{"id":7822,"date":"2026-07-28T23:00:10","date_gmt":"2026-07-28T14:00:10","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=7822"},"modified":"2026-07-28T23:11:09","modified_gmt":"2026-07-28T14:11:09","slug":"android-17-golden-frieza-abilities","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/7822\/","title":{"rendered":"Android #17 &#038; Golden Frieza Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<div data-label=\"\u2605\u2605\u2605\u6ce8\u610f\u66f8\u304d\u2605\u2605\u2605\">\n*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30ad\u30e3\u30e9\u7279\u5fb4\u2605\u2605\u2605\">\n<ins>The first LEGEND Support Type! LEGEND &#8220;Android #17 &#038; Golden Frieza&#8221; joins the fight!<\/ins><\/p>\n<h2>Strengths<\/h2>\n<p><ins><span style=background-color:#483d8b>#1 Support allies based on the number of times hit by enemy Arts when returning to standby!<\/span><br \/>\nIncrease all enemy Arts costs and restore allies&#8217; health when hit 1 or more times! Buff allies&#8217; damage and reduce enemy Ki by 100 when hit 3 or more!<br \/>\n<br \/><span style=background-color:#483d8b>#2 Change to &#8220;Release Type&#8221; after a Tag Switch and unleash a devastating combo!<\/span><br \/>\nCharge the Unique Gauge by Tag Switching to change it to &#8220;Release Type&#8221; when full! While in Release Type, you&#8217;ll gain an 80% damage increase!<br \/>\n<br \/><span style=background-color:#483d8b>#3 Outstanding disruptive and defensive capabilities!<\/span><br \/>\n\u30fbDamage Guard is increased by 70% when an enemy activates Special Move\/Ultimate\/Awakened Arts or Rising Rush!<br \/>\n\u30fbHas a Blast Arts Card with Armor Break!<br \/>\n<br \/><span style=background-color:#483d8b>#4 An excellent Starter Ability focused on support<\/span><br \/>\nThe Starter Ability includes Endurance and ally Health Restoration UP! Plus, it nullifies ally Attribute Downgrades\/Abnormal Conditions both up to 3 times, on top of providing a damage buff!<br \/>\n<br \/>\nJoin forces for victory! Overwhelm the enemy with powerful teamwork!<br \/>\n<\/ins><\/div>\n<h3>Android #17<\/h3>\n<div data-label=\"\u2605\u2605\u2605\u5c5e\u6027\u30fb\u30bf\u30b0\u30fb\u30a8\u30d4\u30bd\u30fc\u30c9\u2605\u2605\u2605\">\n<span class=\"attribute attribute--superblu\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Android, Twins, Universe Rep, Frieza Force, Otherworld Warrior, Transforming Warrior, Lineage of Evil <\/p>\n<p><span class=\"icon icon--episode\"><\/span>Universe Survival Saga <small>(S)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability II buffs &#8220;Tag: Universe Rep&#8221;, &#8220;Tag: Android&#8221;, and &#8220;Tag: Lineage of Evil&#8221;!<br \/>\nAt Z Ability III, also buffs the base Blast Defense of &#8220;Tag: Universe Rep&#8221; characters!<\/ins><\/p>\n<p>Z1: If <span class=\"icon icon--tag\"><\/span>Universe Rep<br \/>\n\u30fbBase Strike Attack +22%<br \/>\n\u30fbBase Blast Attack +22% <\/p>\n<p>Z2: If <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Android, or <span class=\"icon icon--tag\"><\/span>Lineage of Evil<br \/>\n\u30fbBase Strike Attack +26%<br \/>\n\u30fbBase Blast Attack +26% <\/p>\n<p>Z3: If <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Android, or <span class=\"icon icon--tag\"><\/span>Lineage of Evil<br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Blast Attack +30%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Universe Rep<br \/>\n\u30fbBase Blast Defense +15%&#8221; <\/p>\n<p>Z4: If <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Android, or <span class=\"icon icon--tag\"><\/span>Lineage of Evil<br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Blast Attack +38%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Universe Rep<br \/>\n\u30fbBase Blast Defense +18%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u6253\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Get a boost to damage on activation! Has armor, so charge in without fear of enemy Blast Arts!<\/ins><\/p>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn activation, damage +10% <small>(20 counts)<\/small><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c04\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>While not an effect on Blast attacks in general, this character has a Blast Arts Card with Armor Break! It&#8217;s a held card, which means other characters can use it too!<\/ins><\/p>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, damage +10% <small>(20 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5fc5\u6bba\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Nullify Endurance on activation! And if the Unique Gauge is Release Type, cancel enemy Buff Effects!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +50% <small>(3 counts)<\/small><br \/>\n\u30fbNullify Endurance <small>(3 counts)<\/small><\/p>\n<p>Also, if Unique Gauge is Release Type:<br \/>\n\u30fbCancel enemy Buff Effects<br \/>\n\u30fbAll enemy damage received +20% <small>(15 counts)<\/small><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Cancel Attribute Downgrades\/Abnormal Conditions on activation! Reduce enemy Dragon Balls by 1 on hit!<\/ins><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbDraw 1 card<br \/>\n\u30fbKi +50<br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<br \/>\n\u30fbAlly health +10%<\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbEnemy Dragon Balls -1 <small>(2 times)<\/small><br \/>\n\u30fbAll enemy Health Restoration -25% <small>(10 counts)<\/small><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--strike\"><\/span><span class=\"arts arts--blast\"><\/span><span class=\"arts arts--special\"><\/span><span class=\"arts arts--specialmove\"><\/span><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30c1\u30a7\u30f3\u30b8\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Switch Ability<\/h2>\n<p><ins>Tag Switch to Golden Frieza! Blast Arts damage will be greatly increased for a limited time!<\/ins><\/p>\n<p>\u30fbTag Switch to &#8220;Golden Frieza&#8221; <ICN=PlusGRN><br \/>\n\u30fbDraw Blast Arts next<br \/>\n\u30fbKi +50<br \/>\n\u30fbBlast Arts damage +50% <small>(5 counts)<\/small><br \/>\n\u30fbAll enemy damage received +20% <small>(10 counts)<\/small><\/p>\n<p>*Requirement:<br \/>\nMax Switch Gauge\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30b9\u30bf\u30fc\u30bf\u30fc\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Starter Ability<\/h2>\n<p><ins>Android #17 has Endurance! Support allies with effects like nullifying ally Attribute Downgrades\/Abnormal Conditions up to 3 times each!<\/ins><\/p>\n<p>\u30fbDamage +340%<br \/>\n\u30fbDamage Guard +320%<br \/>\n\u30fbKi Recovery +70%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbEndurance <small>(40% recovery)<\/small><br \/>\n\u30fbAlly damage +20%<br \/>\n\u30fbAlly <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Android, or <span class=\"icon icon--tag\"><\/span>Lineage of Evil Damage Guard +10%<br \/>\n\u30fbAlly Health Restoration +15%<br \/>\n\u30fbNullify ally Attribute Downgrades\/Abnormal Conditions both up to 3 times<\/p>\n<p>*All uncancellable\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Unique Ability<\/h2>\n<p><ins>Your Switch Gauge charges on every enemy confrontation, making it easier to perform Tag Switches! Plus, you support allies based on the number of times hit by enemy Arts when returning to standby! When it&#8217;s over 3 times, ally damage is increased by 30% and enemy Ki is reduced by 100!<\/ins><\/p>\n<p>\u25bcOn Enemy Character Confrontation<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbSwitch Gauge +20%<br \/>\n\u30fbEnemy Ki -20<\/p>\n<p>\u25bcOn Battlefield Entry or Return to Standby<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +30<\/p>\n<p>\u25bcOn Arts Use<br \/>\n*Activations reset on switch<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n\u30fbAlly damage +10% <small>(15 counts)<\/small><br \/>\n\u30fbEnemy Health Restoration -15% <small>(20 counts)<\/small> <small>(1 time)<\/small><\/p>\n<p>\u25bcWhen Hit by Enemy Arts<br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n*Activations reset on switch\/Tag Switch<br \/>\n\u30fbAlly sub counts -1<\/p>\n<p>\u25bcOn Return to Standby, Based on Number of Times Hit by Enemy Arts<br \/>\n*Count shared between &#8220;Android #17&#8221; and &#8220;Golden Frieza&#8221;<br \/>\n*Count resets on switch<br \/>\n[1st and on]<br \/>\n\u30fbAlly health +10%<br \/>\n\u30fbAll enemy Arts costs +15 <small>(10 counts)<\/small><br \/>\n[3rd and on]<br \/>\n\u30fbAlly damage +30% <small>(20 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbEnemy Ki -100<\/p>\n<p>\u25bcWhile Not Defeated and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbDamage Guard +70% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><\/p>\n<p>Also, if Ultimate\/Awakened Arts or Rising Rush:<br \/>\n\u30fbSub counts -5<br \/>\n\u30fbCancel enemy Buff Effects <small>(2 times)<\/small><br \/>\n*Activations shared between &#8220;Android #17&#8221; and &#8220;Golden Frieza&#8221;\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\">\n<h2>Special Cover Change<\/h2>\n<p><ins>Has a Special Cover Change against Strike Arts!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n<span class=\"arts arts--strike\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Unique Gauge<\/h2>\n<p><ins>Starts as &#8220;Switch Ability Type&#8221;! When the Unique Gauge is full, it switches to &#8220;Release Type&#8221; and Attribute Downgrades are canceled! While in Release Type, you gain a massive damage buff and Ki protection!<\/ins><\/p>\n<p>Switch Ability Type \u21d4 Release Type<br \/>\n<span class=\"uniga uniga--switch\"><\/span><ICN=ArrowMark><span class=\"uniga uniga--unleash\"><\/span><br \/>\n*Starts as Switch Ability Type<\/p>\n<p>\u25bc[Switch Ability Type] When Unique Gauge Becomes Full<br \/>\n\u30fbSwitch to Release Type<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +20% <small>(2 times)<\/small><br \/>\n*Activations shared between &#8220;Android #17&#8221; and &#8220;Golden Frieza&#8221;<br \/>\n\u30fbKi +40<br \/>\n\u30fbCancel Attribute Downgrades<\/p>\n<p>\u25bcWhile Release Type<br \/>\n\u30fbDamage +80% <small>(uncancellable)<\/small><br \/>\n\u30fbDraw Speed +1 <small>(uncancellable)<\/small><br \/>\n\u30fbOverdrive Gauge charge rate +50% <small>(uncancellable)<\/small><br \/>\n\u30fbProtect Ki <small>(uncancellable)<\/small><\/p>\n<p>\u25bc[Release Type] When Unique Gauge Reaches 0%<br \/>\n\u30fbSwitch to Switch Ability Type<\/p>\n<p>*[Switch Ability Type] Charges:<br \/>\nOn Tag Switch<\/p>\n<p>*[Release Type] Decreases:<br \/>\nGradually, when on battlefield\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605LEGEND\u30a2\u30af\u30b7\u30e7\u30f3\u2605\u2605\u2605\">\n<h2>LEGEND Action<\/h2>\n<p><ins>Increase ally Special Move damage! And if the Unique Gauge is &#8220;Release Type&#8221;, you&#8217;ll draw a Special Move Arts!<\/ins><\/p>\n<p>[Activation Area]<br \/>\n\u30fbHigh Area<\/p>\n<p>\u25bcOn LEGEND Action Activation<br \/>\n\u30fbKi +50<br \/>\n\u30fbAlly Special Move damage +20% <small>(15 counts)<\/small><\/p>\n<p>Also, if Unique Gauge is Release Type:<br \/>\n\u30fbDestroy 1 card, then draw Special Move Arts next<\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<h3>Golden Frieza<\/h3>\n<div data-label=\"\u2605\u2605\u2605\u5c5e\u6027\u30fb\u30bf\u30b0\u30fb\u30a8\u30d4\u30bd\u30fc\u30c9\u2605\u2605\u2605\">\n<span class=\"attribute attribute--supergrn\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Android, Twins, Universe Rep, Frieza Force, Otherworld Warrior, Transforming Warrior, Lineage of Evil <\/p>\n<p><span class=\"icon icon--episode\"><\/span>Universe Survival Saga <small>(S)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Z Ability<\/h2>\n<p>Z1: If <span class=\"icon icon--tag\"><\/span>Universe Rep<br \/>\n\u30fbBase Strike Attack +22%<br \/>\n\u30fbBase Blast Attack +22% <\/p>\n<p>Z2: If <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Android, or <span class=\"icon icon--tag\"><\/span>Lineage of Evil<br \/>\n\u30fbBase Strike Attack +26%<br \/>\n\u30fbBase Blast Attack +26% <\/p>\n<p>Z3: If <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Android, or <span class=\"icon icon--tag\"><\/span>Lineage of Evil<br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Blast Attack +30%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Universe Rep<br \/>\n\u30fbBase Blast Defense +15%&#8221; <\/p>\n<p>Z4: If <span class=\"icon icon--tag\"><\/span>Universe Rep, <span class=\"icon icon--tag\"><\/span>Android, or <span class=\"icon icon--tag\"><\/span>Lineage of Evil<br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Blast Attack +38%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Universe Rep<br \/>\n\u30fbBase Blast Defense +18%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u6253\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p>Strike <small>(Impact)<\/small><br \/>\nOn activation, damage +10% <small>(20 counts)<\/small><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c04\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, damage +10% <small>(20 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5fc5\u6bba\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Special Move Arts with the same effects as Android #17&#8217;s!<br \/>\n<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +50% <small>(3 counts)<\/small><br \/>\n\u30fbNullify Endurance <small>(3 counts)<\/small><\/p>\n<p>Also, if Unique Gauge is Release Type:<br \/>\n\u30fbCancel enemy Buff Effects<br \/>\n\u30fbAll enemy damage received +20% <small>(15 counts)<\/small><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>Unlike Android #17, who reduces enemy Dragon Balls on hit, Golden Frieza increases own Dragon Balls by 1!<\/ins><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbDraw 1 card<br \/>\n\u30fbKi +50<br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<br \/>\n\u30fbAlly health +10%<\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDragon Balls +1 <small>(2 times)<\/small><br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><br \/>\n\u30fbAll enemy Health Restoration -25% <small>(10 counts)<\/small><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--strike\"><\/span><span class=\"arts arts--blast\"><\/span><span class=\"arts arts--special\"><\/span><span class=\"arts arts--specialmove\"><\/span><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30c1\u30a7\u30f3\u30b8\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Switch Ability<\/h2>\n<p><ins>Tag Switch to Android #17! While Android #17 boosts Blast Arts, Golden Frieza boosts Strike Arts!<\/ins><\/p>\n<p>\u30fbTag Switch to &#8220;Android #17&#8221; <ICN=PlusBLU><br \/>\n\u30fbDraw Strike Arts next<br \/>\n\u30fbKi +50<br \/>\n\u30fbStrike Arts damage +50% <small>(5 counts)<\/small><br \/>\n\u30fbAll enemy damage received +20% <small>(10 counts)<\/small><\/p>\n<p>*Requirement:<br \/>\nMax Switch Gauge\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Unique Ability<\/h2>\n<p><ins>Has the same effects as Android #17, so you&#8217;ll be able to use Golden Frieza in the same ways!<\/ins><\/p>\n<p>\u25bcOn Enemy Character Confrontation<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbSwitch Gauge +20%<br \/>\n\u30fbEnemy Ki -20<\/p>\n<p>\u25bcOn Battlefield Entry or Return to Standby<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +30<\/p>\n<p>\u25bcOn Arts Use<br \/>\n*Activations reset on switch<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n\u30fbAlly damage +10% <small>(15 counts)<\/small><br \/>\n\u30fbEnemy Health Restoration -15% <small>(20 counts)<\/small> <small>(1 time)<\/small><\/p>\n<p>\u25bcWhen Hit by Enemy Arts<br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small> <small>(1 time)<\/small><br \/>\n*Activations reset on switch\/Tag Switch<br \/>\n\u30fbAlly sub counts -1<\/p>\n<p>\u25bcOn Return to Standby, Based on Number of Times Hit by Enemy Arts<br \/>\n*Count shared between &#8220;Android #17&#8221; and &#8220;Golden Frieza&#8221;<br \/>\n*Count resets on switch<br \/>\n[1st and on]<br \/>\n\u30fbAlly health +10%<br \/>\n\u30fbAll enemy Arts costs +15 <small>(10 counts)<\/small><br \/>\n[3rd and on]<br \/>\n\u30fbAlly damage +30% <small>(20 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbEnemy Ki -100<\/p>\n<p>\u25bcWhile Not Defeated and Enemy Activates Special Move\/Ultimate\/Awakened Arts or Rising Rush<br \/>\n\u30fbDamage Guard +70% <small>(3 counts)<\/small> <small>(uncancellable)<\/small><\/p>\n<p>Also, if Ultimate\/Awakened Arts or Rising Rush:<br \/>\n\u30fbSub counts -5<br \/>\n\u30fbCancel enemy Buff Effects <small>(2 times)<\/small><br \/>\n*Activations shared between &#8220;Android #17&#8221; and &#8220;Golden Frieza&#8221;\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\">\n<h2>Special Cover Change<\/h2>\n<p><ins>Has a Special Cover Change against Strike Arts!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n<span class=\"arts arts--strike\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Unique Gauge<\/h2>\n<p>Switch Ability Type \u21d4 Release Type<br \/>\n<span class=\"uniga uniga--switch\"><\/span><ICN=ArrowMark><span class=\"uniga uniga--unleash\"><\/span><br \/>\n*Starts as Switch Ability Type<\/p>\n<p>\u25bc[Switch Ability Type] When Unique Gauge Becomes Full<br \/>\n\u30fbSwitch to Release Type<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbHealth +20% <small>(2 times)<\/small><br \/>\n*Activations shared between &#8220;Android #17&#8221; and &#8220;Golden Frieza&#8221;<br \/>\n\u30fbKi +40<br \/>\n\u30fbCancel Attribute Downgrades<\/p>\n<p>\u25bcWhile Release Type<br \/>\n\u30fbDamage +80% <small>(uncancellable)<\/small><br \/>\n\u30fbDraw Speed +1 <small>(uncancellable)<\/small><br \/>\n\u30fbOverdrive Gauge charge rate +50% <small>(uncancellable)<\/small><br \/>\n\u30fbProtect Ki <small>(uncancellable)<\/small><\/p>\n<p>\u25bc[Release Type] When Unique Gauge Reaches 0%<br \/>\n\u30fbSwitch to Switch Ability Type<\/p>\n<p>*[Switch Ability Type] Charges:<br \/>\nOn Tag Switch<\/p>\n<p>*[Release Type] Decreases:<br \/>\nGradually, when on battlefield\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605LEGEND\u30a2\u30af\u30b7\u30e7\u30f3\u2605\u2605\u2605\">\n<h2>LEGEND Action<\/h2>\n<p>[Activation Area]<br \/>\n\u30fbHigh Area<\/p>\n<p>\u25bcOn LEGEND Action Activation<br \/>\n\u30fbKi +50<br \/>\n\u30fbAlly Special Move damage +20% <small>(15 counts)<\/small><\/p>\n<p>Also, if Unique Gauge is Release Type:<br \/>\n\u30fbDestroy 1 card, then draw Special Move Arts next<\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n","protected":false},"template":"","en_category":[6],"class_list":["post-7822","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=6vrNDnO4gwU","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":79,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7822","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":4,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7822\/revisions"}],"predecessor-version":[{"id":7858,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/7822\/revisions\/7858"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=7822"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=7822"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}