki -15<\/p>\n<p>\u25bcOn Cover Change<br \/>\n\u30fbDestroy 1 enemy card<br \/>\n\u30fbPrevent all enemy switching <small>(3 counts)<\/small><\/p>\n<p>Also, if health is 75% or lower <small>(1 time)<\/small>:<br \/>\n\u30fbHealth +15%<\/p>\n<p>\u25bcWhile Not Defeated and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbDamage Guard +30% <small>(3 counts)<\/small><br \/>\n\u30fbNullify damage received Element disadvantage <small>(3 counts)<\/small> <small>(5 times)<\/small><br \/>\n*Activations shared before and after transforming<br \/>\n\u30fbSub counts -5<\/p>\n<p>Also, if Ultimate\/Awakened Arts or Rising Rush <small>(1 time)<\/small>:<br \/>\n\u30fbCancel enemy Buff Effects\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\">\n<h2>Special Cover Change<\/h2>\n<p><ins>Now a Special Cover Change against Blast Arts!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n<span class=\"arts arts--blast\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Unique Gauge<\/h2>\n<p>Counter Type<br \/>\n<span class=\"uniga uniga--counter\"><\/span><\/p>\n<p>\u25bcWhen Unique Gauge Becomes Full<br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<br \/>\n\u30fbSeal enemy Rising Rush <small>(15 counts)<\/small><br \/>\n\u30fbSeal all enemy Main Abilities <small>(15 counts)<\/small><\/p>\n<p>*Charges:<br \/>\nWhile on the battlefield<br \/>\nEach time when hit by enemy Arts<\/p>\n<p>*Consumed:<br \/>\nEntirely, on Autocounter activation\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30aa\u30fc\u30c8\u30ab\u30a6\u30f3\u30bf\u30fc\u2605\u2605\u2605\">\n<h2>Autocounter<\/h2>\n<p><ins>Transform into &#8220;Super Saiyan Broly: Full Power&#8221; and get a permanent buff to damage! Can even be comboed into a Special Move Arts!<\/ins><\/p>\n<p>Autocounter Type A<\/p>\n<p>\u25bcWhen Unique Gauge Is Full and Hit by Counterable Attack<br \/>\n\u30fbTransform into &#8220;Broly: Full Power&#8221;<br \/>\n\u30fbDestroy 1 card, then draw Special Move Arts next<br \/>\n\u30fbHealth +40%<br \/>\n\u30fbKi +100<br \/>\n\u30fbUnique Gauge +100%<br \/>\n\u30fbDamage +30% <small>(uncancellable)<\/small><br \/>\n\u30fbRemove Special Move Arts seal<\/p>\n<p>[Counterable Attacks]<br \/>\n<span class=\"arts arts--strike\"><\/span><span class=\"arts arts--blast\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605LEGEND\u30a2\u30af\u30b7\u30e7\u30f3\u2605\u2605\u2605\">\n<h2>LEGEND Action<\/h2>\n<p>[Activation Area]<br \/>\n\u30fbHigh Area<\/p>\n<p>\u25bcOn LEGEND Action Activation<br \/>\n\u30fbKi +50<br \/>\n\u30fbSpecial Move damage +30% <small>(15 counts)<\/small><br \/>\n\u30fbNullify Element disadvantages <small>(3 counts)<\/small><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<h3>Super Saiyan Broly: Full Power<\/h3>\n<div data-label=\"\u2605\u2605\u2605\u5c5e\u6027\u30fb\u30bf\u30b0\u30fb\u30a8\u30d4\u30bd\u30fc\u30c9\u2605\u2605\u2605\">\n<span class=\"attribute attribute--supergrn\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Saiyan, Super Saiyan, Powerful Opponent<br \/>\n<span class=\"icon icon--episode\"><\/span>Sagas From the Movies\n<\/div>\n<div data-label=\"\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Z Ability<\/h2>\n<p>Z1: If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies<br \/>\n\u30fbBase Strike Defense +22%<br \/>\n\u30fbBase Blast Defense +22%<\/p>\n<p>Z2: If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Defense +26%<br \/>\n\u30fbBase Blast Defense +26%<\/p>\n<p>Z3: If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Defense +30%<br \/>\n\u30fbBase Blast Defense +30%<\/p>\n<p>If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies<br \/>\n\u30fbBase Strike Attack +15%<\/p>\n<p>Z4: If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Defense +38%<br \/>\n\u30fbBase Blast Defense +38%<\/p>\n<p>If <span class=\"icon icon--episode\"><\/span>Sagas From the Movies<br \/>\n\u30fbBase Strike Attack +18%<\/p>\n<p><span class=\"icon icon--tag\"><\/span>Powerful Opponent<br \/>\n\u30fbStrike damage +10%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u6253\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn activation, health +3%<\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c04\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, health +3%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5fc5\u6bba\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Has Blast Nullification! Also nullifies Endurance and will destroy the enemy&#8217;s entire hand on hit!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +60% <small>(3 counts)<\/small><br \/>\n\u30fbNullify Endurance <small>(3 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDestroy entire enemy hand<br \/>\n\u30fbSeal enemy Special Arts <small>(10 counts)<\/small><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u7121\u52b9.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5654\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Has the same playstyle as before transforming!<\/ins><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +50<br \/>\n\u30fbAll enemy damage received +30% <small>(20 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDraw Strike Arts next<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbProtect hand <small>(5 counts)<\/small><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--strike\"><\/span><span class=\"arts arts--blast\"><\/span><span class=\"arts arts--special\"><\/span><span class=\"arts arts--specialmove\"><\/span><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e1\u30a4\u30f3\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Main Ability<\/h2>\n<p><ins>When there&#8217;s a defeated battle member, get +60% to Damage Guard Penetration and reduce the enemy&#8217;s Ki by 100!<\/ins><\/p>\n<p>\u30fbDraw Special Move Arts next<br \/>\n\u30fbHealth +20%<br \/>\n\u30fbKi +50<\/p>\n<p>Also, if there is a defeated battle member:<br \/>\n\u30fbDamage Guard Penetration +60% <small>(10 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbEnemy Ki -100<\/p>\n<p>*Requirement:<br \/>\n10 timer counts elapsed\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Unique Ability<\/h2>\n<p><ins>Has the same effects as before transforming, but now the Overdrive Gauge will charge when you use an Arts or are hit by one!<\/ins><\/p>\n<p>\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +40<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small><\/p>\n<p>\u25bcOn Arts Use or When Hit by Enemy Arts<br \/>\n\u30fbOverdrive Gauge +5%<br \/>\n\u30fbDamage +25% <small>(15 counts)<\/small><br \/>\n\u30fbEnemy Ki -15<\/p>\n<p>\u25bcOn Cover Change<br \/>\n\u30fbDestroy 1 enemy card<br \/>\n\u30fbPrevent all enemy switching <small>(3 counts)<\/small><\/p>\n<p>Also, if health is 75% or lower <small>(1 time)<\/small>:<br \/>\n\u30fbHealth +15%<\/p>\n<p>\u25bcWhen on Battlefield and Enemy Cover Changes<br \/>\n\u30fbNullify Element disadvantages <small>(3 counts)<\/small><\/p>\n<p>\u25bcWhile Not Defeated and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbDamage Guard +30% <small>(3 counts)<\/small><br \/>\n\u30fbNullify damage received Element disadvantage <small>(3 counts)<\/small> <small>(5 times)<\/small><br \/>\n*Activations shared before and after transforming<br \/>\n\u30fbSub counts -5<\/p>\n<p>Also, if Ultimate\/Awakened Arts or Rising Rush <small>(1 time)<\/small>:<br \/>\n\u30fbCancel enemy Buff Effects\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\">\n<h2>Special Cover Change<\/h2>\n<p>[Effective Against]<br \/>\n<span class=\"arts arts--strike\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Unique Gauge<\/h2>\n<p><ins>Changes to a &#8220;Guard Type&#8221; Unique Gauge! When it becomes full, you&#8217;ll reduce the Arts power of Special Move, Ultimate, and Awakened Arts for all enemies!<\/ins><\/p>\n<p>Guard Type<br \/>\n<ICN=UgGuard><\/p>\n<p>\u25bcWhen Unique Gauge Becomes Full<br \/>\n\u30fbHealth +15% <small>(2 times)<\/small><br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<br \/>\n\u30fbAll enemy Special Move\/Ultimate\/Awakened Arts power -20% <small>(15 counts)<\/small><\/p>\n<p>*Charges:<br \/>\nRapidly, while on the battlefield<\/p>\n<p>*Consumed:<br \/>\nEntirely, when Guard Action activates <small>(cooldown: 5 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30ac\u30fc\u30c9\u30a2\u30af\u30b7\u30e7\u30f3\u2605\u2605\u2605\">\n<h2>Guard Action<\/h2>\n<p><ins>Trigger a Guard Action against Strike and Blast Arts when the Unique Gauge is full! You&#8217;ll guard against the enemy&#8217;s attack, and then deal damage in return!<\/ins><\/p>\n<p>Guard Action Type B<\/p>\n<p>\u25bcWhen Unique Gauge Is Full and Hit by Guardable Attack<br \/>\n\u30fbActivate Guard Action<br \/>\n\u30fbDeal damage to enemy (Impact)<br \/>\n\u30fbDamage Guard +50% (2 counts)<br \/>\n\u30fbNullify Special Cover Changes (10 counts)<\/p>\n<line-height=3em>[Guardable Attacks]<br \/>\n<ICN=CardStrike><ICN=CardShot>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605LEGEND\u30a2\u30af\u30b7\u30e7\u30f3\u2605\u2605\u2605\">\n<h2>LEGEND Action<\/h2>\n<p>[Activation Area]<br \/>\n\u30fbHigh Area<\/p>\n<p>\u25bcOn LEGEND Action Activation<br \/>\n\u30fbKi +50<br \/>\n\u30fbSpecial Move damage +30% <small>(15 counts)<\/small><br \/>\n\u30fbNullify Element disadvantages <small>(3 counts)<\/small><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n","protected":false},"template":"","en_category":[6],"class_list":["post-7262","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=iaCCJK-lgpg","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":75,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7262","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":5,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7262\/revisions"}],"predecessor-version":[{"id":7413,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7262\/revisions\/7413"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=7262"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=7262"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}