Please check in-game after this character has been added.
Strengths
#1 Autocounter With Ghosts!
Use a Special Arts to create ghosts that will activate an Autocounter up to three times! It activates against Strike or Blast Arts and can be comboed into a Special Move or Ultimate Arts!
#2 Power Up Over Time!
Buu gets stronger and stronger over time with buffs to damage, Damage Guard, Special Move damage, and more every 10 counts! The buff to damage goes up to a whopping +180%!
#3 Overpowering "Release Type" Unique Gauge After Using All Autocounters
Once all Autocounters have been used, the Unique Gauge will change to Release Type! It will charge up to 100%, and until it reaches 0%, you'll have offensive and defensive buffs, like Ki protection and nullification for the damage received Element disadvantage!
After absorbing many different fighters, Buu has attained ultimate power—now use it to overwhelm your foes!
Ultimate Gohan Absorbed Buu: Super
Regeneration, Absorption, Powerful Opponent
Majin Buu Saga (Z)
Z Ability
At Z Ability Ⅲ, also buff the Ultimate and Awakened damage of "Tag: Regeneration" characters!
・Base Strike Attack +28%
・Base Strike Defense +28%
Z2: If Regeneration or Powerful Opponent
・Base Strike Attack +30%
・Base Strike Defense +30%
Z3: If Regeneration or Powerful Opponent
・Base Strike Attack +38%
・Base Strike Defense +38%
If Regeneration
・Ultimate/Awakened damage +3%
Z4: If Regeneration or Powerful Opponent
・Base Strike Attack +42%
・Base Strike Defense +42%
If Regeneration
・Ultimate/Awakened damage +5%
ULTRA Ability
・Damage +30% (uncancellable)
・Ki Recovery +30% (uncancellable)
▼When Not Leader, Per Regeneration Battle/Support Member
・Damage +5% (uncancellable)
・Ki Recovery +5% (uncancellable)
*Up to 3 support members will be counted
Strike
On activation, health +3%
Blast
On activation, health +3%
Special Move
▼On Activation
・Special Move damage +20% (3 counts)
・Nullify Element disadvantages (5 counts) (3 times)
▼On Hit
・Draw Special Arts next
・Ki +30
Special
[1st]
・Draw 1 card
・Ki +40
・Unique Gauge +100%
・Nullify Special Cover Changes (5 counts)
Also, after Special Arts activation:
・Autocounters available +3
[2nd and on]
*Change to ranged Special Arts
▼On Activation
・Draw 1 card
・Ki +40
▼On Hit
・Nullify Special Cover Changes (5 counts)
・Nullify Endurance (10 counts)
・Cancel Attribute Downgrades
・All enemy damage received +20% (10 counts)
[Comboable Into]
Ultimate
▼On Activation
・Ultimate damage +20% (3 counts)
・Nullify Endurance (10 counts)
▼On Hit
・Deal half of the damage to enemy standby members
Main Ability
・Health +40%
・Ki +50
・Nullify Element disadvantages (5 counts)
・Cancel enemy Buff Effects
*Requirement:
25 timer counts elapsed
Starter Ability
・Damage Guard +250%
・Draw Speed +1
・Nullify Paralyze
・Nullify Immobilize/Heavily Immobilize
*All uncancellable
Unique Ability
・Health +5%
・Damage +30% (up to 180%)
・Special Move damage +10% (up to 60%)
・Damage Guard +5% (up to 30%)
・Ki Recovery +20% (up to 120%)
・All Arts costs -1 (up to -6)
▼On Battlefield Entry
・Destroy 1 card, then draw Special Arts next (1 time)
・Draw 1 card if hand has 3 or fewer
・Ki +40
・Nullify Special Cover Changes (5 counts)
Also, if enemy health is 50% or more:
・Draw 1 card if hand has 3 or fewer
・Protect hand (3 counts)
・All enemy Health Restoration -40% (10 counts)
▼When Hit by Enemy Strike/Blast Arts (1 Time)
*Activations reset on switch or Autocounter activation
・Enemy Ki -35
・All enemy Special Move/Ultimate/Awakened Arts costs +15 (5 counts)
・All enemy Special Move/Ultimate/Awakened Arts power -40% (10 counts)
▼When Hit by Enemy Special Arts (3 Times)
・Enemy Ki -70
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Ally sub counts -5
・Cancel enemy Buff Effects (3 times)
Special Cover Change
[Comboable Into]
Unique Gauge
*Starts as Counter Type
▼[Counter Type] When Unique Gauge Reaches 0%
・Switch to Release Type
・Unique Gauge +100%
・Ki +50
▼[Release Type] Until Unique Gauge Reaches 0%
・Health Restoration +40% (uncancellable)
・Protect Ki (uncancellable)
・Nullify damage received Element disadvantage (uncancellable)
・Nullify Attribute Downgrades (uncancellable)
*[Counter Type] Consumed:
By 35%, on Autocounter activation
*[Release Type] Decreases:
Very slowly, when on battlefield
Autocounter
▼After Special Arts Activation, When Hit by Counterable Attack
・Destroy 1 card, then draw Special Move Arts next (2 times)
・Health +20%
・Ultimate damage +20% (uncancellable)
・Ally sub counts -3
・Enemy Dragon Balls -1
・Enemy sub counts on switch +4 (10 counts)
[Counterable Attacks]

