Super Saiyan God SS Gogeta AbilitiesNEW

Characters


*This content is still under development and is subject to change.
Please check in-game after this character has been added.
An offensive powerhouse with Guard Action against Blast Arts! ULTRA "Super Saiyan God SS Gogeta" joins the fight!

Strengths

#1 Guard Action against Blast Arts!
Automatically guard against Blast Arts when the Unique Gauge is full! Plus, tap the Unique Gauge while it's full to activate a counter that does huge damage!

#2 Perform a Special Cover Change against both Strike and Blast Arts and follow it up with an attack!
A Special Cover Change that activates against Strike and Blast Arts and can be comboed into a Special Move Arts! Activating Special Move Arts destroys your entire hand and grants a huge Special Move damage boost based on the number of cards destroyed!

#3 "Stardust Fall" Active Gauge that puts pressure on all enemies!
The Active Gauge charges gradually while not defeated and activates "Stardust Fall" when fully charged! Unleash tremendous damage with a wide-scale attack that also deals 100% of the damage to enemies on standby!

The fusion between ultimate rivals has arrived! Defeat powerful enemies with dominating force!


Saiyan, Fusion, Fusion Warrior, God Ki, Super Saiyan God SS
Sagas From the Movies

Z Ability

Z Ability Ⅱ buffs "Tag: Fusion Warrior", and "Tag: God Ki"! At Z Ability Ⅳ, additional buffs for "Tag: Fusion Warrior" and "Tag: Fusion" characters!

Z1: If Fusion Warrior
・Base Strike Attack +28%
・Base Blast Attack +28%

Z2: If Fusion Warrior or God Ki
・Base Strike Attack +30%
・Base Blast Attack +30%

Z3: If Fusion Warrior or God Ki
・Base Strike Attack +38%
・Base Blast Attack +38%

If Fusion Warrior
・Ultimate/Awakened damage +3%

Z4: If Fusion Warrior or God Ki
・Base Strike Attack +42%
・Base Blast Attack +42%

If Fusion Warrior
・Ultimate/Awakened damage +5%

If Fusion
・Blast damage +10%

ULTRA Ability

Get a significant power-up when set as the Leader!

▼When Leader
・Damage +30% (uncancellable)
・Ki Recovery +30% (uncancellable)

▼When Not Leader, Per Fusion Warrior Battle/Support Member
・Damage +5% (uncancellable)
・Ki Recovery +5% (uncancellable)

*Up to 3 support members will be counted

Strike

Has armor, so charge in without fear of enemy Blast Arts! Restore the Vanishing Gauge on activation!

Strike (Impact)
On activation, Vanishing Gauge +10%

Blast

Like Strike Arts, restore the Vanishing Gauge on activation!

Blast (Impact)
On activation, Vanishing Gauge +10%

Special Move

Destroy the entire hand on activation and get a damage boost based on the number of cards destroyed! Draw 2 cards on hit!

Massive Damage (Impact)

▼On Activation
・Special Move damage +40% (3 counts) (uncancellable)

Also, destroy entire hand, then based on cards destroyed:
[1]
・Special Move damage +20% (3 counts)
[2]
・Special Move damage +30% (3 counts)
[3]
・Special Move damage +50% (3 counts)

▼On Hit
・Draw 2 cards
・Enemy Dragon Balls -1 (3 times)

Special

Draw up to 2 cards and fill the Active Gauge!

・Draw up to 2 cards if hand has 3 or fewer
・Health +10%
・Ki +50
・Active Gauge +10%
・Damage +30% (10 counts)
・Nullify Special Cover Changes (5 counts)
・Nullify Element disadvantages (3 counts)

Ultimate

Nullifies Blast Arts! Destroy the enemy's entire hand on hit!

Supreme Damage (Impact)

▼On Activation
・Ultimate damage +50% (3 counts) (uncancellable)
・Nullify Endurance (3 counts)

▼On Hit
・Destroy entire enemy hand

Main Ability

Fill the Unique Gauge by 100% and protect your hand!

・Destroy 1 card, then draw Ultimate Arts next
・Health +40%
・Ki +50
・Unique Gauge +100%
・Protect hand (10 counts)

*Requirement:
25 timer counts elapsed

Starter Ability

Gogeta Has Endurance! Ki Recovery increases by 100%!

・Damage +360%
・Damage Guard +300%
・Ki Recovery +100%
・Draw Speed +1
・Endurance (50% recovery)

*All uncancellable

Unique Ability

Draw a card on every enemy confrontation! Boasts incredible combo potential! Plus, inflict 2 substitution counts and increase all Arts Costs by 20 to all enemies when hit by an enemy Arts!

▼On Enemy Character Confrontation
・Draw 1 card if hand has 3 or fewer
・Health +10%
・Ki +30
・Nullify damage received Element disadvantage (3 counts)
・All enemy damage received +20% (10 counts)
・All enemy Health Restoration -20% (10 counts)

▼On Strike/Blast Arts Use
・Damage +25% (10 counts)
・Nullify Special Cover Changes (5 counts) (1 time)
*Activations reset on switch or when Unique Gauge is full

▼When Hit by Enemy Arts (1 Time)
*Activations reset on switch or when Unique Gauge is full
・Ally sub counts -2
・Destroy 1 enemy card
・All enemy Arts costs +20 (5 counts)
・All enemy sub counts +2

▼When on Battlefield and Enemy Activates Special Move/Ultimate/Awakened Arts or Rising Rush
・Ally sub counts -5
・Cancel enemy Buff Effects (3 times)

Special Cover Change

Has a Special Cover Change that can activate against both Strike and Blast Arts!

[Effective Against] (2 Times)

[Comboable Into]

*Cover Changes performed against attacks other than Strike or Blast Arts are also counted as activations
*Nullified activations are not counted

Unique Gauge

Get a boost in damage and Special Move/Ultimate Arts damage while the Unique Gauge is full!

Guard Type

▼While Full
・Damage +50% (uncancellable)
・Special Move/Ultimate damage +20% (uncancellable)
・Health Restoration +30% (uncancellable)
・Nullify Attribute Downgrades (uncancellable)

▼When Hit by Enemy Arts With at Least 1%
・Health +10%

*Charges:
Greatly, each time a Strike/Blast Arts is used

*Consumed:
By 40%, on Guard Action activation
Entirely, when hit by enemy Arts with at least 1%

Guard Action

Guard against Blast Arts automatically when the Unique Gauge is full! Plus, tap to unleash a devastating counter and deal huge damage!

Guard Action Type A

▼When Unique Gauge Is Full and Hit by Guardable Attack
・Activate Guard Action
・Destroy 1 card, then draw Special Arts next
・Seal enemy Blast Arts (3 counts)

[Guardable Attacks]

▼While Guard Action is Active, on Tap
・Activate Counter
・Deal major damage to enemy (Impact)

Active Gauge

Nullify Element disadvantages and deal colossal damage! Plus, a wide-scale attack that also deals 100% of the damage to enemy members on standby!

▼With 100% Active Gauge, on Tap
・Activate "Stardust Fall"
・Nullify Element disadvantages (3 counts)

Also, if there is a defeated battle member:
・Unique Gauge +100%
・Damage +50% (3 counts)

▼On Hit
・Deal massive damage to enemy (Impact)
Also, deal 100% of the damage to enemy standby members

*Charges:
Gradually, while not defeated

*Active Gauge Disappears:
When "Stardust Fall" activates

*This attack cannot be evaded with a Vanishing Step and cannot be cover changed against