{"id":7566,"date":"2026-06-16T23:15:37","date_gmt":"2026-06-16T14:15:37","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=7566"},"modified":"2026-06-16T23:15:21","modified_gmt":"2026-06-16T14:15:21","slug":"%e8%b6%85%e3%82%b5%e3%82%a4%e3%83%a4%e4%ba%ba-%e3%83%88%e3%83%a9%e3%83%b3%e3%82%af%e3%82%b9%ef%bc%9a%e9%9d%92%e5%b9%b4%e6%9c%9f%ef%bc%86%e5%ad%ab%e6%82%9f%e9%a3%af-%e6%80%a7%e8%83%bd%e7%b4%b9%e4%bb%8b","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/7566\/","title":{"rendered":"Super Saiyan Trunks (Teen) &#038; Gohan Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<div data-label=\"\u2605\u2605\u2605\u6ce8\u610f\u66f8\u304d\u2605\u2605\u2605\">\n*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30ad\u30e3\u30e9\u7279\u5fb4\u2605\u2605\u2605\">\n<ins>A master and disciple Tag Character! LEGEND &#8220;Super Saiyan Trunks (Teen) &#038; Gohan&#8221; joins the fight!<\/ins><\/p>\n<h2>Strengths<\/h2>\n<p><ins><span style=background-color:#483d8b>#1 Tag Character with 2 Superior Elements!<\/span><br \/>\nTrunks is &#8220;RED+&#8221; while Gohan is &#8220;PUR+&#8221;! Master both Superior Elements and make the battle flow in your favor!<br \/>\n<br \/><span style=background-color:#483d8b>#2 Enhance upon Tag Switch!<\/span><br \/>\nEvery time you Tag Switch, the next Special Move Arts and LEGEND Action are enhanced! While enhanced, the LEGEND Action will draw a Special Move Arts! The Special Move Arts even nullifies Endurance, which can&#8217;t be cancelled!<br \/>\n<br \/><span style=background-color:#483d8b>#3 New Unique Gauge &#8220;Confrontation Type&#8221;<\/span><br \/>\nFill the Unique Gauge on every enemy confrontation! Get a Dragon Ball and a permanent damage boost up to 2 times when the Unique Gauge is full!<\/p>\n<p>Rise against enemies with a master and disciple bond surpassing time itself!<br \/>\n<\/ins><\/div>\n<h3>Super Saiyan Trunks (Teen)&#038; Gohan<\/h3>\n<div data-label=\"\u2605\u2605\u2605\u5c5e\u6027\u30fb\u30bf\u30b0\u30fb\u30a8\u30d4\u30bd\u30fc\u30c9\u2605\u2605\u2605\">\n<span class=\"attribute attribute--superred\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Hybrid Saiyan, Vegeta Clan, Future, Saiyan, Weapon Wielder, Son Family<br \/>\n<span class=\"icon icon--episode\"><\/span>Game Originals\n<\/div>\n<div data-label=\"\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Tag: Hybrid Saiyan&#8221;, &#8220;Tag: Future&#8221;, and &#8220;Episode: Game Originals&#8221;!<br \/>\nAt Z Ability \u2162, also buff the base Strike Attack of &#8220;Tag: Hybrid Saiyan&#8221; characters!<\/ins><\/p>\n<p>Z1: If <span class=\"icon icon--tag\"><\/span>Hybrid Saiyan<br \/>\n\u30fbBase Blast Attack +22%<br \/>\n\u30fbBase Blast Defense +22%<\/p>\n<p>Z2: If <span class=\"icon icon--tag\"><\/span>Hybrid Saiyan, <span class=\"icon icon--tag\"><\/span>Future, or <span class=\"icon icon--episode\"><\/span>Game Originals<br \/>\n\u30fbBase Blast Attack +26%<br \/>\n\u30fbBase Blast Defense +26%<\/p>\n<p>Z3: If <span class=\"icon icon--tag\"><\/span>Hybrid Saiyan, <span class=\"icon icon--tag\"><\/span>Future, or <span class=\"icon icon--episode\"><\/span>Game Originals<br \/>\n\u30fbBase Blast Attack +30%<br \/>\n\u30fbBase Blast Defense +30%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Hybrid Saiyan<br \/>\n\u30fbBase Strike Attack +15%<\/p>\n<p>Z4:If <span class=\"icon icon--tag\"><\/span>Hybrid Saiyan, <span class=\"icon icon--tag\"><\/span>Future, or <span class=\"icon icon--episode\"><\/span>Game Originals<br \/>\n\u30fbBase Blast Attack +38%<br \/>\n\u30fbBase Blast Defense +38%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Hybrid Saiyan<br \/>\n\u30fbBase Strike Attack +18%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u6253\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Has armor, so charge in without fear of enemy Blast Arts! Get a boost to damage on activation!<\/ins><\/p>\n<p>Strike <small>(Slice)<\/small><br \/>\nOn activation, damage +20% <small>(10 counts)<\/small><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c04\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>While not an effect on Blast attacks in general, this character has a Blast Arts Card with Armor Break! It&#8217;s a held card, which means other characters can use it too!<\/ins><\/p>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, damage +20% <small>(10 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5fc5\u6bba\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>When the Special Move Arts is enhanced, cancel enemy Buff Effects and nullify Endurance!<\/ins><\/p>\n<p>Massive Damage <small>(Slice)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbKi +50<br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small><\/p>\n<p>Also, when Special Move Arts is enhanced:<br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbNullify Endurance <small>(5 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbCancel enemy Buff Effects<\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Shorten allies&#8217; substitution counts and even increase damage received for all enemies!<\/ins><\/p>\n<p>\u30fbDraw 1 card<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +50<br \/>\n\u30fbAlly sub counts -2<br \/>\n\u30fbEnemy Health Restoration -50% <small>(10 counts)<\/small><br \/>\n\u30fbAll enemy damage received +40% <small>(10 counts)<\/small><\/p>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30c1\u30a7\u30f3\u30b8\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Switch Ability<\/h2>\n<p><ins>Tag Switch to Gohan and change your Element to PUR+! Enhance your next activated Special Move Arts and LEGEND Action!<\/ins><\/p>\n<p>\u30fbTag Switch to &#8220;Gohan&#8221; <ICN=PlusPUR><br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbKi +30<br \/>\n\u30fbOverdrive Gauge +15%<br \/>\n\u30fbEnhance next activated Special Move Arts<br \/>\n\u30fbEnhance next activated LEGEND Action<\/p>\n<p>*Requirement:<br \/>\nMax Switch Gauge\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30b9\u30bf\u30fc\u30bf\u30fc\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Starter Ability<\/h2>\n<p><ins>Has a permanent -1 to substitution counts on switch!<\/ins><\/p>\n<p>\u30fbDamage +360%<br \/>\n\u30fbDamage Guard +310%<br \/>\n\u30fbKi Recovery +30%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbSub counts on switch -1<\/p>\n<p>*All uncancellable\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Unique Ability<\/h2>\n<p><ins>Using an Arts while Ki is 30 or higher gives Damage Guard Penetration and nullifies Special Cover Changes! Fighting it out while keeping your Ki at or above 30 is highly recommended!<\/ins><\/p>\n<p>\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbKi +30<br \/>\n\u30fbSwitch Gauge +30%<br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small><\/p>\n<p>\u25bcOn 3rd Strike\/Blast Arts Use<br \/>\n*Uses shared between &#8220;Trunks <small>(Teen)<\/small>&#8221; and &#8220;Gohan&#8221;<br \/>\n*Uses reset on switch\/Area Change<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +50<\/p>\n<p>\u25bcAfter Arts Use if Ki Is 30 or More<br \/>\n\u30fbSwitch Gauge +15%<br \/>\n\u30fbDamage Guard Penetration +30% <small>(5 counts)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(2 counts)<\/small><\/p>\n<p>\u25bcWhen Hit by Enemy Arts<br \/>\n*Activations reset on switch or when Unique Gauge is full<br \/>\n\u30fbDestroy 1 enemy card <small>(2 times)<\/small><br \/>\n\u30fbSeal enemy Rising Rush <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n\u30fbAll enemy Draw Speed -2 <small>(10 counts)<\/small> <small>(1 time)<\/small><\/p>\n<p>Also, if health is 50% or lower <small>(2 times)<\/small>:<br \/>\n*Activations shared between &#8220;Trunks <small>(Teen)<\/small>&#8221; and &#8220;Gohan&#8221;<br \/>\n\u30fbHealth +25%<\/p>\n<p>\u25bcWhen on Battlefield and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbAlly sub counts -5<br \/>\n\u30fbEnemy Special Move\/Ultimate\/Awakened Arts power -40% <small>(3 counts)<\/small><br \/>\n\u30fbCancel enemy Attribute Upgrades\/Buff Effects <small>(3 times)<\/small><br \/>\n*Activations shared between &#8220;Trunks <small>(Teen)<\/small>&#8221; and &#8220;Gohan&#8221;<\/p>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\">\n<h2>Special Cover Change<\/h2>\n<p><ins>Trunks has a Special Cover Change against Blast Arts!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n<span class=\"arts arts--blast\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Unique Gauge<\/h2>\n<p><ins>A Unique Gauge that charges every enemy confrontation! Get a permanent damage increase and a Dragon Ball up to 2 times when the gauge is full!<\/ins><\/p>\n<p>Confrontation Type<br \/>\n<ICN=UgConfront><\/p>\n<p>\u25bcWhen Unique Gauge Becomes Full<br \/>\n*Activations shared between &#8220;Trunks <small>(Teen)<\/small>&#8221; and &#8220;Gohan&#8221;<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +40<br \/>\n\u30fbDragon Balls +1 <small>(2 times)<\/small><br \/>\n\u30fbDamage +40% <small>(uncancellable)<\/small> <small>(2 times)<\/small><br \/>\n\u30fbCancel Attribute Downgrades<br \/>\n\u30fbAlly health +15%<\/p>\n<p>*Charges:<br \/>\nEach enemy character confrontation<\/p>\n<p>*Consumed:<br \/>\nEntirely, when Unique Gauge is full\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605LEGEND\u30a2\u30af\u30b7\u30e7\u30f3\u2605\u2605\u2605\">\n<h2>LEGEND Action<\/h2>\n<p><ins>Nullify Endurance on activation! Draw a Special Move Arts when the LEGEND Action is enhanced!<\/ins><\/p>\n<p>[Activation Area]<br \/>\n\u30fbLow Area<\/p>\n<p>\u25bcOn LEGEND Action Activation<br \/>\n\u30fbNullify Endurance <small>(5 counts)<\/small><\/p>\n<p>Also, when LEGEND Action is enhanced:<br \/>\n\u30fbDraw Special Move Arts next<br \/>\n\u30fbKi +40<\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span><\/p>\n<\/div>\n<h3>Super Saiyan Gohan<\/h3>\n<div data-label=\"\u2605\u2605\u2605\u5c5e\u6027\u30fb\u30bf\u30b0\u30fb\u30a8\u30d4\u30bd\u30fc\u30c9\u2605\u2605\u2605\">\n<span class=\"attribute attribute--superpur\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Hybrid Saiyan, Son Family, Super Saiyan, Future, Vegeta Clan, Weapon Wielder<br \/>\n<span class=\"icon icon--episode\"><\/span>Game Originals<\/p>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Z Ability<\/h2>\n<p>Z1: If <span class=\"icon icon--tag\"><\/span>Hybrid Saiyan<br \/>\n\u30fbBase Blast Attack +22%<br \/>\n\u30fbBase Blast Defense +22%<\/p>\n<p>Z2: If <span class=\"icon icon--tag\"><\/span>Hybrid Saiyan, <span class=\"icon icon--tag\"><\/span>Future, or <span class=\"icon icon--episode\"><\/span>Game Originals<br \/>\n\u30fbBase Blast Attack +26%<br \/>\n\u30fbBase Blast Defense +26%<\/p>\n<p>Z3: If <span class=\"icon icon--tag\"><\/span>Hybrid Saiyan, <span class=\"icon icon--tag\"><\/span>Future, or <span class=\"icon icon--episode\"><\/span>Game Originals<br \/>\n\u30fbBase Blast Attack +30%<br \/>\n\u30fbBase Blast Defense +30%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Hybrid Saiyan<br \/>\n\u30fbBase Strike Attack +15%<\/p>\n<p>Z4: If <span class=\"icon icon--tag\"><\/span>Hybrid Saiyan, <span class=\"icon icon--tag\"><\/span>Future, or <span class=\"icon icon--episode\"><\/span>Game Originals<br \/>\n\u30fbBase Blast Attack +38%<br \/>\n\u30fbBase Blast Defense +38%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Hybrid Saiyan<br \/>\n\u30fbBase Strike Attack +18%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u6253\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p>Strike <small>(Slice)<\/small><br \/>\nOn activation, damage +20% <small>(10 counts)<\/small><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c04\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, damage +20% <small>(10 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5fc5\u6bba\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Special Move Arts with the same effects as Trunks&#8217;!<br \/>\n<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbKi +50<br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small><\/p>\n<p>Also, when Special Move Arts is enhanced:<br \/>\n\u30fbSpecial Move damage +30% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbNullify Endurance <small>(5 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbCancel enemy Buff Effects<\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p>\u30fbDraw 1 card<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +50<br \/>\n\u30fbAlly sub counts -2<br \/>\n\u30fbEnemy Health Restoration -50% <small>(10 counts)<\/small><br \/>\n\u30fbAll enemy damage received +40% <small>(10 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30c1\u30a7\u30f3\u30b8\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Switch Ability<\/h2>\n<p><ins>Tag Switch to Trunks and change your Element to RED+!<\/ins><\/p>\n<p>\u30fbTag Switch to &#8220;Trunks <small>(Teen)<\/small>&#8221; <ICN=PlusRED><br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbKi +30<br \/>\n\u30fbOverdrive Gauge +15%<br \/>\n\u30fbEnhance next activated Special Move Arts<br \/>\n\u30fbEnhance next activated LEGEND Action<\/p>\n<p>*Requirement:<br \/>\nMax Switch Gauge\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Unique Ability<\/h2>\n<p><ins>Has the same effects as Trunks, so you&#8217;ll be able to use Gohan in the same ways!<\/ins><\/p>\n<p>\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbKi +30<br \/>\n\u30fbSwitch Gauge +30%<br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small><\/p>\n<p>\u25bcOn 3rd Strike\/Blast Arts Use<br \/>\n*Uses shared between &#8220;Trunks <small>(Teen)<\/small>&#8221; and &#8220;Gohan&#8221;<br \/>\n*Uses reset on switch\/Area Change<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +50<\/p>\n<p>\u25bcAfter Arts Use if Ki Is 30 or More<br \/>\n\u30fbSwitch Gauge +15%<br \/>\n\u30fbDamage Guard Penetration +30% <small>(5 counts)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(2 counts)<\/small><\/p>\n<p>\u25bcWhen Hit by Enemy Arts<br \/>\n*Activations reset on switch or when Unique Gauge is full<br \/>\n\u30fbDestroy 1 enemy card <small>(2 times)<\/small><br \/>\n\u30fbSeal enemy Rising Rush <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n\u30fbAll enemy Draw Speed -2 <small>(10 counts)<\/small> <small>(1 time)<\/small><\/p>\n<p>Also, if health is 50% or lower <small>(2 times)<\/small>:<br \/>\n*Activations shared between &#8220;Trunks <small>(Teen)<\/small>&#8221; and &#8220;Gohan&#8221;<br \/>\n\u30fbHealth +25%<\/p>\n<p>\u25bcWhen on Battlefield and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbAlly sub counts -5<br \/>\n\u30fbEnemy Special Move\/Ultimate\/Awakened Arts power -40% <small>(3 counts)<\/small><br \/>\n\u30fbCancel enemy Attribute Upgrades\/Buff Effects <small>(3 times)<\/small><br \/>\n*Activations shared between &#8220;Trunks <small>(Teen)<\/small>&#8221; and &#8220;Gohan&#8221;\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\">\n<h2>Special Cover Change<\/h2>\n<p><ins>Gohan has a Special Cover Change against Strike Arts attacks!<br \/>\n<\/ins><\/p>\n<p>[Effective Against]<br \/>\n<span class=\"arts arts--strike\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Unique Gauge<\/h2>\n<p>Confrontation Type<br \/>\n<ICN=UgConfront><\/p>\n<p>\u25bcWhen Unique Gauge Becomes Full<br \/>\n*Activations shared between &#8220;Trunks <small>(Teen)<\/small>&#8221; and &#8220;Gohan&#8221;<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +40<br \/>\n\u30fbDragon Balls +1 <small>(2 times)<\/small><br \/>\n\u30fbDamage +40% <small>(uncancellable)<\/small> <small>(2 times)<\/small><br \/>\n\u30fbCancel Attribute Downgrades<br \/>\n\u30fbAlly health +15%<\/p>\n<p>*Charges:<br \/>\nEach enemy character confrontation<\/p>\n<p>*Consumed:<br \/>\nEntirely, when Unique Gauge is full\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605LEGEND\u30a2\u30af\u30b7\u30e7\u30f3\u2605\u2605\u2605\">\n<h2>LEGEND Action<\/h2>\n<p>[Activation Area]<br \/>\n\u30fbLow Area<\/p>\n<p>\u25bcOn LEGEND Action Activation<br \/>\n\u30fbNullify Endurance <small>(5 counts)<\/small><\/p>\n<p>Also, when LEGEND Action is enhanced:<br \/>\n\u30fbDraw Special Move Arts next<br \/>\n\u30fbKi +40<\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n","protected":false},"template":"","en_category":[6],"class_list":["post-7566","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=YXx6k-VaOYU","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":77,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7566","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":5,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7566\/revisions"}],"predecessor-version":[{"id":7649,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7566\/revisions\/7649"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=7566"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=7566"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}