Please check in-game after this character has been added.
Strengths
#1 LEGEND Action Comboable Into Special Move/Ultimate Arts!
Area Change Attacks from the High Area change into LEGEND Actions! Deal tons of damage by comboing into a Special Move or Ultimate Arts!
#2 Superior Element "PUR+"!
Deal more damage to GRN Element than regular PUR Element does!
#3 Unique Gauge Changes Between "Attack Type" and "Release Type"!
When the Unique Gauge is Attack Type and becomes full, it will change to Release Type, and you'll draw a Special Move Arts! While Release Type, your damage is increased by a ton!
#4 Boost Damage Every Card Draw!
Every time you draw a card, boost your damage and power up Arts based on the type drawn—an offensive trait like LL Super Vegito had!
The special Dokabaki Impact animation against Ultimate Gohan Absorbed Buu: Super is also a must-see! Show everyone the unparalleled power of Super Vegito, the unrivaled fusion warrior!
Saiyan, Super Saiyan, Potara, Fusion Warrior
Majin Buu Saga (Z)
Z Ability
At Z Ability Ⅲ, also buff the base Blast Attack of "Tag: Fusion Warrior" characters!
・Base Strike Attack +22%
・Base Strike Defense +22%
Z2: If Fusion Warrior, Saiyan, or Majin Buu Saga (Z)
・Base Strike Attack +26%
・Base Strike Defense +26%
Z3: If Fusion Warrior, Saiyan, or Majin Buu Saga (Z)
・Base Strike Attack +30%
・Base Strike Defense +30%
If Fusion Warrior
・Base Blast Attack +15%
Z4: If Fusion Warrior, Saiyan, or Majin Buu Saga (Z)
・Base Strike Attack +38%
・Base Strike Defense +38%
If Fusion Warrior
・Base Blast Attack +18%
Strike
On activation, Damage Guard Penetration +30% (5 counts)
Blast
On activation, all enemy Health Restoration -30% (5 counts)
Special Move
▼On Activation
・Destroy entire hand, then draw 3 cards
・Special Move damage +30% (3 counts)
Also, if Unique Gauge is Release Type:
・Ki +30
・Destroy 3 enemy cards
Cannot be canceled out by most Special Moves
Special
・Ki +40
・Vanishing Gauge +70% (3 times)
・Nullify Special Cover Changes (5 counts)
Also, based on Arts in hand:
[Strike Arts]
・Damage on next Strike Arts hit +70% (non-stacking)
[Blast Arts]
・Damage on next Blast Arts hit +70% (non-stacking)
[Special Move Arts]
・Damage on next Special Move hit +30% (non-stacking)
Ultimate
▼On Activation
・Destroy entire hand, then draw 4 cards
・Ultimate damage +50% (uncancellable)
・Nullify Endurance (3 counts)
Also, if Unique Gauge is Release Type:
・Nullify Element disadvantages (3 counts) (uncancellable)
・Cancel enemy Buff Effects
Main Ability
・Health +30%
・Ki +50
・Unique Gauge charge rate +100% (60 counts) (uncancellable)
・Enemy Ki -100
*Requirement:
25 timer counts elapsed
Starter Ability
・Damage Guard +260%
・Ki Recovery +70%
・Draw Speed +1
・Nullify wide-range Special Arts (2 times)
・Sub counts on switch -2
・Endurance (50% recovery)
・Special Dokabaki Impact VS Buu: Super (DBL91-03U)
*All uncancellable
Unique Ability
・Draw 2 cards if hand has 3 or fewer
・Health +10%
・Ki +40
・Nullify Special Cover Changes (5 counts)
・Nullify damage received Element disadvantage (5 counts) (uncancellable)
・Destroy 1 enemy card
・Enemy Ki -35
・All enemy Draw Speed -1 (10 counts)
▼On Card Draw
・Health +3%
・Ki +15
・Damage +15% (10 counts) (uncancellable)
Also, based on Arts drawn:
[Strike Arts]
・Damage on next Strike Arts hit +70% (non-stacking)
[Blast Arts]
・Damage on next Blast Arts hit +70% (non-stacking)
[Special Move Arts]
・Damage on next Special Move hit +30% (non-stacking)
▼On Dokabaki Impact Win
・Damage +20% (15 counts)
▼[Release Type] On Vanishing Step
・Destroy 1 card, then draw Special Arts next (1 time)
*Activations reset when ally is defeated
▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Damage Guard +10% (uncancellable) (2 times)
・Cancel enemy Buff Effects (3 times)
Special Cover Change
[Comboable Into]
Unique Gauge
*Starts as Attack Type
▼[Attack Type] When Unique Gauge Becomes Full
・Switch to Release Type
・Draw Special Move Arts next
・Ki +50
・Cancel Attribute Downgrades/Abnormal Conditions
Also, if there is a defeated battle member (1 time):
・Destroy 1 card, then draw Ultimate Arts next
・Protect hand (5 counts)
▼While Release Type
・Damage +50% (uncancellable)
・Draw Speed +1 (uncancellable)
・Overdrive Gauge charge rate +50% (uncancellable)
・Nullify Attribute Downgrades (uncancellable)
▼[Release Type] When Unique Gauge Reaches 0%
・Switch to Attack Type
*[Attack Type] Charges:
Moderately, each time a Strike/Blast Arts is used
*[Release Type] Decreases:
When on battlefield
LEGEND Action
・High Area
[Comboable Into]

