UL Super Saiyan 4 Gogeta Abilities

06/28/2024 UTC Characters

*This content is still under development and is subject to change.
Please check in-game after this character has been added.

Counter even your opponent's Ultimate Arts! ULTRA "Super Saiyan 4 Gogeta" joins the fight!
 

Strengths

#1 Counter That Can Activate Against Ultimate Arts
If the Unique Gauge is full, Gogeta will activate a counter against enemy Arts attacks, putting a stop to their offense! This counter can even activate against Ultimate Arts!

#2 Super-Powerful Ultimate Arts
Depending on how many times you press the button, the Ultimate Arts can become a "Success" or even a "Huge Success"! When it's a "Huge Success", you'll get an explosive boost! Damage will be greatly increased, enemy Dragon Balls will be reduced by 3, and more!

#3 Fight to the Bitter End With Solid Defenses
When Gogeta's health falls below 50%, restore health by 30% and nullify unfavorable Element factors for damage sustained! It'll be easier to survive even against Elements Gogeta is at a disadvantage against!

#4 Huge Offensive Buffs When Last Character Standing
If two ally battle members are defeated, Gogeta will get uncancellable boosts to damage inflicted and Arts Card Draw Speed, plus unfavorable Element factors will be nullified! Even if you're down to your final character, don't give up! Aim to turn the tide!

Experience ULTRA "Super Saiyan 4 Gogeta", the unparalleled Fusion Warrior with impressive offense and defense and the ability to seize victory from the jaws of defeat!

 
Element: PUR
Character Tags: Saiyan, GT, Fusion, Fusion Warrior, Super Saiyan 4
Episode: Shadow Dragon Saga (GT)

Z Ability

Z Ability Ⅱ will buff "Tag: Fusion Warrior" and "Tag: GT"!
And at Z Ability Ⅲ, "Tag: Fusion Warrior" will get a boost to Ultimate & Awakened damage inflicted!

Ⅰ: +28% to "Tag: Fusion Warrior" base Strike & Blast Attack during battle.
Ⅱ: +30% to "Tag: Fusion Warrior" or "Tag: GT" base Strike & Blast Attack during battle.
Ⅲ: +3% to Ultimate & Awakened damage inflicted by "Tag: Fusion Warrior" and +38% to "Tag: Fusion Warrior" or "Tag: GT" base Strike & Blast Attack during battle.
Ⅳ: +5% to Ultimate & Awakened damage inflicted by "Tag: Fusion Warrior" and +42% to "Tag: Fusion Warrior" or "Tag: GT" base Strike & Blast Attack during battle.

ULTRA Ability

Get a significant power-up when set as the Leader!

If this character is the Leader, applies the following effects to self when battle starts:
+30% to damage inflicted (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).

If this character is not the Leader, applies the following effects to self per "Tag: Fusion Warrior" battle/support member when battle starts:
+5% to damage inflicted (cannot be cancelled).
+5% to Ki Recovery (cannot be cancelled).
*Up to 3 support members will be counted.

Strike

Gogeta's Strike Arts have armor, so charge in without fear of enemy Blast Arts!

Impact
*Blast Armor when charging forward.

Blast

Impact

Special Move

Destroy your own cards on activation, then get a boost to Special Move damage inflicted and restore your Vanishing Gauge depending on how many were destroyed! If three are destroyed, your Vanishing Gauge will get restored by 100%!

Deals massive Impact damage.
The following effects occur upon activation:
+30% to Special Move damage inflicted for 3 timer counts.
Seals enemy's Special Move and Special Arts.
The sealed Arts cannot be used for 5 timer counts.

Destroys all of your own cards upon activation.
Applies the following effects to self based on the number of Arts Cards destroyed:
1 Card: +15% to Special Move damage inflicted for 3 timer counts and restores Vanishing Gauge by 30%.
2 Cards: +30% to Special Move damage inflicted for 3 timer counts and restores Vanishing Gauge by 50%.
3 Cards: +45% to Special Move damage inflicted for 3 timer counts and restores Vanishing Gauge by 100%.

The following effects occur on hit:
Randomly draws at most 2 new cards when you have 3 or fewer cards.
Randomly destroys 2 enemy cards.

*Nullifies Blast Arts when charging forward.

Special

A wide-range Special Arts that, on hit, draws cards and inflicts all enemies with "No Switching"! Use it to get a combo started"

Applies the following effects to self upon activation:
Restores Ki by 50.
+20% to damage inflicted for 20 timer counts.

The following effects occur on hit:
Randomly draws at most 2 new cards when you have 3 or fewer cards.
Inflicts all enemies with "No Switching" for 3 timer counts.
[Comboable Arts]
Strike Arts
Blast Arts
Special Move Arts
Ultimate Arts

Ultimate

Press the button rapidly during the Arts Action to buff the attack! On a "Huge Success", get powerful additional effects, like greatly buffing damage inflicted and reducing enemy Dragon Balls by 3! Note that if you get a "Huge Success" and cause an enemy to revive, they'll revive with barely any health!

Deals supreme Impact damage.
The following effects occur upon activation:
+20% to Ultimate damage inflicted for 3 timer counts.
Nullifies enemy's "Restores health when it reaches 0" effects when this character attacks for 3 timer counts.
Cancels enemy's Attribute Upgrades & Buff Effects.
Inflicts enemy with Attribute Downgrade "-100% to Health Restoration" for 20 timer counts.

Activates an Arts Action on hit.
The following effects occur if the button is pressed enough times during the time limit:
[Success]
Increases damage.
Destroys all of your enemy's cards.
[Huge Success]
Greatly increases damage.
When this attack causes a character with a "Revives when health reaches 0" effect to revive, the character revives with 70% less health.
Reduces enemy Ki by 100.
Destroys all of your enemy's cards.
Reduces enemy's Dragon Balls by 3.

*Nullifies Blast Arts when charging forward.

Main Ability

You can nullify enemy "Destroy Card" and "Reduce Ki" effects, so aim for a combo while your opponent is unable to stop you! Launch a truly devastating Ultimate Arts while you have the boost to Critical Rate!

Draw the Ultimate Arts Card "Rising Big Bang Kamehameha" next.
Restores own health by 30% and Ki by 50.
Nullifies own unfavorable Element factors for 20 timer counts.
+40% to own Critical Rate for 20 timer counts.
Applies Buff Effect "Nullifies enemy's 'Destroy Card' effects" to self for 20 timer counts.
Applies Buff Effect "Nullifies enemy's 'Reduce Ki' effects" to self for 20 timer counts.

Requirements: 25 timer counts must elapse.

Unique Ability 1

Boost damage inflicted up to 240% and nullify enemy special cover changes just by entering the battlefield! Plus, if two ally battle members are defeated, then you'll also get a host of powerful, uncancellable effects, like a boost to Arts Card Draw Speed and unfavorable Element factor nullification!

Additionally, if your health goes below 50% upon receiving an enemy Arts attack, your Unique Gauge will be charged by 100%, setting you up for a counter!

Applies the following effects to self when battle starts:
+200% to damage inflicted (cannot be cancelled).
Reduces damage received by 70% (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
+40% to Ki Recovery (cannot be cancelled).
-5 to Arts costs (cannot be cancelled).

Applies the following effects to self when this character enters the battlefield:
Randomly draws 1 new card when you have 3 or fewer cards (activates three times).
*Times where 4 cards are held are also counted as activations.
Restores Ki by 30.
+40% to damage inflicted (cannot be cancelled) (activates once).
Increases Arts Card Draw Speed by 1 level for 5 timer counts.
Gradually restores health each timer count for 15 timer counts.
Applies Buff Effect "Nullifies enemy's special actions that activate when changing cover" for 10 timer counts.

Also applies the following effects to self if there are 2 defeated battle members:
Increases Dragon Balls by 1.
+70% to damage inflicted (cannot be cancelled).
+50% to Health Restoration (cannot be cancelled).
+30% to Ki Recovery (cannot be cancelled).
Increases Arts Card Draw Speed by 1 level (cannot be cancelled).
+15% to Critical damage (cannot be cancelled).
+100% to Unique Gauge charge rate (cannot be cancelled).
Nullifies unfavorable Element factors (cannot be cancelled).

Applies the following effects to self if own remaining health is 50% or below when hit by an enemy's Arts attack while this character is on the battlefield (activates once):
Restores health by 30%.
Charges Unique Gauge by 100%.
Nullifies unfavorable Element factors for damage sustained (cannot be cancelled).

Shortens allies' substitution counts by 5 when enemy activates a Special Move Arts, Ultimate Arts, Awakened Arts, or Rising Rush while this character is on the battlefield.

Unique Ability 2

Gogeta has a special cover change against both Strike and Blast Arts attacks! When you do activate a special cover change, you'll draw a Special Move Arts, so launch right into it after your special cover change!

Gogeta's most important feature, the Unique Gauge, will activate counters when full! It can even activate against Ultimate Arts!

Plus, when you land a counter, destroy all of your opponent's cards and draw up to 4 cards of your own! After landing a counter, get ready for a counterattack!

Knocks enemy back to long range if a cover change is performed against their Strike or Blast Arts attack (activates twice) (activates during assists).
*Cover changes performed against attacks other than Strike or Blast Arts are also counted as activations.
*Nullified activations are not counted.
[Comboable Arts]
Special Move Arts

Applies the following effects to self when performing a special cover change (activates during assists):
Randomly destroys one of your own cards and draws a Special Move Arts Card next (activates twice).
Restores Ki by 20.

Greatly charges own Unique Gauge every time when hit with an enemy's Arts attack while this character is on the battlefield.
The following effects occur once Unique Gauge is full:
Restores own health by 20%.
Cancels own Attribute Downgrades and Abnormal Conditions.
Seals enemy's Rising Rush for 5 timer counts.

While this character is in one of the following states, if own Unique Gauge is full, consumes entire Unique Gauge to counter most enemy Arts attacks (activates three times):
Standing still.
Attacking, moving, or charging Ki.
Receiving an attack.
After switching.
Changing cover or during assists.
*If own Unique Gauge is full when changing cover or during assists, this counter will be given priority.
*Excludes Abnormal Conditions and special states caused by certain Arts.
*Own Unique Gauge will disappear after counter activates three times.

The following effects also occur when counter activates:
Randomly draws at most 4 new cards when you have 3 or fewer cards.
Restores own Ki by 50.
+70% to the next Strike Arts damage inflicted (cannot be stacked).
Destroys all of your enemy's cards.
Cancels enemy's Attribute Upgrades & Buff Effects.
Seals all enemies' Main Abilities for 5 timer counts.
Inflicts all enemies with "No Switching" for 3 timer counts (activates twice).