{"id":8093,"date":"2026-09-22T23:15:03","date_gmt":"2026-09-22T14:15:03","guid":{"rendered":"https:\/\/dble.bn-ent.net\/news\/?post_type=en&#038;p=8093"},"modified":"2026-09-22T23:15:15","modified_gmt":"2026-09-22T14:15:15","slug":"%e7%ac%ac%e4%b8%80%e5%bd%a2%e6%85%8b-%e3%83%95%e3%83%aa%e3%83%bc%e3%82%b6%ef%bc%9a%e3%83%89%e3%83%89%e3%83%aa%e3%82%a2%e3%83%bb%e3%82%b6%e3%83%bc%e3%83%9c%e3%83%b3%e3%82%a2%e3%82%b7%e3%82%b9%e3%83%88","status":"publish","type":"en","link":"https:\/\/dble.bn-ent.net\/news\/en\/character\/8093\/","title":{"rendered":"1st Form Frieza: Dodoria &#038; Zarbon (Assist) Abilities"},"content":{"rendered":"<p><a href=\"https:\/\/ww.bandainamcoentwebstore.com\/dble-ww\/en?utm_source=dble_officialweb&#038;utm_medium=referral&#038;utm_campaign=en_character\" rel=\"noopener\" target=\"_blank\"><br \/>\n<img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/DBL_bnr_Web-store_FAQ_1000x250_EN.png\"><\/a><\/p>\n<div data-label=\"\u2605\u2605\u2605\u6ce8\u610f\u66f8\u304d\u2605\u2605\u2605\">\n*This content is still under development and is subject to change.<br \/>\nPlease check in-game after this character has been added.\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30ad\u30e3\u30e9\u7279\u5fb4\u2605\u2605\u2605\">\n<ins>Control the battlefield even when on standby, LEGEND 1st Form Frieza: Dodoria &#038; Zarbon(Assist) joins the fight!<\/ins><\/p>\n<h2>Strengths<\/h2>\n<p><ins><span style=background-color:#483d8b>#1 A Unique Gauge that lets you buff yourself and support allies!<\/span><br \/>\nThe Unique Gauge charges when on standby, and once it becomes full, you get an Arts damage and Critical Rate buff! Various actions are also strengthened if the gauge is at 20% or more! This includes a LEGENDS-first effect where you remove ally Main Ability seals on return to standby!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#2 Become Indestructible twice during battle!<\/span><br \/>\nIndestructible activates when on standby and an enemy activates Ultimate\/Awakened Arts or Rising Rush!<br \/>\n<br \/>\n<span style=background-color:#483d8b>#3 Steadily corner the enemy with disruptive abilities!<\/span><br \/>\nForce enemy switch and inflict Strong Poison with the Special Move Arts! When the Unique Gauge is at 20% or more, Special Arts will inflict Paralyze and limit healing! Not only that, you will also have disruptive effects like destroying 2 enemy Blast Arts and sealing their Strike Arts on cover change!<br \/>\n<br \/>\nTake command of your troops as the emperor of the universe and crush your foes! Seize victory with tactical brilliance!<br \/>\n<\/ins><\/div>\n<h3>1st Form Frieza: Dodoria &#038; Zarbon(Assist)<\/h3>\n<div data-label=\"\u2605\u2605\u2605\u5c5e\u6027\u30fb\u30bf\u30b0\u30fb\u30a8\u30d4\u30bd\u30fc\u30c9\u2605\u2605\u2605\">\n<span class=\"attribute attribute--superred\"><\/span><br \/>\n<span class=\"icon icon--tag\"><\/span>Frieza Force, Transforming Warrior, Lineage of Evil, Powerful Opponent<br \/>\n<span class=\"icon icon--episode\"><\/span>Frieza Saga <small>(Z)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605Z\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Z Ability<\/h2>\n<p><ins>Z Ability \u2161 buffs &#8220;Tag: Lineage of Evil&#8221;, &#8220;Tag: Powerful Opponent&#8221;, and &#8220;Tag: Frieza Force&#8221;!<br \/>\nAt Z Ability \u2162, also buffs the base Strike Defense of &#8220;Tag: Lineage of Evil&#8221; characters!<\/ins><\/p>\n<p>Z1: If <span class=\"icon icon--tag\"><\/span>Lineage of Evil<br \/>\n\u30fbBase Strike Attack +22%<br \/>\n\u30fbBase Blast Defense +22%<\/p>\n<p>Z2: If <span class=\"icon icon--tag\"><\/span>Lineage of Evil, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Frieza Force<br \/>\n\u30fbBase Strike Attack +26%<br \/>\n\u30fbBase Blast Defense +26%<\/p>\n<p>Z3: If <span class=\"icon icon--tag\"><\/span>Lineage of Evil, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Frieza Force<br \/>\n\u30fbBase Strike Attack +30%<br \/>\n\u30fbBase Blast Defense +30%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Lineage of Evil<br \/>\n\u30fbBase Strike Defense +15%<\/p>\n<p>Z4: If <span class=\"icon icon--tag\"><\/span>Lineage of Evil, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Frieza Force<br \/>\n\u30fbBase Strike Attack +38%<br \/>\n\u30fbBase Blast Defense +38%<\/p>\n<p>If <span class=\"icon icon--tag\"><\/span>Lineage of Evil<br \/>\n\u30fbBase Strike Defense +18%\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u6253\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardStrike.png\"><\/span>Strike<\/h2>\n<p><ins>Increase all enemy damage received on activation! Has armor, so charge in without fear of enemy Blast Arts!<\/ins><\/p>\n<p>Strike <small>(Pierce)<\/small><br \/>\nOn activation, all enemy damage received +15% <small>(10 counts)<\/small><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5c04\u6483\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardShot.png\"><\/span>Blast<\/h2>\n<p><ins>Like Strike Arts, increase all enemy damage received on activation!<\/ins><\/p>\n<p>Blast <small>(Impact)<\/small><br \/>\nOn activation, all enemy damage received +15% <small>(10 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u5fc5\u6bba\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardSpecial.png\"><\/span>Special Move<\/h2>\n<p><ins>Draw another Special Move Arts if the Unique Gauge is at 20% or more! On hit, force enemy switch and inflict Strong Poison!<\/ins><\/p>\n<p>Massive Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbSpecial Move damage +50% <small>(3 counts)<\/small><\/p>\n<p>Also, if Unique Gauge is 20% or more:<br \/>\n\u30fbDraw Special Move Arts next<br \/>\n\u30fbKi +40<\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbForce enemy switch<br \/>\n\u30fbInflict enemy with Strong Poison<br \/>\n\u30fbLimit enemy healing to 60% <small>(30 counts)<\/small><br \/>\n\u30fbEnemy sub counts on switch +4 <small>(15 counts)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardExtra.png\"><\/span>Special<\/h2>\n<p><ins>On hit, inflict Paralyze and limit healing if the Unique Gauge is at 20% or more!<\/ins><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbKi +40<br \/>\n\u30fbDamage +30% <small>(15 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbDraw 1 card<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><\/p>\n<p>Also, if Unique Gauge is 20% or more:<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbInflict enemy with Paralyze<br \/>\n\u30fbLimit enemy healing to 60% <small>(30 counts)<\/small><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--strike\"><\/span><span class=\"arts arts--blast\"><\/span><span class=\"arts arts--special\"><\/span><span class=\"arts arts--specialmove\"><\/span><span class=\"arts arts--ultimate\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7a76\u6975\u6280\u2605\u2605\u2605\">\n<h2><span class=\"head-img\"><img decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/2023\/03\/HUD_CardUltimate.png\"><\/span>Ultimate<\/h2>\n<p><ins>On hit, charge the Unique Gauge and increase all enemy sub counts on switch!<\/ins><\/p>\n<p>Supreme Damage <small>(Impact)<\/small><\/p>\n<p>\u25bcOn Activation<br \/>\n\u30fbUltimate damage +50% <small>(3 counts)<\/small><br \/>\n\u30fbNullify Endurance <small>(3 counts)<\/small><\/p>\n<p>\u25bcOn Hit<br \/>\n\u30fbUnique Gauge +50%<br \/>\n\u30fbAlly sub counts -5<br \/>\n\u30fbAll enemy sub counts on switch +4 <small>(15 counts)<\/small><\/p>\n<div class=\"text-wrap__img text-wrap__img--half\">\n<img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/wp-dble.bn-ent.net\/news\/LpOvmfE7GJ\/wp-content\/uploads\/\u5c04\u6483\u30a2\u30fc\u30de\u30fc.png\" alt=\"\" width=\"84\" height=\"132\" class=\"aligncenter size-full wp-image-5655\" \/>\n<\/div>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e1\u30a4\u30f3\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Main Ability<\/h2>\n<p><ins>Reduce the enemy&#8217;s Vanishing Gauge by 100% if the Unique Gauge is at 20% or more!<\/ins><\/p>\n<p>\u30fbDraw Ultimate Arts next<br \/>\n\u30fbHealth +30%<br \/>\n\u30fbKi +40<br \/>\n\u30fbCancel Attribute Downgrades\/Abnormal Conditions<\/p>\n<p>\u25bcWith at Least 20% Unique Gauge<br \/>\n\u30fbUltimate damage +30% <small>(10 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbEnemy Vanishing Gauge -100%<\/p>\n<p>*Requirement:<br \/>\n25 timer counts elapsed\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30b9\u30bf\u30fc\u30bf\u30fc\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Starter Ability<\/h2>\n<p><ins>Has wide-range Special Arts nullification! Gain a boost to damage and Unique Gauge charge rate when paired with an ally with certain Tags!<\/ins><\/p>\n<p>\u30fbDamage +360%<br \/>\n\u30fbDamage Guard +320%<br \/>\n\u30fbKi Recovery +100%<br \/>\n\u30fbDraw Speed +1<br \/>\n\u30fbNullify wide-range Special Arts <small>(1 time)<\/small><\/p>\n<p>\u25bcWhen at Least 1 Other Ally Battle Member Is <span class=\"icon icon--tag\"><\/span>Lineage of Evil, <span class=\"icon icon--tag\"><\/span>Powerful Opponent, or <span class=\"icon icon--tag\"><\/span>Frieza Force<br \/>\n\u30fbDamage +30%<br \/>\n\u30fbUnique Gauge charge rate +30%<\/p>\n<p>*All uncancellable\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30a2\u30d3\u30ea\u30c6\u30a3\u2605\u2605\u2605\">\n<h2>Unique Ability<\/h2>\n<p><ins>Cancel enemy Buff Effects when on standby and an ally is hit by an Arts attack! You can cancel the enemy&#8217;s Special Cover Change Nullification and help allies take advantage of their Special Cover Changes!<br \/>\n<br \/>\nPlus, when an enemy activates Ultimate\/Awakened Arts or Rising Rush, your sub counts will decrease by 10, and you will gain the Indestructible effect!<\/ins><\/p>\n<p>\u25bcOn Battlefield Entry<br \/>\n\u30fbDraw 1 card if hand has 3 or fewer<br \/>\n\u30fbKi +50<br \/>\n\u30fbProtect Ki <small>(5 counts)<\/small><br \/>\n\u30fbNullify damage received Element disadvantage <small>(5 counts)<\/small><br \/>\n\u30fbSeal enemy Rising Rush <small>(5 counts)<\/small><\/p>\n<p>\u25bcWhen on Battlefield and Enemy Switches<br \/>\n\u30fbUnique Gauge +20%<br \/>\n\u30fbNullify Element disadvantages <small>(3 counts)<\/small><br \/>\n\u30fbAlly sub counts -2<\/p>\n<p>\u25bcOn Strike\/Blast Arts Use <small>(1 Time)<\/small><br \/>\n*Activations reset on switch<br \/>\n\u30fbNullify Special Cover Changes <small>(5 counts)<\/small><\/p>\n<p>\u25bcOn Cover Change<br \/>\n\u30fbDestroy 2 enemy Blast Arts<br \/>\n\u30fbSeal enemy Strike Arts <small>(2 counts)<\/small><\/p>\n<p>\u25bcOn Special Cover Change<br \/>\n\u30fbDestroy 1 card, then draw Special Move Arts next<\/p>\n<p>\u25bcWhen on Standby and Ally Is Hit by Enemy Arts <small>(1 Time)<\/small><br \/>\n*Activations reset on battlefield entry<br \/>\n\u30fbSub counts -2<br \/>\n\u30fbCancel enemy Buff Effects<\/p>\n<p>\u25bcWhen on Standby and Enemy Activates Ultimate\/Awakened Arts or Rising Rush <small>(2 Times)<\/small><br \/>\n\u30fbIndestructible State <small>(3 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbSub counts -10<\/p>\n<p>\u25bcAfter Indestructible State Ends<br \/>\n\u30fbHealth +40% <small>(fixed healing)<\/small>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u7279\u6b8a\u30ab\u30d0\u30fc\u30c1\u30a7\u30f3\u30b8\u2605\u2605\u2605\">\n<h2>Special Cover Change<\/h2>\n<p><ins>Has a Special Cover Change against Blast Arts!<\/ins><\/p>\n<p>[Effective Against]<br \/>\n<span class=\"arts arts--blast\"><\/span><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span>\n<\/div>\n<div data-label=\"\u2605\u2605\u2605\u30e6\u30cb\u30fc\u30af\u30b2\u30fc\u30b8\u2605\u2605\u2605\">\n<h2>Unique Gauge<\/h2>\n<p><ins>A Time Type Unique Gauge that charges when on standby! When it becomes full, you will gain various buffs! And if the gauge is at 20% or more, you will support allies on return to standby!<\/ins><\/p>\n<p>Time Type<br \/>\n<span class=\"uniga uniga--time\"><\/span><br \/>\n*Starts with 60% charge<\/p>\n<p>\u25bcWhen Unique Gauge Becomes Full<br \/>\n\u30fbHealth +10%<br \/>\n\u30fbDamage on next Arts hit +50% <small>(non-stacking)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbDamage on next Special Move hit +50% <small>(non-stacking)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbDamage +30% <small>(15 counts)<\/small> <small>(up to 60%)<\/small><br \/>\n\u30fbDamage Guard +15% <small>(15 counts)<\/small> <small>(up to 30%)<\/small><br \/>\n\u30fbCritical Rate +10% <small>(up to 50%)<\/small><br \/>\n\u30fbCritical damage +5% <small>(up to 20%)<\/small><\/p>\n<p>\u25bcOn Return to Standby, If Unique Gauge Is 20% or More<br \/>\n\u30fbRemove Rising Rush seal<br \/>\n\u30fbAlly health +10%<br \/>\n\u30fbRemove ally Main Ability seals<\/p>\n<p>*Charges:<br \/>\nWhen on standby<\/p>\n<p>*Consumed:<br \/>\nBy 20%, on Special Arts hit<br \/>\nBy 20%, on Special Move Arts use<br \/>\nBy 20%, on Main Ability use<br \/>\nBy 20%, on return to standby<br \/>\nBy 20%, on LEGEND Action activation\n<\/p><\/div>\n<div data-label=\"\u2605\u2605\u2605LEGEND\u30a2\u30af\u30b7\u30e7\u30f3\u2605\u2605\u2605\">\n<h2>LEGEND Action<\/h2>\n<p><ins>Steal a Dragon Ball on activation! And if the Unique Gauge is at 20% or more, buff ally damage and increase enemy sub counts on switch!<\/ins><\/p>\n<p>[Activation Area]<br \/>\n\u30fbLow Area<\/p>\n<p>\u25bcOn LEGEND Action Activation<br \/>\n\u30fbKi +40<br \/>\n\u30fbSteal 1 enemy Dragon Ball <small>(2 times)<\/small><\/p>\n<p>Also, if Unique Gauge is 20% or more:<br \/>\n\u30fbAlly damage +30% <small>(25 counts)<\/small> <small>(uncancellable)<\/small><br \/>\n\u30fbEnemy sub counts on switch +4 <small>(15 counts)<\/small><\/p>\n<p>[Comboable Into]<br \/>\n<span class=\"arts arts--specialmove\"><\/span><span class=\"arts arts--ultimate\"><\/span>\n<\/div>\n","protected":false},"template":"","en_category":[6],"class_list":["post-8093","en","type-en","status-publish","hentry","en_category-character"],"acf":{"img":false,"movie_url":"https:\/\/www.youtube.com\/watch?v=CPfwDl7Swo4","movie_mp4":false,"movie_mp4_img":false},"terms":{"\u30ab\u30c6\u30b4\u30ea\u30fc":[{"term_id":6,"name":"Characters","slug":"character","term_group":0,"term_taxonomy_id":6,"taxonomy":"en_category","description":"\u30ad\u30e3\u30e9\u30af\u30bf\u30fc\u306e\u30ab\u30c6\u30b4\u30ea\u30fc","parent":0,"count":84,"filter":"raw","term_order":"0"}]},"_links":{"self":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/8093","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en"}],"about":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/types\/en"}],"version-history":[{"count":6,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/8093\/revisions"}],"predecessor-version":[{"id":8159,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en\/8093\/revisions\/8159"}],"wp:attachment":[{"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/media?parent=8093"}],"wp:term":[{"taxonomy":"en_category","embeddable":true,"href":"https:\/\/dble.bn-ent.net\/news\/wp-json\/wp\/v2\/en_category?post=8093"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}