*This content is still under development and is subject to change.
Please check in-game after this character has been added.
LEGENDS LIMITED "Ultra Instinct -Sign- Goku", the hope of Universe 7, joins the fight!
Strengths
#1 Evade enemy attacks!
The Unique Gauge will be consumed to evade enemy attacks, like Strike and Blast Arts! This super powerful effect lets you automatically evade attacks without spending your Vanishing Gauge!
#2 Gradually master Ultra Instinct!
Before transforming, you'll get permanent damage buffs for using a total of 4 and 6 Strike and Blast Arts! Master Ultra Instinct as you fight, just like in the original series!
#3 Powerful counters after transforming!
Once you transform, you'll counter and deal a lot of damage after activating an Evade Action with the Unique Gauge! Plus, Special Arts can counter attacks after transforming, and when a counter succeeds, you'll prevent enemy switching and draw a Special Move Arts! Finish off an enemy you're gunning for!
Achieve mastery through battle and seize victory for Universe 7 with the power of Ultra Instinct!
Ultra Instinct -Sign- Goku
BLU
Son Family, Saiyan, God Ki, Universe Rep
Universe Survival Saga (S)
Z Ability
Z Ability Ⅱ buffs "Tag: Universe Rep", "Tag: Son Family", and "Tag: God Ki"!
At Z Ability Ⅲ, also buff the base Blast Attack of "Tag: Universe Rep" characters!
Z1:
If "Tag: Universe Rep"
・Base Strike Attack +22%
・Base Strike Defense +22%
Z2:
If "Tag: Universe Rep", "Tag: Son Family", or "Tag: God Ki"
・Base Strike Attack +26%
・Base Strike Defense +26%
Z3:
If "Tag: Universe Rep", "Tag: Son Family", or "Tag: God Ki"
・Base Strike Attack +30%
・Base Strike Defense +30%
If "Tag: Universe Rep"
・Base Blast Attack +15%
Z4:
If "Tag: Universe Rep", "Tag: Son Family", or "Tag: God Ki"
・Base Strike Attack +38%
・Base Strike Defense +38%
If "Tag: Universe Rep"
・Base Blast Attack +18%
Strike
Boost your Strike damage on activation!
Strike (Impact)
On activation, Strike damage +10% (10 counts)
Blast
Boost your Blast damage on activation!
Blast (Impact)
On activation, Blast damage +10% (10 counts)
Special Move
Activate the second Special Move at a reduced cost!
Massive Damage (Impact)
▼Based on Activations
[1st and on]
・Special Move damage +30% (3 counts)
[2nd]
・Special Move Arts cost -15 (uncancellable)
*Blast Armor when charging forward
Special
Restore the Unique Gauge by 50%, then use it to evade attacks!
・Draw 1 card
・Health +15%
・Ki +45
・Unique Gauge +50%
・Damage +20% (10 counts)
・Cancel Attribute Downgrades
Main Ability
Master "Ultra Instinct" and restore the Unique Gauge by 70%! Plus, get a permanent buff to damage inflicted!
・Master "Ultra Instinct"
・Health +30%
・Ki +50
・Unique Gauge +70%
・Damage +20% (uncancellable)
・Cancel Attribute Downgrades/Abnormal Conditions
*Requirement:
20 timer counts elapsed
Starter Ability
Goku has Endurance! With both Evade Actions and Endurance, this character is excellent at staying in the fight!
・Damage +280%
・Damage Guard +175%
・Ki Recovery +70%
・Draw Speed +1
・Endurance (30% recovery)
*All uncancellable
Unique Ability
Get permanent buffs to damage inflicted when you use a total of 4 and 6 Strike and Blast Arts! Use those Arts before transforming, so you can transform with increased power!
Goku even has effects to remove card slot seals and nullify Abnormal Conditions for a flawless defense against disruption effects!
▼On Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Ki +40
・Unique Gauge +30%
・Nullify Special Cover Changes (5 counts)
・Nullify Abnormal Conditions (5 counts)
・Remove card slot seal
・Destroy 1 enemy card
▼Based on Strike/Blast Arts Uses
[2nd]
・Strike/Blast Arts costs -5 (uncancellable)
[4th]
・Damage +20% (uncancellable)
[6th]
・Damage +20% (uncancellable)
▼When on Battlefield, Based on Enemy Strike Arts Activations
[2nd and on]
・Enemy Strike Arts cost +5 (5 counts)
[3rd and on]
・Health +3%
・Enemy Ki -10
▼When on Battlefield, Based on Enemy Blast Arts Activations
[2nd and on]
・Enemy Blast Arts cost +5 (5 counts)
[3rd and on]
・Health +3%
・Enemy Ki -10
▼When on Battlefield, Based on Enemy Special Move/Ultimate/Awakened Arts Activations
[1st and on]
・Health +10%
[2nd and on]
・Nullify damage received Element disadvantage (3 counts)
Special Cover Change
Has a Special Cover Change against Strike Arts attacks!
[Effective Against]
・Strike Arts
[Comboable Into]
・Special Move Arts
Unique Gauge
While you have at least 30% charge, you'll evade attacks, like enemy Strike and Blast Arts! Keep Goku on the battlefield to buy time for ally sub counts to go down!
Evade Type A
▼With at Least 30% Unique Gauge, When Hit by Evadable Attack
・Activate Evade Action
[Evadable Attacks]
・Tap Actions
・Strike Arts
・Blast Arts
*Recovers:
Gradually, when on standby
*Consumed/Decreases:
By 30%, when Evade Action activates
Gradually, when on battlefield
Ultra Instinct Goku
BLU
Son Family, Saiyan, God Ki, Universe Rep
Universe Survival Saga (S)
Z Ability
Z Ability Ⅱ buffs "Tag: Universe Rep", "Tag: Son Family", and "Tag: God Ki"!
At Z Ability Ⅲ, also buff the base Blast Attack of "Tag: Universe Rep" characters!
Z1:
If "Tag: Universe Rep"
・Base Strike Attack +22%
・Base Strike Defense +22%
Z2:
If "Tag: Universe Rep", "Tag: Son Family", or "Tag: God Ki"
・Base Strike Attack +26%
・Base Strike Defense +26%
Z3:
If "Tag: Universe Rep", "Tag: Son Family", or "Tag: God Ki"
・Base Strike Attack +30%
・Base Strike Defense +30%
If "Tag: Universe Rep"
・Base Blast Attack +15%
Z4:
If "Tag: Universe Rep", "Tag: Son Family", or "Tag: God Ki"
・Base Strike Attack +38%
・Base Strike Defense +38%
If "Tag: Universe Rep"
・Base Blast Attack +18%
Strike
Boost your Strike damage on activation!
Strike (Impact)
On activation, Strike damage +10% (10 counts)
Blast
Boost your Blast damage on activation!
Blast (Impact)
On activation, Blast damage +10% (10 counts)
Special Move
Restore the Unique Gauge by 50% and even penetrate Endurance!
Massive Damage (Impact)
▼On Activation
・Unique Gauge +50%
・Special Move damage +40% (3 counts)
・Penetrate Endurance (3 counts)
*Blast Armor when charging forward
Special
Counter attacks like Strike and Blast Arts! If a counter succeeds, you'll prevent all enemy switching and draw a Special Move Arts! Use it to finish off the enemy in your sights!
Counter certain attacks while in stance
▼On Activation
・Health +10%
・Ki +50
▼On Counter Activation
・Draw Special Move Arts next (1 time)
・Damage +20% (10 counts)
・Prevent all enemy switching (3 counts)
[Counterable Attacks]
・Tap Actions
・Strike Arts
・Blast Arts
[Comboable Into]
・Special Move Arts
Main Ability
Restore both the Unique Gauge and Vanishing Gauge by 100%, and even draw a Special Move Arts! If there's a defeated battle member, nullify Element disadvantages too!
・Draw Special Move Arts next
・Health +35%
・Ki +50
・Unique Gauge +100%
・Vanishing Gauge +100%
・Special Move damage +20% (20 counts)
・Cancel Attribute Downgrades
Also, if there is a defeated battle member:
・Nullify Element disadvantages (15 counts)
*Requirement:
10 timer counts elapsed
Unique Ability
Goku's Unique Gauge will be restored under a variety of conditions, including when entering the battlefield, when the enemy switches, or when using a Strike or Blast Arts! Create situations where you can evade more easily!
▼On Transformation or Battlefield Entry
・Draw 1 card if hand has 3 or fewer
・Health +15%
・Ki +40
・Unique Gauge +30%
・Nullify Special Cover Changes (5 counts)
・Protect Ki (10 counts)
・Nullify Abnormal Conditions (5 counts)
・Remove card slot seal
・Destroy 1 enemy card
Also, if there is a defeated battle member (1 time):
・Unique Gauge +70%
・Damage +40% (uncancellable)
▼On Strike/Blast Arts Use
・Ki +10
・Unique Gauge +15%
・Damage +20% (5 counts)
▼When on Battlefield and Enemy Switches
・Unique Gauge +30%
・Cancel Attribute Downgrades
▼When Hit by Enemy Arts
・Health +3%
・Enemy Ki -5
・Enemy Arts costs +10 (5 counts)
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts
・Health +20% (3 times)
・Nullify damage received Element disadvantage (3 counts)
・Enemy Special Move/Ultimate/Awakened Arts power -30% (3 counts)
Special Cover Change
Just like before transforming, Goku has a Special Cover Change against Strike Arts attacks!
[Effective Against]
・Strike Arts
[Comboable Into]
・Special Move Arts
Unique Gauge
If an Evade Action is activated against a Strike or Blast Arts, Goku will activate a counter and deal damage to the enemy!
Evade Type B
▼With at Least 30% Unique Gauge, When Hit by Evadable Attack
・Activate Evade Action
[Evadable Attacks]
・Tap Actions
・Strike Arts
・Blast Arts
Also, if Strike or Blast Arts:
・Deal damage to enemy (Impact)
*Recovers:
Gradually, when on standby
*Consumed/Decreases:
By 30%, when Evade Action activates
Gradually, when on battlefield
