*This content is still under development and is subject to change.
Please check in-game after this character has been added.
Transform into "Super Saiyan 3" during battle! LEGENDS LIMITED "Super Saiyan 2 Goku" is joining the fight!
Strengths
#1 Overwhelming Offense with "Super Saiyan 3"
Transform to nullify enemy special cover changes and Endurance effects, as well as get huge offensive buffs that last for 100 timer counts and can't be cancelled! After transforming, Goku will nullify enemy special cover changes and Endurance effects on entering the battlefield too!
#2 Charge the Unique Gauge by Charging Ki
Before transforming, fill up the gauge to restore ally health and buff their damage inflicted! After transforming, you'll be able to consume the gauge for buffs! Special Move Arts will be buffed to nullify unfavorable Element factors, and Special Arts will restore the Vanishing Gauge!
#3 Many Ways to Shorten Substitution Counts
If you transform when the Unique Gauge is full, then Goku's substitution counts will permanently be shortened by 2! Plus, ally substitution counts will be shortened when your opponent switches characters while Goku is on the battlefield, and also when landing a Special Move Arts! It's easy to get Goku on or off the battlefield!
Break through your limits once again and show the world the incredible power of LEGENDS LIMITED "Super Saiyan 2 Goku"!
Super Saiyan 2 Goku
Element: GRN
Character Tags: Son Family, Saiyan, Super Saiyan 2, Otherworld Warrior
Episode: Majin Buu Saga (Z)
Z Ability
Z Ability Ⅱ will buff "Episode: Majin Buu Saga (Z)", "Tag: Son Family", and "Tag: Saiyan"!
At Z Ability Ⅲ, also buff the base Strike Defense of "Episode: Majin Buu Saga (Z)" characters!
Ⅰ: +22% to "Episode: Majin Buu Saga (Z)" base Strike Attack & Blast Defense during battle.
Ⅱ: +26% to "Episode: Majin Buu Saga (Z)", "Tag: Son Family", or "Tag: Saiyan" base Strike Attack & Blast Defense during battle.
Ⅲ: +30% to "Episode: Majin Buu Saga (Z)", "Tag: Son Family", or "Tag: Saiyan" base Strike Attack & Blast Defense and +15% to "Episode: Majin Buu Saga (Z)" base Strike Defense during battle.
Ⅳ: +38% to "Episode: Majin Buu Saga (Z)", "Tag: Son Family", or "Tag: Saiyan" base Strike Attack & Blast Defense and +18% to "Episode: Majin Buu Saga (Z)" base Strike Defense during battle.
Strike
Strike Arts have armor, so charge in without fear of enemy Blast Arts! Recover Ki on activation!
Impact
Restores own Ki by 10 upon activation.
*Blast Armor when charging forward.
Blast
Like Strike Arts, recover Ki on activation!
Impact
Restores own Ki by 10 upon activation.
Special Move
Greatly reduce the enemy's Ki on hit! You'll shorten your allies' substitution counts as well, making it easier to switch between characters!
Deals massive Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
The following effects occur on hit:
Shortens allies' substitution counts by 3.
Reduces enemy Ki by 60.
*Blast Armor when charging forward.
Special
Nullify enemy special cover changes! You'll also charge the Unique Gauge, so use Special Arts to quickly fill it up to max!
Randomly draws 1 new card.
Restores own health by 15% and Ki by 40.
Charges own Unique Gauge by 20%.
+20% to damage inflicted for 10 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.
Main Ability
Transform into "Super Saiyan 3" and nullify enemy special cover changes and Endurance effects! If the Unique Gauge is full when you do, restore the Vanishing Gauge by 100%!
Transform into "Super Saiyan 3".
Restores own health by 50% and Ki by 50.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 15 timer counts.
Cancels own Attribute Downgrades and Abnormal Conditions.
The following effects occur if own Unique Gauge is full:
Randomly draws at most 4 new cards when you have 3 or fewer cards.
Restores own Vanishing Gauge by 100%.
Increases own Dragon Balls by 1.
Applies Buff Effect "Nullifies enemy's 'Destroy Card' effects" to self for 20 timer counts.
Applies Attribute Upgrade "Shortens substitution count by 2" to self (cannot be cancelled).
Destroys all of your enemy's cards.
Requirements: 20 timer counts must elapse.
Unique Ability 1
Boost own damage inflicted every time you use Strike or Blast Arts! Not only that, but you'll draw a card up to two times, allowing for some serious combo power!
Applies the following effects to self when battle starts:
+160% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-5 to Arts costs (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores health by 10% and Ki by 20.
Charges Unique Gauge by 10%.
+60% to damage inflicted (cannot be cancelled) (activates once).
Reduces Impact, Explode & Slice damage received by 10% for 15 timer counts.
The following effects occur every time this character uses a Strike or Blast Arts Card:
Randomly draws 1 new card (activates twice).
Activation count resets after character switch.
+15% to damage inflicted for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-15% to Health Restoration" for 10 timer counts.
The following effects occur when enemy switches characters while this character is on the battlefield:
Restores own Ki by 30.
Shortens allies' substitution counts by 2.
Inflicts enemy with Attribute Downgrade "+10% to Damage Received" for 15 timer counts.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 15 timer counts.
Unique Ability 2
Has a special cover change against Strike Arts! When you perform a cover change, destroy your opponent's cards and increase enemy Arts costs! Goku has excellent combo-stopping power!
Goku's Unique Gauge will charge when you charge Ki, and filling it up will draw you a Special Arts Card, restore ally health, and buff their damage inflicted!
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
The following effects occur when changing cover:
Randomly destroys 1 enemy card.
Randomly destroys 1 enemy card (activates three times).
*Activation count is shared before and after transforming.
Inflicts all enemies with Attribute Downgrade "+5 to Strike, Blast & Special Move Arts costs" for 10 timer counts.
The following effects occur when an enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:
Restores own health by 15% (activates three times).
*Activation count is shared before and after transforming.
Shortens allies' substitution counts by 3.
Cancels enemy's Attribute Upgrades & Buff Effects (activates three times).
*Activation count is shared before and after transforming.
Shortens own substitution count by 3 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on standby.
Restores ally health by 20% when this character is defeated.
+50% to own Unique Gauge charge rate when an ally other than this character is defeated (cannot be cancelled) (activates once).
*Activation count is shared before and after transforming.
Quickly charges own Unique Gauge according to Ki charge time while this character is on the battlefield.
The following effects occur once Unique Gauge is full:
Draw a Special Arts Card next.
Restores ally health by 15%.
+15% to damage inflicted by allies (cannot be cancelled).
Seals enemy's Special Move Arts.
The sealed Arts cannot be used for 5 timer counts.
Super Saiyan 3 Goku
Element: GRN
Character Tags: Son Family, Saiyan, Super Saiyan 3, Otherworld Warrior
Episode: Majin Buu Saga (Z)
Z Ability
Ⅰ: +22% to "Episode: Majin Buu Saga (Z)" base Strike Attack & Blast Defense during battle.
Ⅱ: +26% to "Episode: Majin Buu Saga (Z)", "Tag: Son Family", or "Tag: Saiyan" base Strike Attack & Blast Defense during battle.
Ⅲ: +30% to "Episode: Majin Buu Saga (Z)", "Tag: Son Family", or "Tag: Saiyan" base Strike Attack & Blast Defense and +15% to "Episode: Majin Buu Saga (Z)" base Strike Defense during battle.
Ⅳ: +38% to "Episode: Majin Buu Saga (Z)", "Tag: Son Family", or "Tag: Saiyan" base Strike Attack & Blast Defense and +18% to "Episode: Majin Buu Saga (Z)" base Strike Defense during battle.
Strike
Impact
Restores own Ki by 10 upon activation.
*Blast Armor when charging forward.
Blast
Impact
Restores own Ki by 10 upon activation.
Special Move
Consume 25% of the Unique Gauge to nullify unfavorable Element factors!
Deals massive Impact damage.
+30% to Special Move damage inflicted for 3 timer counts upon activation.
The following effects occur on hit:
Shortens allies' substitution counts by 3.
Reduces enemy Ki by 60.
[If Unique Gauge is at 25% or more]
Consumes 25% of this character's Unique Gauge and nullifies own unfavorable Element factors for 3 timer counts upon activation.
*Blast Armor when charging forward.
Special
Draw up to 2 cards when you activate a Special Arts, and nullify enemy special cover changes on hit! You can combo into other Arts, so use them to go for a K.O.!
Consume 25% of the Unique Gauge to restore the Vanishing Gauge by 70%!
Applies the following effects to self upon activation:
Randomly draws at most 2 new cards when you have 3 or fewer cards.
Restores health by 15% and Ki by 50.
+20% to damage inflicted for 10 timer counts.
The following effects occur on hit:
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" to self for 10 timer counts.
Inflicts enemy with Attribute Downgrade "+20% to Damage Received" for 10 timer counts.
[Comboable Arts]
Strike Arts
Blast Arts
Special Arts
Special Move Arts
[If Unique Gauge is at 25% or more]
Consumes 25% of this character's Unique Gauge and the following effects occur on hit:
Restores own Vanishing Gauge by 70%.
Inflicts all enemies with 3 substitution counts.
*Blast Armor when charging forward.
Main Ability
Greatly reduce all enemies' Health Restoration and draw a Special Move Arts! You'll be able to deal big damage even to troublesome enemies with lots of health recovery!
Draw a Special Move Arts Card next.
Restores own health by 30% and Ki by 50.
Charges own Unique Gauge by 20%.
Cancels enemy's Attribute Upgrades & Buff Effects.
Inflicts all enemies with Attribute Downgrade "-50% to Health Restoration" for 20 timer counts.
Requirements: 10 timer counts must elapse.
Unique Ability 1
Get a massive offensive boost for 100 timer counts after transforming, with buffs to Ki Recovery, damage inflicted, and Arts Card Draw Speed!
Every time Goku enters the battlefield, you can nullify enemy special cover changes and Endurance effects, making it more difficult for your opponent to interrupt you and allowing you to knock out enemies with Endurance more easily!
Charges own Unique Gauge by 100% after transforming.
Applies the following effects to self for 100 timer counts after transforming:
+40% to damage inflicted (cannot be cancelled).
+50% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
-5 to Special Move Arts cost (cannot be cancelled).
Nullifies Attribute Downgrades and Abnormal Conditions (cannot be cancelled).
Nullifies unfavorable Element factors for damage sustained (cannot be cancelled).
Applies the following effects to self when this character enters the battlefield:
Randomly draws 1 new card when you have 3 or fewer cards.
Restores health by 10% and Ki by 20.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.
Reduces Impact, Explode & Slice damage received by 10% for 15 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 15 timer counts.
The following effects occur every time this character uses a Strike or Blast Arts Card:
Randomly draws 1 new card (activates twice).
Activation count resets after character switch.
+15% to damage inflicted for 10 timer counts.
Inflicts all enemies with Attribute Downgrade "-15% to Health Restoration" for 10 timer counts.
The following effects occur when enemy switches characters while this character is on the battlefield:
Restores own Ki by 30.
Shortens allies' substitution counts by 2.
Inflicts enemy with Attribute Downgrade "+10% to Damage Received" for 15 timer counts.
Inflicts enemy with Attribute Downgrade "-1 Arts Card Draw Speed level" for 15 timer counts.
Unique Ability 2
After transforming, Goku will instead have a cover change against Blast Arts!
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
The following effects occur when changing cover:
Randomly destroys 1 enemy card.
Randomly destroys 1 enemy card (activates three times).
*Activation count is shared before and after transforming.
Inflicts all enemies with Attribute Downgrade "+5 to Strike, Blast & Special Move Arts costs" for 10 timer counts.
The following effects occur when an enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield:
Restores own health by 15% (activates three times).
*Activation count is shared before and after transforming.
Shortens allies' substitution counts by 3.
Cancels enemy's Attribute Upgrades & Buff Effects (activates three times).
*Activation count is shared before and after transforming.
Shortens own substitution count by 3 when enemy activates an Ultimate Arts, Awakened Arts, or Rising Rush while this character is on standby.
Restores ally health by 20% when this character is defeated.
+50% to own Unique Gauge charge rate when an ally other than this character is defeated (cannot be cancelled) (activates once).
*Activation count is shared before and after transforming.
Quickly charges own Unique Gauge according to Ki charge time while this character is on the battlefield.