{"id":7569,"date":"2026-06-16T23:30:38","date_gmt":"2026-06-16T14:30:38","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=7569"},"modified":"2026-06-16T23:30:18","modified_gmt":"2026-06-16T14:30:18","slug":"%e8%b6%85%e3%82%b5%e3%82%a4%e3%83%a4%e4%ba%ba%e3%82%b4%e3%83%83%e3%83%89-%e3%82%b7%e3%83%a3%e3%83%ac%e3%83%83%e3%83%88-%e6%80%a7%e8%83%bd%e7%b4%b9%e4%bb%8b","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/7569\/","title":{"rendered":"Super Saiyan God Shallet Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<div data-label=\"\u2605\u2605\u2605\u6ce8\u610f\u66f8\u304d\u2605\u2605\u2605\">\n*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30ad\u30e3\u30e9\u7279\u5fb4\u2605\u2605\u2605\">\n<ins>Use &#8220;Element: LGT&#8221; to fight back against enemies with an Element advantage! LEGEND Super Saiyan God Shallet joins the fight!<\/ins><\/p>\n<h2>Strengths<\/h2>\n<p><ins><span style=background-color:#483d8b>#1 Change to &#8220;Element: LGT&#8221; When at an Element Disadvantage!<\/span><br \/>\nIf Shallet is at an Element disadvantage when the enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush, or when there is an Area Change or the enemy switches characters while Shallet is on the battlefield, you&#8217;ll change to &#8220;Element: LGT&#8221;! And get this\u2014&#8221;Element: LGT&#8221; has no Element disadvantages!<br \/>\n<br \/><span style=background-color:#483d8b>#2 Unique Gauge Excelling in Offense and Defense!<\/span><br \/>\nWhen Shallet uses a Strike or Blast Arts when the gauge is 25% or more, draw a Special Arts and increase your damage! If you instead receive an Arts attack, your enemy&#8217;s Ki will be reduced by 25, giving you a chance to stop their combo in its tracks!<br \/>\n<br \/><span style=background-color:#483d8b>#3 Special Move Arts That Activate Powerful Effects at Random!<\/span><br \/>\nDestroy all Special Move Arts in hand to activate random effects based on the number destroyed! Overwhelm your opponent by activating multiple powerful effects that can boost Damage Guard Penetration, inflict Faint, prevent switching, and more!<\/p>\n<p>Show your enemy the incredible power of Super Saiyan God with this Saiyan Twin Fusion!<br \/>\n<\/ins><\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c5e\u6027\u30fb\u30bf\u30b0\u30fb\u30a8\u30d4\u30bd\u30fc\u30c9\u2605\u2605\u2605\">\n<span class=\"attribute attribute--supergrn\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Saiyan, Super Saiyan God, Fusion Warrior, God Ki, Fusion<br \/>\n<span class=\"icon icon--episode\"><\/span>Game Originals\n<\/div>\n<div data-label=\"\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Episode: Game Originals&#8221;, &#8220;Tag: Fusion Warrior&#8221;, and &#8220;Tag: God Ki&#8221;!<br \/>\nAt Z Ability \u2162, also buff the base Strike Defense of &#8220;Episode: Game Originals&#8221; characters!<\/ins><\/p>\n<p>Z1: If <span class=\"icon icon--episode\"><\/span>Game Originals<br \/>\n\u30fbBase Blast Attack +22%<br \/>\n\u30fbBase Blast Defense +22%<\/p>\n<p>Z2: If <span class=\"icon icon--episode\"><\/span>Game Originals, <span class=\"icon icon--tag\"><\/span>Fusion Warrior, or <span class=\"icon icon--tag\"><\/span>God Ki<br \/>\n\u30fbBase Blast Attack +26%<br \/>\n\u30fbBase Blast Defense +26%<\/p>\n<p>Z3: If <span class=\"icon icon--episode\"><\/span>Game Originals, <span class=\"icon icon--tag\"><\/span>Fusion Warrior, or <span class=\"icon icon--tag\"><\/span>God Ki<br \/>\n\u30fbBase Blast Attack +30%<br \/>\n\u30fbBase Blast Defense +30%<\/p>\n<p>If <span class=\"icon icon--episode\"><\/span>Game Originals<br \/>\n\u30fbBase Strike Defense +15%<\/p>\n<p>Z4: If <span class=\"icon icon--episode\"><\/span>Game Originals, <span class=\"icon icon--tag\"><\/span>Fusion Warrior, or <span class=\"icon icon--tag\"><\/span>God Ki<br \/>\n\u30fbBase Blast Attack +38%<br \/>\n\u30fbBase Blast Defense +38%<\/p>\n<p>If <span class=\"icon icon--episode\"><\/span>Game Originals<br \/>\n\u30fbBase Strike Defense +18%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u6253\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Has armor, so charge in without fear of enemy Blast Arts! Increases enemy damaged received when activated!<\/ins><\/p>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn activation, enemy damage received +15% <small>(10 counts)<\/small><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c04\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>Like Strike Arts, increases enemy damaged received when activated!<\/ins><\/p>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn hit, enemy damage received +15% <small>(10 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5fc5\u6bba\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Activates a powerful effect at random that can prevent switching, inflict Faint, and more! By destroying Special Move Arts, the number of effects that activate will increase!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +50% <small>(3 counts)<\/small><\/p>\n<p>Also, destroy all Special Move Arts in hand, then activate a number of the following effects at random equal to the number of Arts destroyed +1:<br \/>\n*The same effect cannot be activated multiple times<br \/>\n\u30fbOn Special Move Arts hit, Faint infliction chance +100% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbDamage Guard Penetration +50% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbLimit enemy healing to 60% <small>(40 counts)<\/small><br \/>\n\u30fbPrevent all enemy switching <small>(3 counts)<\/small><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Draw a Special Move Arts and protect your hand! Pummel your opponent with powerful Special Move Arts!<\/ins><\/p>\n<p>\u30fbDraw Special Move Arts next<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +50<br \/>\n\u30fbUnique Gauge +10%<br \/>\n\u30fbDamage +30% <small>(10 counts)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbProtect hand <small>(5 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7a76\u6975\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardUltimate.png\"><\/span>Ultimate<\/h2>\n<p><ins>On hit, seal the Main Ability for all enemies and inflict substitution counts!<\/ins><\/p>\n<p>Supreme Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbUltimate damage +50% <small>(3 counts)<\/small><br \/>\n\u30fbNullify Endurance <small>(3 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbSeal all enemy Main Abilities <small>(5 counts)<\/small><br \/>\n\u30fbAll enemy sub counts +3<\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e1\u30a4\u30f3\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Main Ability<\/h2>\n<p><ins>Increase your Overdrive Gauge charge rate by 50%!<\/ins><\/p>\n<p>\u30fbDestroy 1 card, then draw Ultimate Arts next<br \/>\n\u30fbHealth +30%<br \/>\n\u30fbKi +50<br \/>\n\u30fbOverdrive Gauge charge rate +50% <small>(20 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<\/p>\n<p>*Requirement:<br \/>\n25 timer counts elapsed\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30b9\u30bf\u30fc\u30bf\u30fc\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Starter Ability<\/h2>\n<p><ins>Shallet has Endurance! Nullify Attribute Downgrades and Abnormal Conditions three times each!<\/ins><\/p>\n<p>\u30fbDamage +340%<br \/>\n\u30fbDamage Guard +290%<br \/>\n\u30fbKi Recovery +70%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbNullify Attribute Downgrades up to 3 times<br \/>\n\u30fbNullify Abnormal Conditions up to 3 times<br \/>\n\u30fbEndurance <small>(50% recovery)<\/small><br \/>\n\u30fbAlly damage +20%<\/p>\n<p>*All uncancellable\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Unique Ability<\/h2>\n<p><ins>Temporarily change to &#8220;Element: LGT&#8221; when at an Element disadvantage! Fight back when you&#8217;re at a disadvantage on either offense or defense!<\/ins><\/p>\n<p>\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +40<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbDestroy 1 enemy card<br \/>\n\u30fbAll enemy Draw Speed -1 <small>(5 counts)<\/small><\/p>\n<p>\u25bcWhen on Battlefield, On Area Change or When Enemy Switches<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer <small>(1 time)<\/small><br \/>\n*Activations reset on switch<br \/>\n\u30fbDamage +30% <small>(10 counts)<\/small><br \/>\n\u30fbEnemy Ki -20<\/p>\n<p>Also, if at Element disadvantage:<br \/>\n\u30fbSwitch to <span class=\"attribute attribute--lgt\"><\/span> <small>(5 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbDamage +20% <small>(10 counts)<\/small><\/p>\n<p>\u25bcWhen on Battlefield and Enemy Uses Vanishing Step<br \/>\n\u30fbKi +20<br \/>\n\u30fbSeal enemy Special Arts <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n*Activations reset on switch<\/p>\n<p>\u25bcWhile Not Defeated and Enemy Activates Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbHealth Restoration +100% <small>(5 counts)<\/small><br \/>\n\u30fbSub counts -5<br \/>\n\u30fbCancel enemy Buff Effects <small>(2 times)<\/small><\/p>\n<p>\u25bcWhile Not Defeated, If at Element Disadvantage and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbSwitch to <span class=\"attribute attribute--lgt\"><\/span> <small>(3 counts)<\/small> <small>(uncancellable)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\">\n<h2>Special Cover Change<\/h2>\n<p><ins>Has a Special Cover Change against Strike Arts!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n<span class=\"arts arts--strike\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Unique Gauge<\/h2>\n<p><ins>If the Unique Gauge is 25% or more, consume it for offensive or defensive buffs! When using a Strike or Blast Arts, get an increase to damage, and when taking an Arts attack, get an increase to Damage Guard!<\/ins><\/p>\n<p>Ki Consumption Type<br \/>\n<ICN=UgEnergy><br \/>\n*Starts with 25% charge<\/p>\n<p>\u25bcWith at Least 25% Unique Gauge, On Strike\/Blast Arts Use <small>(1 Time)<\/small><br \/>\n*Activations reset on switch<br \/>\n\u30fbDraw Special Arts next<br \/>\n\u30fbDamage +30% <small>(uncancellable)<\/small> <small>(up to 60%)<\/small><br \/>\n\u30fbDraw Speed +1 <small>(15 counts)<\/small> <small>(uncancellable)<\/small><\/p>\n<p>\u25bcWith at Least 25% Unique Gauge, When Hit by Enemy Arts <small>(2 Times)<\/small><br \/>\n*Activations reset on switch<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbDamage Guard +10% <small>(10 counts)<\/small><br \/>\n\u30fbAlly sub counts -1<br \/>\n\u30fbEnemy Ki -25<\/p>\n<p>*Consumed:<br \/>\n*Activations reset on switch<br \/>\nBy 25%, on Strike\/Blast Arts use with at least 25% <small>(1 time)<\/small><br \/>\nBy 25%, when hit by enemy Arts with at least 25% <small>(2 times)<\/small><\/p>\n<p>*Charges:<br \/>\nModerately, on ally Arts use, according to Ki consumed\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605LEGEND\u30a2\u30af\u30b7\u30e7\u30f3\u2605\u2605\u2605\">\n<h2>LEGEND Action<\/h2>\n<p><ins>Recover Ki by 50 and also increase the Unique Gauge!<\/ins><\/p>\n<p>[Activation Area]<br \/>\n\u30fbLow Area<\/p>\n<p>\u25bcOn LEGEND Action Activation<br \/>\n\u30fbKi +50<br \/>\n\u30fbUnique Gauge +25%<\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span><span class=\"arts arts--ultimate\"><\/span>\n<\/div>\n","protected":false},"template":"","en_category":[6],"class_list":["post-7569","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=RLuWaz6hmPg","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":77,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7569","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":3,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7569\/revisions"}],"predecessor-version":[{"id":7632,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7569\/revisions\/7632"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=7569"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=7569"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}