LL Ultimate Gohan Abilities

06/18/2024 UTC Characters

*This content is still under development and is subject to change.
Please check in-game after this character has been added.

Featuring two different Unique Gauges and the ability to unleash powerful attacks from the middle phase of battle and onward, LEGENDS LIMITED Ultimate Gohan joins the fight!

■Strengths

 #1 Two Types of Unique Gauges
Gohan starts off the battle with a "Time Type" Unique Gauge that charges with each timer count!
If the gauge is full upon entering the battlefield, it will change into an "Attack Type" gauge!
The Time Type will mainly activate defensive effects, while the Attack Type has a number of buffs to offense!

 #2 A Main Ability that Lets You Seal the Deal
Gohan's Main Ability will draw you the Ultimate Arts Card next and reduce the enemy Vanishing Gauge to 0!
Batter your opponent with an Ultimate Arts while they can't evade!

 #3 100% Vanishing Gauge Recovery
Gohan's Ultimate Arts will recover the Vanishing Gauge by 100%, and Special Arts will too when you have the Attack Type Unique Gauge!
You'll have great ability to handle tough situations all alone!

 #4 Impenetrable Endurance
Gohan doesn't just have Endurance effects! If your opponent uses a Special Move Arts, Ultimate Arts, Awakened Arts, or a Rising Rush while Gohan is on the field, enemy buffs will be cancelled!
That means the enemy's ability to penetrate Endurance will be nullified, so you'll be able to handle any large-scale attacks!

Great for a Majin Buu Saga-based party, Hybrid Saiyan-based party, and more!
Be sure to make use of the warrior wielding the ultimate power, LEGENDS LIMITED Ultimate Gohan!

 
Element: PUR
Character Tags: Son Family, Hybrid Saiyan
Episode: Majin Buu Saga (Z)

Z Ability

Z Ability Ⅱ buffs "Tag: Son Family", "Tag: Hybrid Saiyan", and "Episode: Majin Buu Saga (Z)"!
Plus, Z Ability Ⅲ gets an additional buff to "Episode: Majin Buu Saga (Z)"!

Ⅰ: +22% to "Tag: Son Family" base Strike & Blast Defense during battle.
Ⅱ: +26% to "Tag: Son Family", "Tag: Hybrid Saiyan", or "Episode: Majin Buu Saga (Z)" base Strike & Blast Defense during battle.
Ⅲ: +30% to "Tag: Son Family", "Tag: Hybrid Saiyan", or "Episode: Majin Buu Saga (Z)" base Strike & Blast Defense and +15% to "Episode: Majin Buu Saga (Z)" base Strike Attack during battle.
Ⅳ: +38% to "Tag: Son Family", "Tag: Hybrid Saiyan", or "Episode: Majin Buu Saga (Z)" base Strike & Blast Defense and +18% to "Episode: Majin Buu Saga (Z)" base Strike Attack during battle.

Strike

Gohan's Strike Arts have armor, so charge in without fear of enemy Blast Arts!

Impact
*Blast Armor when charging forward.

Blast

Recover own Ki upon activation!

Impact
Restores own Ki by 10 upon activation.

Special Move

Nullify the enemy's Endurance when you have the Attack Type Unique Gauge!

Deals massive Explode damage.
Applies the following effects to self upon activation:
Draw a Special Arts Card next.
+30% to Special Move damage inflicted for 3 timer counts.

[If Unique Gauge is "Attack Type"]
Applies the following effects to self upon activation:
+30% to Special Move damage inflicted for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.

Special

This user-friendly Special Arts draws a card, recovers Ki, and nullifies enemy special cover changes!
The 100% increase to Ki Recovery cannot be cancelled, so be sure to use a Special Arts as soon as possible!

If used with the Attack Type Unique Gauge, the Vanishing Gauge will be restored by 100%!

Randomly draws 1 new card.
Restores own health by 15% and Ki by 50.
+100% to own Ki Recovery (cannot be cancelled) (activates once).
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.
Cancels own Attribute Downgrades and Abnormal Conditions.

[If Unique Gauge is "Time Type"]
Charges own Unique Gauge by 20%.

[If Unique Gauge is "Attack Type"]
+40% to damage inflicted for 10 timer counts.
Restores own Vanishing Gauge by 100% (activates twice).

Ultimate

Restore your Vanishing Gauge by 100% and nullify enemy Endurance effects!
If the Unique Gauge is Attack Type, you'll also nullify unfavorable Element factors, so you'll still be able to dish out damage to YEL, the Element that Gohan is weak against!

Deals supreme Impact damage.
Applies the following effects to self upon activation:
Restores Vanishing Gauge by 100%.
+50% to Ultimate damage inflicted for 3 timer counts (cannot be cancelled).
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.

[If Unique Gauge is "Attack Type"]
The following effects occur upon activation:
Nullifies own unfavorable Element factors for 10 timer counts.
Cancels enemy's Attribute Upgrades & Buff Effects.

*Blast Armor when charging forward.

Main Ability

Draw the Ultimate Arts Card and reduce the enemy's Vanishing Gauge to 0%!
Finish the job with an Ultimate Arts while your enemy can't dodge!

Draw the Ultimate Arts Card "Explosive Kamehameha" next.
Restores own health by 30% and Ki by 50.
Cancels own Attribute Downgrades and Abnormal Conditions.
Reduces enemy Vanishing Gauge to 0%.

Requirements: 25 timer counts must elapse.

Unique Ability 1

Gohan can use Endurance one time to recover health upon being defeated!

When entering the battlefield with a full Time Type Unique Gauge, it will transform into the Attack Type gauge.
This will not only greatly boost your inflicted damage, but also activate disruptive effects that reduce the enemy's Ki, seal their Rising Rush for 15 counts, and more!

Applies the following effects to self when battle starts:
+110% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-5 to Arts costs (cannot be cancelled).

Applies the following effects to self every time when faced with an enemy:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores Ki by 30.
+110% to damage inflicted (cannot be cancelled) (activates once).

The following effects occur when this character enters the battlefield:
Randomly destroys 1 enemy card.
Reduces enemy Ki by 30.

If this character's Unique Gauge is "Time Type" and full, it resets to zero and the following effects also occur:
Switches own Unique Gauge from "Time Type" to "Attack Type".
+60% to damage inflicted (cannot be cancelled).
Randomly destroys 2 enemy cards.
Reduces enemy Ki by 60.
Seals enemy's Rising Rush for 15 timer counts.

+100% to own Unique Gauge charge rate for 5 timer counts when an ally is hit with an enemy's Tap Action or Arts attack (cannot be stacked).

Restores own health by 30% only once when it reaches 0 (cannot be cancelled).

Unique Ability 2

Gohan can activate special cover changes not just against Strike Arts, but also against forward-charging Special Move and Special Arts!

If the enemy uses a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while Gohan is on the battlefield, the power of their Special Move, Ultimate, and Awakened Arts will be cut by 50%!
You can also cancel the enemy's ability to pierce Endurance effects, so you'll be able to make it out of any large-scale attacks!

Also, when each Unique Gauge reaches max, powerful effects will activate!
For the Time Type, you'll get defensive boosts like nullifying unfavorable Element factors for damage received, health recovery, and more, while for the Attack Type, you'll recover 100 Ki and draw a Special Move Arts Card so you can go on the offense!

Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).

Knocks enemy back to long range if a cover change is performed against their forward-charging Special Move or Special Arts attacks (activates twice).
*Nullified activations are not counted.

The following effects occur when an enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:
Restores own health by 30% (activates twice).
Nullifies own unfavorable Element factors for 10 timer counts.
Shortens allies' substitution counts by 3.
Inflicts enemy with Attribute Downgrade "-50% to Special Move, Ultimate & Awakened Arts Power" for 3 timer counts.
Cancels enemy's Buff Effects (activates three times).

[If Unique Gauge is "Time Type"] *Unique Gauge will be "Time Type" when battle starts.
Gradually charges own Unique Gauge over time while this character is on the battlefield or on standby
The following effects occur once Unique Gauge is full:
Nullifies own unfavorable Element factors for damage sustained for 30 timer counts (cannot be cancelled).
Restores ally health by 20%.
+25% to damage inflicted by allies (cannot be cancelled).
Shortens allies' substitution counts by 5.

[If Unique Gauge is "Attack Type"]
Charges own Unique Gauge every time this character uses a Strike, Blast, or Special Move Arts Card while they are on the battlefield.
Once the Unique Gauge is full, it resets to zero and applies the following effects to self:
Draw a Special Move Arts Card next.
Restores Ki by 100.
Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" (cannot be cancelled) (activates once).