LL Super Saiyan God SS Evolved Vegeta & Super Saiyan God SS Kaioken Goku Abilities

*This content is still under development and is subject to change.
Please check in-game after this character has been added.
A new Tag Character, LEGENDS LIMITED Super Saiyan God SS Evolved Vegeta & Super Saiyan God SS Kaioken Goku joins the fight!
Vegeta is GRN, while Goku is Reverse GRN! This means that the latter will have an advantage against PUR and a disadvantage against BLU, the reverse of regular GRN!
These two have unparalleled offensive abilities and a Unique Gauge that charges whenever they use Arts Cards!
When the Unique Gauge is full, powerful effects will activate, such as an increase to damage inflicted and the nullification of enemy special cover changes!
Plus, if you have under a certain number of cards in your hand, draw Arts Cards when the Unique Gauge is full or when using the Special Arts! Not only that, using Arts when you have less than 30 Ki will also restore some Ki, allowing you to string together some serious combos!
This character's defensive abilities are also excellent, with Vegeta having a special cover change against Strike Arts, and Goku having one against Blast Arts!
If they enter the battlefield with 70% or less health, unfavorable Element factors for damage sustained will be nullified and the enemy's Rising Rush and Main Ability will also be sealed for a set number of timer counts!
Continue to switch between Vegeta and Goku to restore health and Ki! Enact amazing tag attacks straight from the original series and experience the power of LEGENDS LIMITED Super Saiyan God SS Evolved Vegeta & Super Saiyan God SS Kaioken Goku!
Super Saiyan God SS Evolved Vegeta
Element: GRN
Tags: Vegeta Clan, Saiyan, God Ki, Super Saiyan God SS, Universe Rep, Son Family
Episode: Universe Survival Saga (S)
Switch Ability
Tag Switch to Goku and reverse Element factors!
This will restore health and Ki while nullifying Attribute Downgrades and Abnormal Conditions for 10 timer counts!
Don't forget that this ability also becomes more powerful when your health drops below 50%!
Tag Switch to "Goku".
Reverses own Element factors.
Applies Attribute Upgrade "Shortens substitution count by 2" to self for 15 timer counts.
+10% to own Health Restoration for 15 timer counts.
Nullifies own Attribute Downgrades and Abnormal Conditions for 10 timer counts.
Also applies the following effects to self based on own remaining health:
[Health is 50% or more]
Restores health by 10%.
Restores Ki by 30.
[Health is below 50%]
Draw a Special Move Arts Card next (activates once).
Restores health by 20%.
Restores Ki by 50.
Requirements: Max Switch Gauge.
Z Ability
The Z Ability Ⅲ will buff "Tag: Universe Rep", "Tag: Vegeta Clan", and "Tag: Son Family", so you can make use of this character in a wide range of parties!
Ⅰ:+22% to "Tag: Universe Rep" base Blast Attack & Strike Defense during battle.
Ⅱ:+26% to "Tag: Universe Rep" or "Tag: Vegeta Clan" base Blast Attack & Strike Defense during battle.
Ⅲ:+30% to "Tag: Universe Rep", "Tag: Vegeta Clan", or "Tag: Son Family" base Blast Attack & Strike Defense and +15% to "Tag: God Ki" base Strike Attack during battle.
Ⅳ:+38% to "Tag: Universe Rep", "Tag: Vegeta Clan", or "Tag: Son Family" base Blast Attack & Strike Defense and +18% to "Tag: God Ki" base Strike Attack during battle.
Strike
Attack your opponents without fear of incoming Blast Arts with Vegeta's Blast Armor!
Impact
-3 to own Arts costs for 4 timer counts on hit.
*Blast Armor when charging forward.
Blast
Reduce your Arts costs and pull off combos with ease!
Impact
-3 to own Arts costs for 4 timer counts on hit.
Special Move
The Special Move will nullify enemy endurance effects and even charge the Switch Gauge!
Deals massive Impact damage.
Applies the following effects to self upon activation:
+30% to Special Move damage inflicted for 3 timer counts (cannot be cancelled).
Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Charges Switch Gauge by 20%.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
*Blast Armor when charging forward.
Special
The effects will change according to how many times the Special Arts has been used!
Its first use has the most powerful effects, such as nullifying special cover changes and "Destroy Card" effects, so try to use it at a critical moment!
Restores own health by 10%.
+20% to damage inflicted for 10 timer counts.
+15% to Blast damage inflicted by allies for 10 timer counts.
Also applies the following effects to self according to the number of times Special Arts Card "Limit-Breaking Evolution" is used:
[Card 1]
Randomly draws at most 3 new cards when you have 3 or fewer cards.
Restores Ki by 100.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.
Applies Buff Effect "Nullifies enemy's 'Destroy Card' effects" for 5 timer counts.
[Card 2]
Randomly draws at most 2 new cards when you have 3 or fewer cards.
Restores Ki by 60.
[Card 3 onward]
Randomly draws 1 new card when you have 3 or fewer cards.
Restores Ki by 40.
Unique Ability 1
Entering the battlefield with 70% or less health will nullify unfavorable Element factors for damage sustained and seal the enemy's Rising Rush and Main Ability for a set number of timer counts!
There are also effects that increase Ki Recovery, restore Ki when using Arts, and more, so this Unique Ability can be useful for both attack and defense!
Applies the following effects to self when battle starts or when this character enters the battlefield via Tag Switch:
+100% to damage inflicted (cannot be cancelled).
+20% to Special Move damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
Effects reset when Tag Switching to "Goku".
The following effects occur when this character enters the battlefield:
Restores own Ki by 20.
+70% to damage inflicted (cannot be cancelled) (activates once).
+40% to own Ki Recovery for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "+10 to Strike & Blast Arts costs" for 5 timer counts.
The following effects also occur if own remaining health is 70% or below:
Draw a Special Arts Card next (activates once).
Nullifies own unfavorable Element factors for damage sustained for 10 timer counts.
Seals enemy's Rising Rush for 5 timer counts.
Seals all enemies' Main Abilities for 5 timer counts.
The following effects occur if own Ki is 30 or lower after this character uses an Arts Card:
Restores own Ki by 20 (activates once).
Activation count resets when a Tag Switch is performed.
Shortens allies' substitution counts by 3 (activates once).
Activation count resets when a Tag Switch is performed.
Unique Ability 2
Has a special cover change against Strike Arts attacks!
Using Arts will increase the Unique Gauge, and when it's full, it will grant buffs to damage inflicted and nullify the enemy's special cover changes!
Plus, consuming the Unique Gauge will cause it to charge even faster, making this character stronger the more they fight!
Knocks enemy back to long range if a cover change is performed against their Strike Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
Slightly charges own Unique Gauge every time this character uses an Arts Card while they are on the battlefield.
Once the Unique Gauge is full, it resets to zero and applies the following effects to self:
Randomly draws at most 3 new cards when you have 3 or fewer cards.
Restores Ki by 40.
+20% to damage inflicted (cannot be cancelled) (activates once).
*Activation count is shared between Vegeta and Goku.
+20% to damage inflicted for 15 timer counts.
+50% to Unique Gauge charge rate (cannot be cancelled) (activates twice).
*Activation count is shared between Vegeta and Goku.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.
Applies the following effects to enemy every time they use a Strike or Blast Arts Card while this character is on the battlefield:
Reduces Ki by 5.
Inflicts Attribute Downgrade "-5% to Strike & Blast Arts Power" for 10 timer counts.
Applies the following effects to self when this character is switched to standby:
Restores health by 10%.
Charges Switch Gauge by 100% (activates twice).
The following effects occur upon landing a Strike or Blast Arts hit if there is a defeated battle member (activates once):
Restores own health by 5%.
Charges own Unique Gauge by 50%.
+10% to Special Move damage inflicted (cannot be cancelled).
-5 to own Special Move Arts cost (cannot be cancelled).
Restores own Vanishing Gauge by 100%.
Reduces enemy's Dragon Balls by 1.
Super Saiyan God SS Kaioken Goku
Element: GRN (Reversed)
This is the reverse of GRN, so it has an advantage against PUR, which GRN is normally at a disadvantage to. Similarly, it has a disadvantage against BLU, which GRN normally has an advantage against!
Tags: Son Family, Saiyan, God Ki, Super Saiyan God SS, Universe Rep, Vegeta Clan
Episode: Universe Survival Saga (S)
Switch Ability
Tag Switch to Vegeta and reverse Element factors!
This ability will also reduce the enemy's "Sustained Damage CUT" effects and increase their Blast damage received!
Tag Switch to "Vegeta".
Reverses own Element factors.
Applies Attribute Upgrade "-15% to enemy's 'Sustained Damage CUT' effects" to self for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "+15% to Blast Damage Received" for 15 timer counts.
Also applies the following effects to self based on own remaining health:
[Health is 50% or more]
Restores health by 10%.
Restores Ki by 30.
[Health is below 50%]
Draw a Special Move Arts Card next (activates once).
Restores health by 20%.
Restores Ki by 50.
Requirements: Max Switch Gauge.
Z Ability
Ⅰ:+22% to "Tag: Universe Rep" base Blast Attack & Strike Defense during battle.
Ⅱ:+26% to "Tag: Universe Rep" or "Tag: Vegeta Clan" base Blast Attack & Strike Defense during battle.
Ⅲ:+30% to "Tag: Universe Rep", "Tag: Vegeta Clan", or "Tag: Son Family" base Blast Attack & Strike Defense and +15% to "Tag: God Ki" base Strike Attack during battle.
Ⅳ:+38% to "Tag: Universe Rep", "Tag: Vegeta Clan", or "Tag: Son Family" base Blast Attack & Strike Defense and +18% to "Tag: God Ki" base Strike Attack during battle.
Strike
Attack your opponents without fear of incoming Blast Arts with Goku's Blast Armor!
Impact
-3 to own Arts costs for 4 timer counts on hit.
*Blast Armor when charging forward.
Blast
Reduce your Arts costs and pull off combos with ease!
Impact
-3 to own Arts costs for 4 timer counts on hit.
Special Move
Just like Vegeta's, this Special Move will nullify enemy Endurance effects and even charge the Switch Gauge!
Deals massive Impact damage.
Applies the following effects to self upon activation:
+30% to Special Move damage inflicted for 3 timer counts (cannot be cancelled).
Applies Attribute Upgrade "-20% to enemy's 'Sustained Damage CUT' effects" for 3 timer counts.
Charges Switch Gauge by 20%.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
*Blast Armor when charging forward.
Special
While Vegeta's Special Arts increases Blast damage inflicted, Goku's will cancel allies' Attribute Downgrades and Abnormal Conditions!
Restores own health by 15%.
+20% to damage inflicted for 10 timer counts.
Cancels allies' Attribute Downgrades and Abnormal Conditions.
Also applies the following effects to self according to the number of times Special Arts Card "Full Power Unleashed" is used:
[Card 1]
Randomly draws at most 3 new cards when you have 3 or fewer cards.
Restores Ki by 100.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.
Applies Buff Effect "Nullifies enemy's 'Destroy Card' effects" for 5 timer counts.
[Card 2]
Randomly draws at most 2 new cards when you have 3 or fewer cards.
Restores Ki by 60.
[Card 3 onward]
Randomly draws 1 new card when you have 3 or fewer cards.
Restores Ki by 40.
Unique Ability 1
Just like with Vegeta, when entering the battlefield with 70% or less health, this Unique Ability will nullify unfavorable Element factors for damage sustained and seal the enemy's Rising Rush and Main Ability for a set number of timer counts!
Applies the following effects to self when this character enters the battlefield via Tag Switch:
+100% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
Effects reset when Tag Switching to "Vegeta".
The following effects occur when this character enters the battlefield:
Restores own Ki by 20.
+40% to own Ki Recovery for 15 timer counts.
Inflicts all enemies with Attribute Downgrade "+10 to Strike & Blast Arts costs" for 5 timer counts.
The following effects also occur if own remaining health is 70% or below:
Draw a Special Arts Card next (activates once).
Nullifies own unfavorable Element factors for damage sustained for 10 timer counts.
Seals enemy's Rising Rush for 5 timer counts.
Seals all enemies' Main Abilities for 5 timer counts.
The following effects occur if own Ki is 30 or lower after this character uses an Arts Card:
Restores own Ki by 20 (activates once).
Activation count resets when a Tag Switch is performed.
Shortens allies' substitution counts by 3 (activates once).
Activation count resets when a Tag Switch is performed.
Unique Ability 2
Unlike Vegeta, Goku has a special cover change against Blast Arts!
However, all the other effects are the same as Vegeta's!
Knocks enemy back to long range if a cover change is performed against their Blast Arts attack (activates during assists).
[Comboable Arts]
Special Move Arts
Slightly charges own Unique Gauge every time this character uses an Arts Card while they are on the battlefield.
Once the Unique Gauge is full, it resets to zero and applies the following effects to self:
Randomly draws at most 3 new cards when you have 3 or fewer cards.
Restores Ki by 40.
+20% to damage inflicted (cannot be cancelled) (activates once).
*Activation count is shared between Vegeta and Goku.
+20% to damage inflicted for 15 timer counts.
+50% to Unique Gauge charge rate (cannot be cancelled) (activates twice).
*Activation count is shared between Vegeta and Goku.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.
Applies the following effects to enemy every time they use a Strike or Blast Arts Card while this character is on the battlefield:
Reduces Ki by 5.
Inflicts Attribute Downgrade "-5% to Strike & Blast Arts Power" for 10 timer counts.
Applies the following effects to self when this character is switched to standby:
Restores health by 10%.
Charges Switch Gauge by 100% (activates twice).
The following effects occur upon landing a Strike or Blast Arts hit if there is a defeated battle member (activates once):
Restores own health by 5%.
Charges own Unique Gauge by 50%.
+10% to Special Move damage inflicted (cannot be cancelled).
-5 to own Special Move Arts cost (cannot be cancelled).
Restores own Vanishing Gauge by 100%.
Reduces enemy's Dragon Balls by 1.