{"id":7278,"date":"2026-05-22T23:40:00","date_gmt":"2026-05-22T14:40:00","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=7278"},"modified":"2026-05-22T23:46:46","modified_gmt":"2026-05-22T14:46:46","slug":"%e8%b6%85%e3%82%b5%e3%82%a4%e3%83%a4%e4%ba%ba%e3%82%b4%e3%83%83%e3%83%89ss-%e3%82%b4%e3%82%b8%e3%83%bc%e3%82%bf-%e6%80%a7%e8%83%bd%e7%b4%b9%e4%bb%8b","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/7278\/","title":{"rendered":"Super Saiyan God SS Gogeta Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<div data-label=\"\u2605\u2605\u2605\u6ce8\u610f\u66f8\u304d\u2605\u2605\u2605\">\n*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30ad\u30e3\u30e9\u7279\u5fb4\u2605\u2605\u2605\">\n<ins>An offensive powerhouse with Guard Action against Blast Arts! ULTRA &#8220;Super Saiyan God SS Gogeta&#8221; joins the fight!<\/ins><\/p>\n<h2>Strengths<\/h2>\n<p><ins><span style=background-color:#483d8b>#1 Guard Action against Blast Arts!<\/span><br \/>\nAutomatically guard against Blast Arts when the Unique Gauge is full! Plus, tap the Unique Gauge while it&#8217;s full to activate a counter that does huge damage!<br \/>\n<br \/><span style=background-color:#483d8b>#2 Perform a Special Cover Change against both Strike and Blast Arts and follow it up with an attack!<\/span><br \/>\nA Special Cover Change that activates against Strike and Blast Arts and can be comboed into a Special Move Arts! Activating Special Move Arts destroys your entire hand and grants a huge Special Move damage boost based on the number of cards destroyed!<br \/>\n<br \/><span style=background-color:#483d8b>#3 &#8220;Stardust Fall&#8221; Active Gauge that puts pressure on all enemies!<\/span><br \/>\nThe Active Gauge charges gradually while not defeated and activates &#8220;Stardust Fall&#8221; when fully charged! Unleash tremendous damage with a wide-scale attack that also deals 100% of the damage to enemies on standby!<\/p>\n<p>The fusion between ultimate rivals has arrived! Defeat powerful enemies with dominating force!<br \/>\n<\/ins><\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c5e\u6027\u30fb\u30bf\u30b0\u30fb\u30a8\u30d4\u30bd\u30fc\u30c9\u2605\u2605\u2605\">\n<span class=\"attribute attribute--red\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Saiyan, Fusion, Fusion Warrior, God Ki, Super Saiyan God SS<br \/>\n<span class=\"icon icon--episode\"><\/span>Sagas From the Movies\n<\/div>\n<div data-label=\"\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Tag: Fusion Warrior&#8221;, and &#8220;Tag: God Ki&#8221;! At Z Ability \u2163, additional buffs for &#8220;Tag: Fusion Warrior&#8221; and &#8220;Tag: Fusion&#8221; characters!<\/ins><\/p>\n<p>Z1: If <span class=\"icon icon--tag\"><\/span>Fusion Warrior<br \/>\n\u30fbBase Strike Attack +28%<br \/>\n\u30fbBase Blast Attack +28%<\/p>\n<p>Z2: If <span class=\"icon icon--tag\"><\/span>Fusion Warrior or <span class=\"icon icon--tag\"><\/span>God Ki<br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Blast Attack +30%<\/p>\n<p>Z3: If <span class=\"icon icon--tag\"><\/span>Fusion Warrior or <span class=\"icon icon--tag\"><\/span>God Ki<br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Blast Attack +38%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Fusion Warrior<br \/>\n\u30fbUltimate\/Awakened damage +3%<\/p>\n<p>Z4: If <span class=\"icon icon--tag\"><\/span>Fusion Warrior or <span class=\"icon icon--tag\"><\/span>God Ki<br \/>\n\u30fbBase Strike Attack +42%<br \/>\n\u30fbBase Blast Attack +42%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Fusion Warrior<br \/>\n\u30fbUltimate\/Awakened damage +5%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Fusion<br \/>\n\u30fbBlast damage +10%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605ULTRA\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>ULTRA Ability<\/h2>\n<p><ins>Get a significant power-up when set as the Leader!<\/ins><\/p>\n<p>\u25bcWhen Leader<br \/>\n\u30fbDamage +30% <small>(uncancellable)<\/small><br \/>\n\u30fbKi Recovery +30% <small>(uncancellable)<\/small><\/p>\n<p>\u25bcWhen Not Leader, Per <span class=\"icon icon--tag\"><\/span>Fusion Warrior Battle\/Support Member<br \/>\n\u30fbDamage +5% <small>(uncancellable)<\/small><br \/>\n\u30fbKi Recovery +5% <small>(uncancellable)<\/small><\/p>\n<p>*Up to 3 support members will be counted<\/p>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u6253\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Has armor, so charge in without fear of enemy Blast Arts! Restore the Vanishing Gauge on activation!<\/ins><\/p>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn activation, Vanishing Gauge +10% <\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c04\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>Like Strike Arts, restore the Vanishing Gauge on activation!<\/ins><\/p>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, Vanishing Gauge +10%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5fc5\u6bba\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Destroy the entire hand on activation and get a damage boost based on the number of cards destroyed! Draw 2 cards on hit!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +40% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><\/p>\n<p>Also, destroy entire hand, then based on cards destroyed:<br \/>\n[1]<br \/>\n\u30fbSpecial Move damage +20% <small>(3 counts)<\/small><br \/>\n[2]<br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small><br \/>\n[3]<br \/>\n\u30fbSpecial Move damage +50% <small>(3 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDraw 2 cards<br \/>\n\u30fbEnemy Dragon Balls -1 <small>(3 times)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Draw up to 2 cards and fill the Active Gauge!<\/ins><\/p>\n<p>\u30fbDraw up to 2 cards if hand has 3 or fewer<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +50<br \/>\n\u30fbActive Gauge +10%<br \/>\n\u30fbDamage +30% <small>(10 counts)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbNullify Element disadvantages <small>(3 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7a76\u6975\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardUltimate.png\"><\/span>Ultimate<\/h2>\n<p><ins>Nullifies Blast Arts! Destroy the enemy&#8217;s entire hand on hit!<\/ins><\/p>\n<p>Supreme Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbUltimate damage +50% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbNullify Endurance <small>(3 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDestroy entire enemy hand<\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u7121\u52b9.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5654\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e1\u30a4\u30f3\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Main Ability<\/h2>\n<p><ins>Fill the Unique Gauge by 100% and protect your hand!<\/ins><\/p>\n<p>\u30fbDestroy 1 card, then draw Ultimate Arts next<br \/>\n\u30fbHealth +40%<br \/>\n\u30fbKi +50<br \/>\n\u30fbUnique Gauge +100%<br \/>\n\u30fbProtect hand <small>(10 counts)<\/small><\/p>\n<p>*Requirement:<br \/>\n25 timer counts elapsed\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30b9\u30bf\u30fc\u30bf\u30fc\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Starter Ability<\/h2>\n<p><ins>Gogeta Has Endurance! Ki Recovery increases by 100%!<\/ins><\/p>\n<p>\u30fbDamage +360%<br \/>\n\u30fbDamage Guard +300%<br \/>\n\u30fbKi Recovery +100%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbEndurance <small>(50% recovery)<\/small><\/p>\n<p>*All uncancellable\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Unique Ability<\/h2>\n<p><ins>Draw a card on every enemy confrontation! Boasts incredible combo potential! Plus, inflict 2 substitution counts and increase all Arts Costs by 20 to all enemies when hit by an enemy Arts!<\/ins><\/p>\n<p>\u25bcOn Enemy Character Confrontation<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +30<br \/>\n\u30fbNullify damage received Element disadvantage <small>(3 counts)<\/small><br \/>\n\u30fbAll enemy damage received +20% <small>(10 counts)<\/small><br \/>\n\u30fbAll enemy Health Restoration -20% <small>(10 counts)<\/small><\/p>\n<p>\u25bcOn Strike\/Blast Arts Use<br \/>\n\u30fbDamage +25% <small>(10 counts)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n*Activations reset on switch or when Unique Gauge is full<\/p>\n<p>\u25bcWhen Hit by Enemy Arts <small>(1 Time)<\/small><br \/>\n*Activations reset on switch or when Unique Gauge is full<br \/>\n\u30fbAlly sub counts -2<br \/>\n\u30fbDestroy 1 enemy card<br \/>\n\u30fbAll enemy Arts costs +20 <small>(5 counts)<\/small><br \/>\n\u30fbAll enemy sub counts +2<\/p>\n<p>\u25bcWhen on Battlefield and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbAlly sub counts -5<br \/>\n\u30fbCancel enemy Buff Effects <small>(3 times)<\/small><\/p>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\">\n<h2>Special Cover Change<\/h2>\n<p><ins>Has a Special Cover Change that can activate against both Strike and Blast Arts!<\/ins><\/p>\n<p>[Effective Against] <small>(2 Times)<\/small><br \/>\n<span class=\"arts arts--strike\"><\/span><span class=\"arts arts--blast\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span><\/p>\n<p>*Cover Changes performed against attacks other than Strike or Blast Arts are also counted as activations<br \/>\n*Nullified activations are not counted\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Unique Gauge<\/h2>\n<p><ins>Get a boost in damage and Special Move\/Ultimate Arts damage while the Unique Gauge is full!<\/ins><\/p>\n<p>Guard Type<br \/>\n<ICN=UgGuard><\/p>\n<p>\u25bcWhile Full<br \/>\n\u30fbDamage +50% <small>(uncancellable)<\/small><br \/>\n\u30fbSpecial Move\/Ultimate damage +20% <small>(uncancellable)<\/small><br \/>\n\u30fbHealth Restoration +30% <small>(uncancellable)<\/small><br \/>\n\u30fbNullify Attribute Downgrades <small>(uncancellable)<\/small><\/p>\n<p>\u25bcWhen Hit by Enemy Arts With at Least 1%<br \/>\n\u30fbHealth +10%<\/p>\n<p>*Charges:<br \/>\nGreatly, each time a Strike\/Blast Arts is used<\/p>\n<p>*Consumed:<br \/>\nBy 40%, on Guard Action activation<br \/>\nEntirely, when hit by enemy Arts with at least 1%\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30ac\u30fc\u30c9\u30a2\u30af\u30b7\u30e7\u30f3\u2605\u2605\u2605\">\n<h2>Guard Action<\/h2>\n<p><ins>Guard against Blast Arts automatically when the Unique Gauge is full! Plus, tap to unleash a devastating counter and deal huge damage!<\/ins><\/p>\n<p>Guard Action Type A<\/p>\n<p>\u25bcWhen Unique Gauge Is Full and Hit by Guardable Attack<br \/>\n\u30fbActivate Guard Action<br \/>\n\u30fbDestroy 1 card, then draw Special Arts next<br \/>\n\u30fbSeal enemy Blast Arts (3 counts)<\/p>\n<p>[Guardable Attacks]<br \/>\n<ICN=CardShot><\/p>\n<p>\u25bcWhile Guard Action is Active, on Tap<br \/>\n\u30fbActivate Counter<br \/>\n\u30fbDeal major damage to enemy (Impact)\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Active Gauge<\/h2>\n<p><ins>Nullify Element disadvantages and deal colossal damage! Plus, a wide-scale attack that also deals 100% of the damage to enemy members on standby!<\/ins><\/p>\n<p>\u25bcWith 100% Active Gauge, on Tap<br \/>\n\u30fbActivate &#8220;Stardust Fall&#8221;<br \/>\n\u30fbNullify Element disadvantages <small>(3 counts)<\/small><\/p>\n<p>Also, if there is a defeated battle member:<br \/>\n\u30fbUnique Gauge +100%<br \/>\n\u30fbDamage +50% <small>(3 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDeal massive damage to enemy <small>(Impact)<\/small><br \/>\nAlso, deal 100% of the damage to enemy standby members<\/p>\n<p>*Charges:<br \/>\nGradually, while not defeated<\/p>\n<p>*Active Gauge Disappears:<br \/>\nWhen &#8220;Stardust Fall&#8221; activates<\/p>\n<p>*This attack cannot be evaded with a Vanishing Step and cannot be cover changed against<\/p>\n<\/div>\n","protected":false},"template":"","en_category":[6],"class_list":["post-7278","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=iXCDWPqAONI","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":75,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7278","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":7,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7278\/revisions"}],"predecessor-version":[{"id":7397,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7278\/revisions\/7397"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=7278"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=7278"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}