SP Goku Abilities

10/28/2025 UTC Characters



*This content is still under development and is subject to change.
Please check in-game after this character has been added.

Based on the cover illustration of volume 26 of the "DRAGON BALL" manga, SPARKING "Goku" joins the fight!

Strengths

#1 Special Arts grant huge boosts to self!
On activation, draw a Special Move Arts! On hit, 1 to 3 effects can occur at random, such as Damage Guard Penetration and Element disadvantage nullification! Comboing Special Arts into Special Move Arts is incredibly strong!

#2 Start with a Vanishing Step, then hit & retreat!
・Hit:
When performing a Vanishing Step, draw a Special Arts and recover the Vanishing Gauge by 80%! Use that powerful Special Arts and follow up with a combo!
・Retreat:
You'll also reduce ally substitution counts by 2, which allows you to quickly switch with an ally!

This is a DRAGON BALL 40th Anniversary character, and there are currently no plans for it to return in the foreseeable future! Be sure to get Goku now before it's too late!

*This character may return for a limited time at a later date.

Goku


Son Family, Saiyan, DB
DRAGON BALL 40th Anniversary

Z Ability

Z Ability Ⅱ buffs "Tag: Son Family", "Tag: Saiyan", and "Tag: DB"!
At Z Ability Ⅲ, also buff base Blast Defense for "Tag: DB" characters!
Z1: If Son Family
・Base Strike Attack +22%
・Base Strike Defense +22%

Z2: If Son Family, Saiyan, or DB
・Base Strike Attack +26%
・Base Strike Defense +26%

Z3: If Son Family, Saiyan, or DB
・Base Strike Attack +30%
・Base Strike Defense +30%

DB
・Base Blast Defense +15%

Z4: If Son Family, Saiyan, or DB
・Base Strike Attack +35%
・Base Strike Defense +35%

DB
・Base Blast Defense +18%

Strike

Boosts your Strike damage on activation!
Strike (Impact)
On activation, Strike damage +20% (5 counts)

Blast

Blast (Impact)

Special Move

Boosts your Critical Rate on activation!
Massive Damage (Impact)

▼On Activation
・Special Move damage +30% (3 counts)
・Critical Rate +30% (3 counts)

▼On Hit
・Cancel enemy Attribute Upgrades

Special

On hit, up to 3 additional powerful effects activate! Comboing a Special Arts into a Special Move Arts is super powerful!
▼On Activation
・Draw Special Move Arts next
・Ki +50
・Damage +20% (10 counts)
・Nullify Special Cover Changes (5 counts)

▼On Hit, 1 or More of the Following Effects Occur at Random
・Dragon Balls +1
・Damage Guard Penetration +50% (5 counts)
・Nullify Element disadvantages (5 counts)

[Comboable Into]

Ultimate

On hit, reduce the enemy's Ki by 100!
Massive Damage (Impact)

▼On Activation
・Ultimate damage +40% (3 counts)
・Nullify Endurance (3 counts)

▼On Hit
・Enemy Ki -100

Main Ability

Restore your Vanishing Gauge by 100% and cancel Attribute Downgrades/Abnormal Conditions!
・Draw Ultimate Arts next
・Health +20%
・Ki +50
・Vanishing Gauge +100%
・Cancel Attribute Downgrades/Abnormal Conditions
・All enemy Health Restoration -50% (20 counts)

*Requirement:
25 timer counts elapsed

Starter Ability

For every other ally with "Tag: DB", get a boost to damage and Damage Guard! Dragon Balls will also be protected for 40 counts!
・Damage +290%
・Damage Guard +210%
・Ki Recovery +90%
・Draw Speed +1
・Protect Dragon Balls (40 counts)
・Ally DB sub counts on switch -1

Also, per other DB battle member:
・Damage +15%
・Damage Guard +10%

*All uncancellable

Unique Ability

When you perform a Vanishing Step, draw a Special Arts and recover your Vanishing Gauge by 80%! This effect lets you freely use those additional powerful effects from Special Arts!

Interference with the enemy becomes stronger based on battlefield entry count, and you'll also restore ally health when returning to standby—you'll want to actively switch characters as you fight!
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Ki +30
・Nullify Special Cover Changes (5 counts)
・Nullify damage received Element disadvantage (5 counts)
・All enemy Strike/Blast Arts power -15% (10 counts)

Also, based on battlefield entry count:
[2nd and on]
・Destroy 1 enemy card
・Seal enemy card slot (10 counts)
・All enemy Strike/Blast Arts costs +15 (10 counts)

[3rd and on]
・Cancel Attribute Downgrades/Abnormal Conditions
・Cancel enemy Attribute Upgrades (3 times)

▼On Strike/Blast Arts Hit
・Ki +10
・Strike damage +30% (10 counts)

▼On Vanishing Step
・Destroy 1 card, then draw Special Arts next (2 times)
・Vanishing Gauge +80% (2 times)
・Ally sub counts -2
・Enemy Ki -15

▼On Return to Standby
・Ki +30
・Ally health +10%

Special Cover Change

Has a Special Cover Change against Blast Arts!
[Effective Against]

[Comboable Into]