Please check in-game after this character has been added.
Strengths
#1 LEGEND Action!
One time only, draw an Ultimate Arts when you activate a LEGEND Action! Ultimate Arts increase your Damage Guard Penetration by 100%, letting you dish out serious damage!
#2 Superior Element "BLU+"!
Get an even bigger damage boost against Element RED than normal Element BLU!
#3 Keep opponents in check with "Indestructible" and disruption effects!
Survive being KO'd once with Indestructible, and reduce the amount of health opponents gain when reviving with "Revive Disruption"! Piccolo can even stop enemy combos thanks to an effect that increases all Arts costs when hit by an Arts attack!
The fabled Namekian warrior is whole once more—now stand and fight back against powerful foes!
Super Warrior, Regeneration, Merging, Namekian
Cell Saga (Z)
Z Ability
At Z Ability Ⅲ, also buff the base Blast Defense of "Tag: Regeneration" characters!
・Base Blast Attack +22%
・Base Strike Defense +22%
Z2: If Regeneration, Super Warrior, or Cell Saga (Z)
・Base Blast Attack +26%
・Base Strike Defense +26%
Z3: If Regeneration, Super Warrior, or Cell Saga (Z)
・Base Blast Attack +30%
・Base Strike Defense +30%
If Regeneration
・Base Blast Defense +15%
Z4: If Regeneration, Super Warrior, or Cell Saga (Z)
・Base Blast Attack +38%
・Base Strike Defense +38%
If Regeneration
・Base Blast Defense +18%
Strike
Blast
Blast damage against enemy armor +170%
Special Move
▼On Activation
・Special Move damage +50% (3 counts)
▼On Hit
・Enemy Ki -100
・All enemy Health Restoration -50% (10 counts)
・All enemy Ki Recovery -50% (10 counts)
Special
・Health +15%
・Ki +50
・Sub counts on switch -5 (non-stacking)
*Effect resets on switch
・Nullify Element disadvantages (5 counts)
・Seal enemy Blast Arts (5 counts)
Ultimate
▼On Activation
・Damage Guard Penetration +100% (3 counts)
・Nullify Endurance (3 counts)
▼On Hit
・Ally sub counts -10
・Inflict enemy with Extreme Bleed
Main Ability
・Health +30%
・Ki +50
・Enemy Ki -100
・Enemy Dragon Balls -2
*Requirement:
25 timer counts elapsed
Starter Ability
・Damage Guard +260%
・Ki Recovery +50%
・Draw Speed +1
・Health Restoration +15%
・Revive Disruption: revival health -60%
*All uncancellable
Unique Ability
・Draw 1 card if hand has 3 or fewer
・Health +15%
・Ki +30
・Unique Gauge charge rate for next activated Strike or Blast Arts +200%
・Nullify damage received Element disadvantage (5 counts)
▼On Strike/Blast Arts Use
・Damage +30% (10 counts)
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch/Area Change
▼When Hit by Enemy Arts
・Ally sub counts -1
・Enemy Arts costs +10 (10 counts)
・All enemy sub counts +2 (1 time)
*Activations reset on switch/Area Change
▼When Health Is Reduced to 0 by Enemy Attack (1 Time)
・Activate Indestructible (uncancellable)
・Nullify Attribute Downgrades/Abnormal Conditions (15 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
・Destroy entire enemy hand
・Enemy Ki -50
▼After Indestructible Ends
・Health +50%
Special Cover Change
[Comboable Into]
Unique Gauge
▼When Unique Gauge Becomes Full
・Draw up to 2 cards if hand has 3 or fewer
・Health +10%
・Ki +50
・Overdrive Gauge +20%
・Damage +40% (20 counts) (uncancellable)
・Nullify Special Cover Changes (5 counts)
・Protect hand (5 counts)
・Cancel Attribute Downgrades/Abnormal Conditions
*Charges:
Each time a Strike/Blast Arts is used
*Consumed:
Entirely, when Unique Gauge is full
LEGEND Action
・Low Area
▼On LEGEND Action Activation
・Destroy 1 card, then draw Ultimate Arts next (1 time)
[Comboable Into]

