{"id":7753,"date":"2026-07-07T23:15:58","date_gmt":"2026-07-07T14:15:58","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=7753"},"modified":"2026-07-07T23:17:23","modified_gmt":"2026-07-07T14:17:23","slug":"super-saiyan-3-goku-super-saiyan-2-vegeta-abilities","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/7753\/","title":{"rendered":"Super Saiyan 3 Goku &#038; Super Saiyan 2 Vegeta Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<div data-label=\"\u2605\u2605\u2605\u6ce8\u610f\u66f8\u304d\u2605\u2605\u2605\">\n*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30ad\u30e3\u30e9\u7279\u5fb4\u2605\u2605\u2605\">\n<ins>Unleash the Super Spirit Bomb from the final battle! ULTRA &#8220;Super Saiyan 3 Goku &#038; Super Saiyan 2 Vegeta&#8221; joins the fight!<\/ins><\/p>\n<h2>Strengths<\/h2>\n<p><ins><span style=background-color:#483d8b>#1 Ace-in-the-hole Super Spirit Bomb!<\/span><br \/>\nThis is the first attack ever to deal &#8220;transcendent&#8221; damage! It also boasts a new &#8220;KO Prevention Nullification&#8221; effect to nullify Indestructible, Revive, and more!<br \/>\nAdvance the Super Spirit Bomb through preparation mode stages 1 and 2 using the Unique and Active Gauges, then release the all-powerful Spirit Bomb!<br \/>\n<br \/><span style=background-color:#483d8b>#2 Claim victory with Goku &#038; Vegeta as a Tag Character!<\/span><br \/>\nGoku&#8217;s Unique Gauge is an Attack Type that excels at card draw, while Vegeta&#8217;s is a powerful Sustained Damage Type that destroys the enemy&#8217;s hand and reduces their Vanishing Gauge!<br \/>\n<br \/><span style=background-color:#483d8b>#3 Don&#8217;t give up if the Super Spirit Bomb fails!<\/span><br \/>\nWhen taking an attack that would reduce your health to 0 while in preparation mode, revive and switch to Goku! However, reviving will make the Super Spirit Bomb unavailable, so plan accordingly!<\/p>\n<p>Seal victory with a Super Spirit Bomb charged with the energy of everyone on Earth!<br \/>\n<\/ins><\/div>\n<h3>Super Saiyan 3 Goku<\/h3>\n<div data-label=\"\u2605\u2605\u2605\u5c5e\u6027\u30fb\u30bf\u30b0\u30fb\u30a8\u30d4\u30bd\u30fc\u30c9\u2605\u2605\u2605\">\n<span class=\"attribute attribute--blu\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Son Family, Vegeta Clan, Saiyan, Otherworld Warrior, Super Saiyan 2, Super Saiyan 3<br \/>\n<span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Episode: Majin Buu Saga <small>(Z)<\/small>&#8221; and &#8220;Tag: Saiyan&#8221;!<br \/>\nAt Z Ability \u2162, also buff the Special Move damage of &#8220;Episode: Majin Buu <small>(Z)<\/small>&#8221; characters!<br \/>\n<\/ins><\/p>\n<p>Z1: If <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small><br \/>\n\u30fbBase Strike Attack +28%<br \/>\n\u30fbBase Blast Defense +28%<\/p>\n<p>Z2: If <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small> or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Blast Defense +30%<\/p>\n<p>Z3: If <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small> or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Blast Defense +38%<\/p>\n<p>If <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small><br \/>\n\u30fbSpecial Move damage +3%<\/p>\n<p>Z4: If <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small> or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Attack +42%<br \/>\n\u30fbBase Blast Defense +42%<\/p>\n<p>If <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small><br \/>\n\u30fbSpecial Move damage +5%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605ULTRA\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>ULTRA Ability<\/h2>\n<p><ins>Get a significant power-up when set as the Leader!<\/ins><\/p>\n<p>\u25bcWhen Leader<br \/>\n\u30fbDamage +30% <small>(uncancellable)<\/small><br \/>\n\u30fbKi Recovery +30% <small>(uncancellable)<\/small><\/p>\n<p>\u25bcWhen Not Leader, Per <span class=\"icon icon--tag\"><\/span>Saiyan Battle\/Support Member<br \/>\n\u30fbDamage +5% <small>(uncancellable)<\/small><br \/>\n\u30fbKi Recovery +5% <small>(uncancellable)<\/small><\/p>\n<p>*Up to 3 support members will be counted\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u6253\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Restores health on activation!<br \/>\nStrike Arts have armor, so charge in without fear of enemy Blast Arts!<\/ins><\/p>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn activation, health +3%<\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c04\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>Like Strike Arts, restore health on activation!<\/ins><\/p>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, health +3%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5fc5\u6bba\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Cancel out enemy Attribute Upgrades and Buff Effects! Reduce enemy Ki and gain a Dragon Ball on hit!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +40% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbCancel enemy Attribute Upgrades\/Buff Effects<\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDragon Balls +1 <small>(2 times)<\/small><br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Vegeta&#8221;<br \/>\n\u30fbEnemy Ki -50<\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Restores the Vanishing Gauge by 100% on first use! If you land a hit, inflict sub counts on switch on all enemies!<br \/>\n<\/ins><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbDraw 1 card<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbKi +40<\/p>\n<p>Also, based on Special Arts uses:<br \/>\n[1st]<br \/>\n\u30fbVanishing Gauge +100%<br \/>\n[2nd and on]<br \/>\n\u30fbVanishing Gauge +50%<\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbAll enemy sub counts on switch +3 <small>(15 counts)<\/small><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--strike\"><\/span><span class=\"arts arts--blast\"><\/span><span class=\"arts arts--special\"><\/span><span class=\"arts arts--specialmove\"><\/span><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30c1\u30a7\u30f3\u30b8\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Switch Ability<\/h2>\n<p><ins>Tag Switch to Vegeta! Switch when the Unique Gauge is full and enter &#8220;Super Spirit Bomb&#8221; preparation mode!<\/ins><\/p>\n<p>\u30fbTag Switch to &#8220;Vegeta&#8221; <span class=\"attribute attribute--blu\"><\/span><br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +20<br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<\/p>\n<p>Also, when Unique Gauge is full:<br \/>\n\u30fbEnter &#8220;Super Spirit Bomb&#8221; preparation mode 1st stage<br \/>\n\u30fbSwitch to Sustained Damage Type\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30b9\u30bf\u30fc\u30bf\u30fc\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Starter Ability<\/h2>\n<p><ins>Abnormal Conditions are nullified for 60 counts from the start of battle!<\/ins><\/p>\n<p>\u30fbDamage +360%<br \/>\n\u30fbDamage Guard +330%<br \/>\n\u30fbKi Recovery +100%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbNullify Abnormal Conditions <small>(60 counts)<\/small><\/p>\n<p>*All uncancellable\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Unique Ability<\/h2>\n<p><ins>Draw a card and nullify Element disadvantages if you have 1 card or fewer after using an Arts!<\/p>\n<p>Before entering &#8220;Super Spirit Bomb&#8221; preparation mode or after Super Spirit Bomb activation, destroy the enemy&#8217;s hand after taking an attack if health is 50% or lower!<\/ins><\/p>\n<p>\u25bcOn Enemy Character Confrontation<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer <small>(1 time)<\/small><br \/>\n*Activations reset on switch<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +30<br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small><\/p>\n<p>\u25bcOn Arts Use<br \/>\n\u30fbDamage +30% <small>(10 counts)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n*Activations reset on switch<\/p>\n<p>\u25bcAfter Arts Use if Hand Has 1 Card or Fewer <small>(1 Time)<\/small><br \/>\n*Activations reset on switch<br \/>\n\u30fbDraw 1 card<br \/>\n\u30fbNullify Element disadvantages <small>(5 counts)<\/small><\/p>\n<p>\u25bcWhen Hit by Enemy Arts<br \/>\n\u30fbEnemy Ki -5<br \/>\n\u30fbAll enemy Arts costs +15 <small>(5 counts)<\/small> <small>(2 times)<\/small><br \/>\n*Activations reset on switch<\/p>\n<p>Also, before entering preparation mode or after &#8220;Super Spirit Bomb&#8221; activation, if health is 50% or lower <small>(1 time)<\/small>:<br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Vegeta&#8221;<br \/>\n*Activations reset after &#8220;Super Spirit Bomb&#8221; activation<br \/>\n\u30fbHealth +30%<br \/>\n\u30fbUnique Gauge +50%<br \/>\n\u30fbDestroy entire enemy hand<\/p>\n<p>\u25bcWhen on Battlefield and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbAlly sub counts -5<br \/>\n\u30fbCancel enemy Buff Effects <small>(3 times)<\/small><br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Vegeta&#8221;\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\">\n<h2>Special Cover Change<\/h2>\n<p><ins>Goku has a Special Cover Change against Blast Arts!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n<span class=\"arts arts--blast\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Unique Gauge<\/h2>\n<p><ins>Start off with an Attack Type Unique Gauge! Switch to a Sustained Damage Type Unique Gauge by using the Switch Ability once the Attack Type Unique Gauge is full!<\/p>\n<p>Once the Unique Gauge is full, the Attack Type Unique Gauge will restore Ki and draw cards! The Sustained Damage Type will reduce the enemy&#8217;s Vanishing Gauge to 0!<\/ins><\/p>\n<p>Attack Type \u21d2 Sustained Damage Type<br \/>\n<span class=\"uniga uniga--atk\"><\/span><ICN=ArrowMarkRight><span class=\"uniga uniga--def\"><\/span><br \/>\n*Starts as Attack Type<\/p>\n<p>\u25bc[Attack Type] When Unique Gauge Becomes Full<br \/>\n\u30fbDraw up to 2 cards if hand has 3 or fewer<br \/>\n\u30fbHealth +20%<br \/>\n\u30fbKi +50<br \/>\n\u30fbSwitch Gauge +100% <small>(1 time)<\/small><br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Vegeta&#8221;<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><\/p>\n<p>\u25bc[Sustained Damage Type] When Unique Gauge Becomes Full<br \/>\n\u30fbHealth +25% <small>(2 times)<\/small><br \/>\n\u30fbAlly sub counts -3<br \/>\n\u30fbDestroy 3 enemy cards<br \/>\n\u30fbEnemy Vanishing Gauge -100% <small>(2 times)<\/small><br \/>\n\u30fbSeal enemy Rising Rush <small>(5 counts)<\/small><\/p>\n<p>*[Attack Type] Charges:<br \/>\nSlightly, each time a Strike\/Blast\/Special Arts is used<\/p>\n<p>*[Sustained Damage Type] Charges:<br \/>\nGreatly, each time when hit by enemy Arts<\/p>\n<p>*[Attack Type] Consumed:<br \/>\nEntirely, when entering preparation mode<\/p>\n<p>*[Sustained Damage Type] Consumed:<br \/>\nEntirely, when Unique Gauge is full\n<\/p><\/div>\n<h3>Super Saiyan 2 Vegeta<\/h3>\n<div data-label=\"\u2605\u2605\u2605\u5c5e\u6027\u30fb\u30bf\u30b0\u30fb\u30a8\u30d4\u30bd\u30fc\u30c9\u2605\u2605\u2605\">\n<span class=\"attribute attribute--blu\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Son Family, Vegeta Clan, Saiyan, Otherworld Warrior, Super Saiyan 2, Super Saiyan 3<br \/>\n<span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Z Ability<\/h2>\n<p>Z1: If <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small><br \/>\n\u30fbBase Strike Attack +28%<br \/>\n\u30fbBase Blast Defense +28% <\/p>\n<p>Z2: If <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small> or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Blast Defense +30% <\/p>\n<p>Z3: If <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small> or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Blast Defense +38%<\/p>\n<p>If <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small><br \/>\n\u30fbSpecial Move damage +3% <\/p>\n<p>Z4: If <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small> or <span class=\"icon icon--tag\"><\/span>Saiyan<br \/>\n\u30fbBase Strike Attack +42%<br \/>\n\u30fbBase Blast Defense +42%<\/p>\n<p>If <span class=\"icon icon--episode\"><\/span>Majin Buu Saga <small>(Z)<\/small><br \/>\n\u30fbSpecial Move damage +5%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605ULTRA\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>ULTRA Ability<\/h2>\n<p><ins>Get a significant power-up when set as the Leader!<\/ins><\/p>\n<p>\u25bcWhen Leader<br \/>\n\u30fbDamage +30% <small>(uncancellable)<\/small><br \/>\n\u30fbKi Recovery +30% <small>(uncancellable)<\/small><\/p>\n<p>\u25bcWhen Not Leader, Per <span class=\"icon icon--tag\"><\/span>Saiyan Battle\/Support Member<br \/>\n\u30fbDamage +5% <small>(uncancellable)<\/small><br \/>\n\u30fbKi Recovery +5% <small>(uncancellable)<\/small><\/p>\n<p>*Up to 3 support members will be counted\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u6253\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn activation, health +3%<\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c04\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, health +3%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5fc5\u6bba\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>While Goku reduces enemy Ki on a Special Move Arts hit, Vegeta destroys the enemy&#8217;s hand!<\/ins><\/p>\n<p>Massive Damage <small>(Explode)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +40% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbCancel enemy Attribute Upgrades\/Buff Effects<\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDragon Balls +1 <small>(2 times)<\/small><br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Vegeta&#8221;<br \/>\n\u30fbDestroy 2 enemy cards<\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>While Goku inflicts sub counts on switch to enemies, Vegeta reduces own sub counts on switch!<\/ins><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbDraw 1 card<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbKi +40<\/p>\n<p>Also, based on Special Arts uses:<br \/>\n[1st]<br \/>\n\u30fbVanishing Gauge +100%<br \/>\n[2nd and on]<br \/>\n\u30fbVanishing Gauge +50%<\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbSub counts on switch -2 <small>(non-stacking)<\/small><br \/>\n*Effect resets on switch<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--strike\"><\/span><span class=\"arts arts--blast\"><\/span><span class=\"arts arts--special\"><\/span><span class=\"arts arts--specialmove\"><\/span><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30c1\u30a7\u30f3\u30b8\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Switch Ability<\/h2>\n<p><ins>Tag Switch to Goku!<\/ins><\/p>\n<p>\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +20<br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<\/p>\n<p>Also, based on Unique Gauge amount:<br \/>\n[Not full]<br \/>\n\u30fbTag Switch to &#8220;Goku&#8221; <span class=\"attribute attribute--blu\"><\/span><br \/>\n[Full]<br \/>\n\u30fbEnter &#8220;Super Spirit Bomb&#8221; preparation mode 1st stage<br \/>\n\u30fbSwitch to Sustained Damage Type\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Unique Ability<\/h2>\n<p><ins>When taking an attack that would reduce health to 0 while in &#8220;Super Spirit Bomb&#8221; preparation mode, revive and switch to Goku!<\/ins><\/p>\n<p>\u25bcOn Enemy Character Confrontation<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer <small>(1 time)<\/small><br \/>\n*Activations reset on switch<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbKi +30<br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small><\/p>\n<p>\u25bcOn Arts Use<br \/>\n\u30fbDamage +30% <small>(10 counts)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n*Activations reset on switch<\/p>\n<p>\u25bcAfter Arts Use if Hand Has 1 Card or Fewer <small>(1 Time)<\/small><br \/>\n*Activations reset on switch<br \/>\n\u30fbDraw 1 card<br \/>\n\u30fbNullify Element disadvantages <small>(5 counts)<\/small><\/p>\n<p>\u25bcWhen Hit by Enemy Arts<br \/>\n\u30fbEnemy Ki -5<br \/>\n\u30fbAll enemy Arts costs +15 <small>(5 counts)<\/small> <small>(2 times)<\/small><br \/>\n*Activations reset on switch<\/p>\n<p>Also, before entering preparation mode or after &#8220;Super Spirit Bomb&#8221; activation, if health is 50% or lower <small>(1 time)<\/small>:<br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Vegeta&#8221;<br \/>\n*Activations reset after &#8220;Super Spirit Bomb&#8221; activation<br \/>\n\u30fbHealth +30%<br \/>\n\u30fbUnique Gauge +50%<br \/>\n\u30fbDestroy entire enemy hand<\/p>\n<p>\u25bcWhen on Battlefield and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbHealth +15%<br \/>\n\u30fbAlly sub counts -5<br \/>\n\u30fbCancel enemy Buff Effects <small>(3 times)<\/small><br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Vegeta&#8221;<\/p>\n<p>\u25bcWhile in Preparation Mode and Health Is Reduced to 0 by Enemy Attack<br \/>\n\u30fbRevive and Tag Switch to &#8220;Goku&#8221; <span class=\"attribute attribute--blu\"><\/span> <small>(70% health)<\/small><br \/>\n\u30fbSwitch to Attack Type<br \/>\n\u30fbUnique Gauge charge rate +100% <small>(uncancellable)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\">\n<h2>Special Cover Change<\/h2>\n<p><ins>Vegeta has a Special Cover Change against Strike Arts!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n<span class=\"arts arts--strike\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Unique Gauge<\/h2>\n<p>Attack Type \u21d2 Sustained Damage Type<br \/>\n<span class=\"uniga uniga--atk\"><\/span><ICN=ArrowMarkRight><span class=\"uniga uniga--def\"><\/span><br \/>\n*Starts as Attack Type<\/p>\n<p>\u25bc[Attack Type] When Unique Gauge Becomes Full<br \/>\n\u30fbDraw up to 2 cards if hand has 3 or fewer<br \/>\n\u30fbHealth +20%<br \/>\n\u30fbKi +50<br \/>\n\u30fbSwitch Gauge +100% <small>(1 time)<\/small><br \/>\n*Activations shared between &#8220;Goku&#8221; and &#8220;Vegeta&#8221;<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><\/p>\n<p>\u25bc[Sustained Damage Type] When Unique Gauge Becomes Full<br \/>\n\u30fbHealth +25% <small>(2 times)<\/small><br \/>\n\u30fbAlly sub counts -3<br \/>\n\u30fbDestroy 3 enemy cards<br \/>\n\u30fbEnemy Vanishing Gauge -100% <small>(2 times)<\/small><br \/>\n\u30fbSeal enemy Rising Rush <small>(5 counts)<\/small><\/p>\n<p>*[Attack Type] Charges:<br \/>\nSlightly, each time a Strike\/Blast\/Special Arts is used<\/p>\n<p>*[Sustained Damage Type] Charges:<br \/>\nGreatly, each time when hit by enemy Arts<\/p>\n<p>*[Attack Type] Consumed:<br \/>\nEntirely, when entering preparation mode<\/p>\n<p>*[Sustained Damage Type] Consumed:<br \/>\nEntirely, when Unique Gauge is full\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30a2\u30af\u30c6\u30a3\u30d6\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Active Gauge<\/h2>\n<p><ins>Tap the Active Gauge when at 100% for Hercule&#8217;s rally, then enter &#8220;Super Spirit Bomb&#8221; preparation mode 2nd stage! Once the gauge reaches 0%, &#8220;Super Spirit Bomb&#8221; will activate with KO Prevention Nullification and deal transcendent damage!<\/ins><\/p>\n<p>\u25bcWith 100% Active Gauge, on Tap<br \/>\n\u30fbEnter &#8220;Super Spirit Bomb&#8221; preparation mode 2nd stage<br \/>\n\u30fbAlly damage +50% <small>(uncancellable)<\/small><\/p>\n<p>\u25bc[2nd Stage] When Active Gauge Reaches 0%<br \/>\n\u30fbActivate &#8220;Super Spirit Bomb&#8221;<br \/>\n\u30fbTag Switch to &#8220;Goku&#8221; <span class=\"attribute attribute--blu\"><\/span><br \/>\n\u30fbSwitch to Attack Type<br \/>\n\u30fbHealth +50%<br \/>\n\u30fbDamage +100% <small>(2 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbUnique Gauge charge rate +100% <small>(uncancellable)<\/small><br \/>\n\u30fbNullify KO Prevention <small>(2 counts)<\/small><\/p>\n<p>Also, if enemy is <span class=\"icon icon--tag\"><\/span>Powerful Opponent:<br \/>\n\u30fbNullify Element disadvantages <small>(2 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDeal transcendent damage to enemy <small>(Impact)<\/small><br \/>\n\u30fbDeal half of the damage to enemy standby members<\/p>\n<p>*[1st Stage] Charges:<br \/>\nWhile not defeated<\/p>\n<p>*[2nd Stage] Decreases:<br \/>\nWhen on battlefield<\/p>\n<p>*Active Gauge Disappears:<br \/>\nWhen &#8220;Super Spirit Bomb&#8221; activates or upon revival<\/p>\n<p>*Move to High Area when entering preparation mode in Low Area<br \/>\n*Switch Ability will become unusable until the end of battle after entering preparation mode<br \/>\n*Character cannot be sealed while in preparation mode<br \/>\n*If character receives an attack that would cause it to be defeated while in preparation mode, Active Gauge will disappear<br \/>\n*Preparation mode will be canceled upon revival<br \/>\n*This attack cannot be evaded with a Vanishing Step and cannot be cover changed against<br \/>\n*On attack, cancels all Abnormal Conditions that restrict this character&#8217;s movement\n<\/p><\/div>\n","protected":false},"template":"","en_category":[6],"class_list":["post-7753","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=dFUIr7tjDbw","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":78,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7753","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":4,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7753\/revisions"}],"predecessor-version":[{"id":7755,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7753\/revisions\/7755"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=7753"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=7753"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}